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GeezerVison is showing chessprogramming.org — Recommended Reading - Chess Programming Wiki

Recommended Reading

Home * Recommended Reading

Recommended readings and viewings about computer chess programming.

Contents
  1. Online Resources
  2. Viewings
  3. Papers
  4. Booklists
  5. Books
    1. 1970 ...
    2. 1980 ...
    3. 1990 ...
    4. 2000 ...
    5. 2010 ...
  6. See also
  7. Postings
  8. Forum Posts
  9. References

Online Resources

  • A step-by-step guide to building a simple chess AI by Lauri Hartikka, freeCodeCamp
  • Adam's Computer Chess Pages by Adam Hair
  • Arasan Programmer's Guide by Jon Dart » Arasan 1
  • Chess Programming by Russell Newman and Chris Moreton » Rival
  • Chess Programming Part I: Getting Started by François-Dominic Laramée, gamedev.net, May 2000
  • Chess Programming Part II: Data Structures by François-Dominic Laramée, gamedev.net, June 2000
  • Chess Programming Part III: Move Generation by François-Dominic Laramée, gamedev.net, July 2000
  • Chess Programming Part IV: Basic Search by François-Dominic Laramée, gamedev.net, Ausgust 2000
  • Chess Programming Part V: Advanced Search by François-Dominic Laramée, gamedev.net, September 2000
  • Chess Programming Part VI: Evaluation Functions by François-Dominic Laramée, gamedev.net, October 2000
  • Chess Programming - Home by Thomas Petzke
  • Computer Chess from the Parallel Computing Works ebook
  • Computer Chess by Harm Geert Muller
  • Computer Chess Programming by Steve Maughan
  • Computer Chess Programming Theory by Colin Frayn
  • Computer-Chess Wiki by Ron Murawski
  • G13GAM -- Game Theory -- computer chess notes by Andy Walker (Wayback Machine)
  • Games Playing with Computers by Alex Bell, hosted by Rutherford Appleton Laboratory (RAL)
  • mACE Chess by Thomas Petzke » iCE, mACE
  • Mediocre Chess by Jonatan Pettersson » Mediocre
  • Online technical papers by Robert Hyatt
  • Paul Verhelst's chess programming pages (Wayback Machine) » Paul Verhelst
  • Programmer Corner by Ed Schroder (Wayback Machine) » Rebel 2
  • Programmer corner by Ed Schroder
  • Programming Topics by Bruce Moreland
  • Strategy Game Programming by Martin Fierz
  • Winglet, Writing a Chess Program in 99 Steps by Stef Luijten, (Wayback Machine) » Winglet

Viewings

  • A Chess Engine in Go - YouTube Videos by CaroKanns » GoBit, Go (Programming Language)
  • Advanced Chess Engine in Java - Video Series by Jonathan Warkentin » Java
  • Chess Engine in C - YouTube Videos by BlueFeverSoft » Vice, C
  • Chess Programming - Video Series by Maksim Korzh » BBC, C
  • How Modern Chess Programs Work by Tord Romstad, May 2017, Vimeo Video
  • Programming A Javascript Chess Engine - YouTube Videos by BlueFeverSoft » JavaScript
  • Simple Chess Engine in Java - Video Series by Jonathan Warkentin »Java

Papers

  • Tony Marsland (1992). Computer Chess and Search. Encyclopedia of Artificial Intelligence (2nd ed.) (ed. S.C. Shapiro) pp. 224-241. John Wiley & Sons, Inc., New York, NY. ISBN 0-471-50305-3. pdf 3 4
  • Marek Strejczek (2004). Some aspects of chess programming. M.Sc. thesis, Technical University of Łódź, Supervisor Maciej Szmit

Booklists

  • Chess Psychology Booklist
  • Computer Chess Books by Louis Kessler
  • Computer Chess books reviews by Valentin Albillo (Wayback Machine)

Books

5

1970 ...

  • Mikhail Botvinnik (1970). Computers, Chess and Long Range Planning. The English Universities Press, 89 pages
  • Monroe Newborn (1975). Computer Chess. ACM Monograph Series, 200 pages
  • David Levy (1976). Chess and Computers. Computer Science Press, 145 pages
  • Peter W. Frey (1977). Chess Skill in Man and Machine. Springer, 217 pages
  • Alex G. Bell (1978). The Machine Plays Chess? Pergamon Press, 114 pages

1980 ...

  • David Levy (1984). The Chess Computer Handbook. Batsford, 128 pages
  • Carl Ebeling (1986). All the Right Moves, A VLSI Architecture for Chess. MIT Press, 145 pages
  • David Levy (1988). Computer Chess Compendium. Batsford, 440 pages

1990 ...

  • Tony Marsland, Jonathan Schaeffer (1990). Computers, Chess, and Cognition. Springer, 323 pages
  • David Levy, Monty Newborn (1990). How Computers Play Chess. Computer Science Press, 246 pages
  • Ben P. Walls (1997). Beautiful Mates: Applying Principles of Beauty to Computer Chess Heuristics. Dissertation.com, 115 pages
  • George Atkinson (1998). Chess and Machine Intuition. Intellect, 175 pages
  • Dennis Breuker (1998). Memory versus Search in Games. Ph.D thesis
  • Ernst A. Heinz (1999). Scalable Search in Computer Chess. Morgan Kaufmann, Vieweg, 270 pages

2000 ...

  • Feng-hsiung Hsu (2002). Behind Deep Blue. Princeton University Press, 300 pages
  • Fritz Reul (2009). New Architectures in Computer Chess. Ph.D. thesis

2010 ...

  • Monty Newborn (2011). Beyond Deep Blue: Chess in the Stratosphere. Springer, 287 pages

See also

  • ICGA Journal
  • Periodical

Postings

Forum Posts

  • Computer chess books by Bruce Moreland, rgcc, February 05, 1997
  • Excellent Computer-Chess Overview Paper Found! by Ernst A. Heinz, rgcc, March 6, 1997
  • Computer Chess Books by Brian McKinley, CCC, August 07, 1998

References

Up one Level


  1. Arasan Programmer's Guide by Jon Dart, CCC, June 21, 2017↩︎

  2. How Rebel Plays Chess as pdf reprint↩︎

  3. Excellent Computer-Chess Overview Paper Found! by Ernst A. Heinz, rgcc, March 6, 1997↩︎

  4. Great article for people who wants to write a chess engine by Miguel A. Ballicora, CCC, April 03, 2002↩︎

  5. Computer chess books by Bruce Moreland, rgcc, February 05, 1997↩︎

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Contributors: GerdIsenberg.

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