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GeezerVison is showing cycling74.com — New in Max | Cycling '74 New In MaxMax 9.2 was released October 2026. For the complete list of updates, see the Max 9.2 release notes. Visit the Max 9 release page to discover what we introduced in Max 9. To get the latest version of Max, visit our Downloads page. Gen ImprovementsMax 9.2 contains a broad range of Gen bug fixes focused on making GenExpr code compile correctly and predictably. The require system was substantially improved: nested requires now work, and required gendsp files can reliably be used as functions from codeboxes. Windows Installer ImprovementsNew Windows installer technology, which allows for faster installation, reinstallation and uninstallation, as well as better management of alternate install locations. ABL ImprovementsAdded ABL objects:
Added: @quantize to abl.device.spectralresonator~, scrambler modes to the abl.dsp.transform~ and Meld-based modulator objects, sharktooth LFO waveform on abl.dsp.stereolfo~ and abl.device.autofilter~, and a Bass Shaper curve on abl.dsp.saturator~. Buffer ImprovementsThe replacechannel / replacechannel_samples messages copy data from one channel to another in a single buffer, or copy data from an external file to a channel in the current buffer. The setsize / sizeinsamples messages now have an additional argument that can be used to retain previous contents when resizing. The trim / trim_samples messages can be used to trim the audio data in the buffer, removing any silence at the start and end, with optional padding arguments to specify the amount of silence at the beginning or the end of the sample. The url attribute can be used to specify a url to use for the contents of the buffer. Javascript v8 UpdatesStandard timers (setTimeout, setInterval) are now built in and backed by Max's clock system, and the console object was expanded with improved formatting and compatibility. Networking ToolsA new native networking layer brings Fetch (with streaming, compression, and browser-parity behavior), WebSocket, HTTP, TCP, UDP servers and clients, and an updated and more compliant XMLHttpRequest implementation. These powerful networking tools now work directly in v8 in Max without needing to run NodeJS. v8 FFT ClassesNew native FFT classes (MaxFFT and MaxFFT2D) provide fast real and complex transforms directly from JavaScript, dramatically outperforming pure-JS FFT libraries. Jitter UpdatesWeb Browsing for JitterWe're excited to bring web browsing into Jitter, with full featured browser objects that output their window display as either a Jitter Matrix (jit.web/jit.web~) or a Jitter Texture (jit.gl.web/jit.gl.web~). These objects also provide a resource-sharing interface so that Jitter can send a matrix to the loaded page for processing with browser-based technologies. New Windows Video EngineA new WMF (Windows Media Foundation) video engine option enables movie playback (including HAP codec support) and recording via native Windows libraries. Max 9.1 ReleaseMax 9.1 was released October 2025. For the complete list of updates, see the Max 9.1 release notes. Visit the Max 9 release page to discover what we introduced in Max 9. To get the latest version of Max, visit our Downloads page. ABL Object UpdatesNew ABL ObjectsMany new ABL objects have been added, including four new device additions (autofilter, compressor, drum buss, drum sampler) and four new lower-level dsp components (meldfilter, meldosc, pitchestimator, transform). Custom InputsNow all ABL objects support creating custom inputs to control specific attributes with float numbers or signals. This offers more flexibility for control and modulation, especially with objects with many parameters. Jitter UpdatesNew Jitter FXExciting new jit.fx objects include: jit.fx.camera, jit.fx.crt, jit.fx.vhs, jit.fx.cf.kuwahara, jit.fx.cf.tiltshift, jit.fx.ge.lineinterp, jit.fx.ge.pattern Jitter GL FeaturesA new preference (enabled by default) creates a global GL context so that textures and other context resources are no longer destroyed when resizing, setting floating attribute, or going fullscreen. Shaders now also support "#include" directive to facilitate Lygia shader support. Max UpdatesJavascript v8 ImprovementsMax 9.1 brings several new v8 implementations including Rx256 and ParameterInfoProvider classes, XMLHttpRequest, SQLite/SQLResult, and the SnapshotAPI, as well as improvements to v8 Buffer interactions. The v8ui now supports onkeydown, and JitterListener events. Stepping with FunctionsUsing stepfun~ and stepdiv~ together breaks the output of function into a sequence of steps that can be played back with phasor ramps. The new stepcounter~ (and non-signal version) uses ramp jumps or impulses to step through a counter, and can define a list of steps per count for generating rhythmic variation. New Codebox and UI FeaturesMax 9.1 includes a new text.codebox object, as well as the ability to transform many codeboxes to/from its associated box object. The messageview object displays a stream of messages (similar to the Max window). Number boxes can now display and interact with lists, and new listbox and textbox objects provide aliases to this functionality. Max 9.0 ReleaseMax 9.0 was released October 2024. Discover what's new in Max 9 by visiting the Max 9 release page. For the complete list of updates, see the Max 9.0 release notes. To get the latest version of Max, visit our Downloads page. Max 8.6 ReleaseMax 8.6 was released January 2024. For the complete list of updates, see the Max 8.6 release notes. To get the latest version of Max, visit our Downloads page. SamplingPlay SFZ InstrumentsLoad SFZ-format sampler instruments in Max and play them with simple MIDI messages using the new sfizz~ object. Learn more… Create Your Own SamplersWith full support for both SFZ-formatted text files and dictionary input, sfizz~ lets you define your own sample-based instruments. With just a few opcodes you can define and experiment with your own sampler or drum machine. Learn more… New Data TypesMax ArraysAt their simplest, arrays are like lists, with the added ability to include other arrays, strings, and dictionaries as members. This addition expands the flexibility of what can be done with data in Max, with over 40 new objects to manage and operate on arrays. Learn more… Max StringsWork with text in Max without the performance impacts and character limits associated with symbol usage. Over 30 new string objects provide ways to create, manage and manipulate strings. Learn more… Max UpdatesNew Gamepad ObjectConnect Max with any game controller using the new gamepad object, which provides fast, easy, and cross-platform connections to gaming hardware and outputs data in meaningful ways. Learn more… New Color ThemesMax 8.6 introduces a collection of 18 new Max themes that let you extend the colors of the Max environment beyond light and dark grey. You can find these themes in the Max Preferences window. Max for LiveMIDI ToolsCreate custom Max patches that generate and alter MIDI data in a Live Clip. live.modulate~Use a signal or float value to alter Live parameters in realtime without changing the stored parameter value. Live modulation is an alternative to using live.remote~ to modify controls with Max for Live in realtime. Previous Max UpdatesBelow are some highlights from recent Max releases. See the downloads page for more detailed notes. Music with SignalsObjects for Signal-Based MusicExplore using signal ramps and pulses as the basis for generating musical sequences, with a suite of new objects like subdiv~, ramp~, table~, shape~ and phasegroove~. Learn more… MC SnowThe new mc.snowphasor~ and mc.snowfall~ offer the ability to generate and modulate musical events based on a particle system approach borrowed from graphics. Learn more… Modular Routing Made SimpleThe new crosspatch UI object works similarly to the matrixctrl object, visualized as patchcords with optional attenuators for extra control over the mix. Learn more… Signal-accurate MIDI EventsThe mc.midiplayer~ object interprets a multichannel signal as MIDI events that can drive VSTs, AUs, Max Devices, and sfizz~. Learn more… JitterPhysically Based RenderingThe new jit.gl.pbr object lets you create and use PBR materials to render any jit.gl object. This offers a more realistic visual effect than the typical rendering pipeline. Jitter Tools PackageIncluding abstractions for video-warping and projection mapping, loading multiple movie files, and generating gradients, the Jitter Tools package offers a small set of useful Jitter add-on features. Max 8 HighlightsFor a more detailed description of Max 8 features, see the Max 8 release page. MCMC introduces multi-channel signal patching in Max, allowing you to create more complex sound processes with fewer objects and patchcords. Learn more… Node for MaxThe node.script object brings the full range of modern NodeJS and NPM features to Max. Add a simple web server and integrate NPM libraries into a patch, with an API that allows for communication between a node script and the patcher. VIZZIE UpdatedWith Max 8, the entire VIZZIE library has been rebuilt to run on the GPU, bringing greater performance and flexibility to this modular video processing collection. Learn more… MappingsMIDI and keyboard mapping of UI objects is now easily accomplished using the Mappings window in Max. Learn more… |
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