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SVGMarkerElement
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This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
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The SVGMarkerElement interface provides access to the properties of <marker> elements, as well as methods to manipulate them. The <marker> element defines the graphics used for drawing marks on a shape.
The following properties and methods all return, or act on the attributes of the <marker> element represented by SVGMarkerElement.
The following SVG will be referenced in the examples.
html
<svg id="svg" viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg">
<defs>
<marker
id="arrow"
viewBox="0 0 10 10"
refX="5"
refY="5"
markerWidth="6"
markerHeight="6"
orient="90">
<path d="M 0 0 L 10 5 L 0 10 z" />
</marker>
</defs>
</svg>
The markerWidth property returns an SVGAnimatedLength which contains an SVGLength with the value of the markerWidth attribute.
js
let marker = document.getElementById("arrow");
console.log(marker.markerWidth.baseVal.value); // 6
In the following example the value of the orient attribute is updated using setOrientToAngle() using an SVGAngle created using SVGSVGElement.createSVGAngle().
js
let svg = document.getElementById("svg");
let marker = document.getElementById("arrow");
console.log(marker.orientAngle.baseVal.value); // value in SVG above - 90
let angle = svg.createSVGAngle();
angle.value = "110";
marker.setOrientToAngle(angle);
console.log(marker.orientAngle.baseVal.value); // new value - 110