GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • MDN
  • HTML: Markup language
  • Elements
  • Global attributes
  • Attributes
  • See all…
  • Responsive images
  • HTML cheatsheet
  • Date & time formats
  • See all…
  • SVG
  • MathML
  • XML
  • CSS: Styling language

This view

  • Original page
  • New address

GeezerVison is showing developer.mozilla.org — WebGLRenderbuffer - Web APIs | MDN

WebGLRenderbuffer

Baseline
Widely available
*

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

* Some parts of this feature may have varying levels of support.

  • See full compatibility
  • Learn more

Note: This feature is available in Web Workers.

The WebGLRenderbuffer interface is part of the WebGL API and represents a buffer that can contain an image, or that can be a source or target of a rendering operation.

Description

The WebGLRenderbuffer object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLRenderbuffer objects, the following methods are useful:

  • WebGLRenderingContext.bindRenderbuffer()
  • WebGLRenderingContext.createRenderbuffer()
  • WebGLRenderingContext.deleteRenderbuffer()
  • WebGLRenderingContext.framebufferRenderbuffer()
  • WebGLRenderingContext.getRenderbufferParameter()
  • WebGLRenderingContext.isRenderbuffer()
  • WebGLRenderingContext.renderbufferStorage()
  • WebGL2RenderingContext.renderbufferStorageMultisample()

Examples

Creating a render buffer

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createRenderbuffer();

Specifications

Specification
WebGL Specification
# 5.7

Browser compatibility

See also

  • WebGLRenderingContext.bindRenderbuffer()
  • WebGLRenderingContext.createRenderbuffer()
  • WebGLRenderingContext.deleteRenderbuffer()
  • WebGLRenderingContext.framebufferRenderbuffer()
  • WebGLRenderingContext.getRenderbufferParameter()
  • WebGLRenderingContext.isRenderbuffer()
  • WebGLRenderingContext.renderbufferStorage()
  • Other buffers: WebGLBuffer, WebGLFramebuffer

Help improve MDN

Learn how to contribute

This page was last modified on Sep 28, 2024 by MDN contributors.

View this page on GitHub • Report a problem with this content
You are visitor 01402503 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.