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GeezerVison is showing docs.wxpython.org — wx.GraphicsMatrix — wxPython 4.3.2 Docs

phoenix_title wx.GraphicsMatrix¶

A wx.GraphicsMatrix is a native representation of an affine matrix.

The contents are specific and private to the respective renderer. Instances are ref counted and can therefore be assigned as usual. The only way to get a valid instance is via wx.GraphicsContext.CreateMatrix or wx.GraphicsRenderer.CreateMatrix .


class_hierarchy Class Hierarchy¶

Inheritance diagram for class GraphicsMatrix:

Inheritance diagram of GraphicsMatrix


method_summary Methods Summary¶

Concat

Concatenates the matrix passed with the current matrix.

Get

Returns the component values of the matrix via the argument pointers.

GetNativeMatrix

Returns the native representation of the matrix.

Invert

Inverts the matrix.

IsEqual

Returns True if the elements of the transformation matrix are equal.

IsIdentity

Return True if this is the identity matrix.

Rotate

Rotates this matrix clockwise (in radians).

Scale

Scales this matrix.

Set

Sets the matrix to the respective values (default values are the identity matrix).

TransformDistance

Applies this matrix to a distance (i.e., performs all transforms except translations).

TransformPoint

Applies this matrix to a point.

Translate

Translates this matrix.


property_summary Properties Summary¶

NativeMatrix

See GetNativeMatrix


api Class API¶

class wx.GraphicsMatrix(GraphicsObject)¶

A GraphicsMatrix is a native representation of an affine matrix.


Methods¶

Concat(self, t)¶

Concatenates the matrix passed with the current matrix.

The effect of the resulting transformation is to first apply the transformation in t to the coordinates and then apply the transformation in the current matrix to the coordinates.

# matrix = t * matrix
Parameters:

t (wx.GraphicsMatrix) – The parameter matrix is the multiplicand.

Return type:

None



Get(self)¶

Returns the component values of the matrix via the argument pointers.

Return type:

Tuple[float, float, float, float, float, float]



GetNativeMatrix(self)¶

Returns the native representation of the matrix.

For CoreGraphics, this is a CFAffineMatrix pointer, for GDI+ a Matrix Pointer, and for Cairo a cairo_matrix_t pointer.

Return type:

Any



Invert(self)¶

Inverts the matrix.

Return type:

None



IsEqual(self, t)¶

Returns True if the elements of the transformation matrix are equal.

Parameters:

t (wx.GraphicsMatrix)

Return type:

bool



IsIdentity(self)¶

Return True if this is the identity matrix.

Return type:

bool



Rotate(self, angle)¶

Rotates this matrix clockwise (in radians).

This can be useful for applying a tilt to your drawing commands or for drawing radial patterns.

Parameters:

angle (wx.Double) – Rotation angle in radians, clockwise.

Return type:

None

See also

DegToRad



Scale(self, xScale, yScale)¶

Scales this matrix.

Parameters:
  • xScale (wx.Double)

  • yScale (wx.Double)

Return type:

None



Set(self, a=1.0, b=0.0, c=0.0, d=1.0, tx=0.0, ty=0.0)¶

Sets the matrix to the respective values (default values are the identity matrix).

Parameters:
  • a (wx.Double)

  • b (wx.Double)

  • c (wx.Double)

  • d (wx.Double)

  • tx (wx.Double)

  • ty (wx.Double)

Return type:

None



TransformDistance(self, dx, dy)¶

Applies this matrix to a distance (i.e., performs all transforms except translations).

Parameters:
  • dx (wx.Double)

  • dy (wx.Double)

Return type:

Tuple[float, float]



TransformPoint(self, x, y)¶

Applies this matrix to a point.

Parameters:
  • x (wx.Double)

  • y (wx.Double)

Return type:

Tuple[float, float]



Translate(self, *args, **kw)¶

overload Overloaded Implementations:



Translate (self, dx, dy)

Translates this matrix.

Parameters:
  • dx (wx.Double)

  • dy (wx.Double)

Return type:

None



Translate (self, pt)

This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.

Parameters:

pt (wx.Point2D)

Return type:

None

Added in version 4.3/wxWidgets-3.3.0.




Properties¶

NativeMatrix¶

See GetNativeMatrix

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