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GeezerVison is showing docs.wxpython.org — wx.PaintDC — wxPython 4.3.2 Docs

phoenix_title wx.PaintDC¶

A wx.PaintDC must be constructed if an application wishes to paint on the client area of a window from within an EVT_PAINT() event handler.

This should normally be constructed as a temporary stack object; don’t store a wx.PaintDC object. If you have an EVT_PAINT() handler, you must create a wx.PaintDC object within it even if you don’t actually use it.

Using wx.PaintDC within your EVT_PAINT() handler is important because it automatically sets the clipping area to the damaged area of the window. Attempts to draw outside this area do not appear.

A wx.PaintDC object is initialized to use the same font and colours as the window it is associated with.

See also

wx.DC, wx.MemoryDC


class_hierarchy Class Hierarchy¶

Inheritance diagram for class PaintDC:

Inheritance diagram of PaintDC


method_summary Methods Summary¶

__init__

Constructor.


api Class API¶

class wx.PaintDC(ClientDC)¶

Possible constructors:

PaintDC(window) -> None

A PaintDC must be constructed if an application wishes to paint on the client area of a window from within an EVT_PAINT() event handler.


Methods¶

__init__(self, window)¶

Constructor.

Pass a pointer to the window on which you wish to paint.

Parameters:

window (wx.Window)

Return type:

None

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