GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Main page
  • Contents
  • Current events
  • Random article
  • About Wikipedia
  • Contact us
  • Help
  • Learn to edit
  • Community portal
  • Recent changes
  • Upload file
  • Special pages
  • Search
  • Donate

This view

  • Original page
  • New address

GeezerVison is showing en.wikipedia.org — Crystal Space - Wikipedia

The topic of this article may not meet Wikipedia's notability guidelines for products and services. Please help demonstrate the notability of the topic by citing reliable secondary sources that are independent of the topic and provide significant coverage of it beyond a mere trivial mention. If notability cannot be shown, the article is likely to be merged, redirected, or deleted.
Find sources: "Crystal Space" – news · newspapers · books · scholar · JSTOR
(April 2023) (Learn how and when to remove this message)
Crystal Space
DeveloperJorrit Tyberghein et al.
ReleaseAugust 26, 1997 (1997-08-26)[1]
Final release
2.0 / July 3, 2012 (2012-07-03)
Written inC++
PlatformCross-platform
Type3D engine
LicenseLGPL-2.0-or-later
Websitesourceforge.net/projects/crystal/
Repository
  • svn.code.sf.net/p/crystal/code/CS/

Crystal Space is an unmaintained[2] framework for developing 3D applications written in C++ by Jorrit Tyberghein and others. The first public release was on August 26, 1997.[1] It is typically used as a game engine but the framework is more general and can be used for any kind of 3D visualization. It is very portable and runs on Microsoft Windows, Linux, UNIX, and Mac OS X. It is also free and open-source software, licensed under the GNU LGPL-2.0-or-later, and was SourceForge.net's Project of the Month for February 2003.[3] In 2019, one of the project's main developers described it as "effectively dead and has been for a good number of years".[2]

Engine design

Crystal Space is programmed in object oriented C++. It is very modularly built with a number of more or less independent plugins. The client programs use the plugins, such as the OpenGL 3D renderer, by registering them via Crystal Space's Shared Class Facility (SCF).

Features

Crystal Space has modules for 2D and 3D graphics, sound, collision detection and physics through ODE and Bullet.

  • Graphics:
    • OpenGL rendering
    • Supports hardware acceleration from all major card vendors
    • Allows use of shaders
    • Library of common shaders like normal mapping, parallax mapping and hardware skinning
    • Supports software rendering with limited features
  • Mesh objects:
    • Plugin-based mesh system
    • Triangle-based meshes with frame and bone animation support
  • Collision detection and dynamics:
    • ODE and Bullet dynamics
    • Simplified collision detection when full dynamic simulation is not needed

Reception and usage

The engine was, for instance, used for the OpenOutcast and PlaneShift projects.[4] It was the Project of the Month on SourceForge in February 2003.[5]

References

  1. 1 2 "History". gothapedia.com. Archived from the original on October 21, 2007. Retrieved October 21, 2007.
  2. 1 2 Sunshine, Eric (31 January 2019). "Crystal Space 3D SDK / Discussion". SourceForge. Retrieved 29 January 2023.
  3. ↑ "Project of the Month, February 2003". SourceForge.net. Archived from the original on 2012-07-28. Retrieved 2012-07-30.
  4. ↑ Crystal Space 1.2 Released by Corvus Elrod on The Escapist (8 October 2007)
  5. ↑ Cohen, Peter (2003-02-03). "SourceForge highlights Crystal Space 3D game engine". Macworld. Retrieved 2023-02-20.

External links

  • Official website at SourceForge
  • Crystal Space engine details and reviews at the Internet Archive
Retrieved from "https://en.wikipedia.org/w/index.php?title=Crystal_Space&oldid=1305044400"
Categories:
  • 1997 software
  • Cross-platform software
  • Free game engines
  • Free software programmed in C++
  • Game engines for Linux
  • Python (programming language)-scriptable game engines
Hidden categories:
  • Articles with short description
  • Short description is different from Wikidata
  • Articles with topics of unclear notability from April 2023
  • All articles with topics of unclear notability
  • Products articles with topics of unclear notability
  • Official website different in Wikidata and Wikipedia
You are visitor 01402503 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.