GeezerVisonThe World Wide Web, restored to 800 pixels of glory. |
| Home|About|Gaming cabinet|Archives|How it works|Starter sites |
GeezerVison is showing fake.build — FAKE Modules Lookig for older versions of the documentation, pre FAKE v6? See FAKE ModulesFAKE is built in a modular approach, each module corresponds to a project. The projects are named according to
logical grouping. For example, all .NET modules have the following prefix in them In addition to the modules, FAKE offers a runner which can be used to run F# interactive scripts in a stand-alone approach. The script will have its dependencies resolved using Paket dependency manager. FAKE modules can be added on demand to the script as needed. Requirements to modulesYou can use any NuGet packages which are compatible with Declaring module dependenciesFAKE provide multiple ways to declare dependencies for your F# interactive script. Following sections examine each approach. Reference paket groupCreate a new file
Now you can directly use For example create a new file
and execute Please read introduction about Paket for more information about the
Reference a paket groupTo reference a FAKE group explicitly you can put the following at the top of your build script
This header will reference the The last line
Declaring FAKE dependencies within the scriptTo be more independent from paket infrastructure (stand-alone-scripts and similar situations) there is a way to specify dependencies from within the script itself.
Inline dependenciesTo write your build dependencies in-line you can put the following at the top of your
This has the advantage that your build-script is now "standalone" and no separate Using module dependenciesYou use the modules as documented in their corresponding help section. But usually it's:
|
| You are visitor 01402503 — GeezerVison does not store the pages you look up. Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required. |