GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Sign in
  • ActionsCI/CD and automation
  • CodespacesCloud development environments
  • All Features
  • Documentation
  • Training
  • Certifications
  • Build with Copilot
  • Customize Copilot
  • Integrations
  • Trending repos
  • GitHub Sponsors
  • Developer articles
  • Enterprises

This view

  • Original page
  • New address

GeezerVison is showing github.com — InfiniTime/src/buttonhandler/ButtonHandler.h at develop · CoderCharmander/InfiniTime

Expand file tree

/

ButtonHandler.h

Copy path
More file actions
More file actions

Latest commit

 

History

History
History
24 lines (21 loc) · 620 Bytes
/

ButtonHandler.h

Copy path

File metadata and controls

24 lines (21 loc) · 620 Bytes
Raw
Copy raw file
Download raw file
Open symbols panel
Edit and raw actions
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
#pragma once
#include "buttonhandler/ButtonActions.h"
#include "systemtask/SystemTask.h"
#include <FreeRTOS.h>
#include <timers.h>
namespace Pinetime {
namespace Controllers {
class ButtonHandler {
public:
enum class Events : uint8_t { Press, Release, Timer };
void Init(Pinetime::System::SystemTask* systemTask);
ButtonActions HandleEvent(Events event);
private:
enum class States : uint8_t { Idle, Pressed, Holding, LongHeld };
TickType_t releaseTime = 0;
TimerHandle_t buttonTimer;
bool buttonPressed = false;
States state = States::Idle;
};
}
}
You are visitor 01402520 — GeezerVison does not store the pages you look up.
Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.