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#include "Thread.h" Thread::Thread(void (*callback)(void), unsigned long _interval){ enabled = true; onRun(callback); _cached_next_run = 0; last_run = 0; ThreadID = (int)this; #ifdef USE_THREAD_NAMES ThreadName = "Thread "; ThreadName = ThreadName + ThreadID; #endif setInterval(_interval); }; void Thread::runned(unsigned long time){ // Saves last_run last_run = time; // Cache next run _cached_next_run = last_run + interval; } void Thread::setInterval(unsigned long _interval){ // Save interval interval = _interval; // Cache the next run based on the last_run _cached_next_run = last_run + interval; } bool Thread::shouldRun(unsigned long time){ // If the "sign" bit is set the signed difference would be negative bool time_remaining = (time - _cached_next_run) & 0x80000000; // Exceeded the time limit, AND is enabled? Then should run... return !time_remaining && enabled; } void Thread::onRun(void (*callback)(void)){ _onRun = callback; } void Thread::run(){ if(_onRun != NULL) _onRun(); // Update last_run and _cached_next_run runned(); }
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