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GeezerVison is showing github.com — History for Tutorials/Tutorial03_Texturing - DiligentGraphics/DiligentSamples

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  1. Commits on Apr 30, 2025

    • Tutorials: don't use auto where unnecessary

      TheMostDiligentTheMostDiligent
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  2. Commits on Apr 27, 2025

    • CMake: reworked add_sample_app function

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  3. Commits on Mar 22, 2025

    • Do not call UpdateUI() when UI is not visible (close #160)

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  4. Commits on Dec 29, 2024

    • Use CreateGeometryPrimitiveBuffers function to create cube buffers

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  5. Commits on Dec 8, 2024

    • Bumped minimum CMake version to 3.10

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  6. Commits on Aug 28, 2024

    • Readme: added play button to sample run links

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    • Readme: Added links to run samples in the Web

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  7. Commits on Jul 17, 2024

    • Tutorials 02-19: use SHADER_COMPILE_FLAG_PACK_MATRIX_ROW_MAJOR flag instead of pragma pack_matrix

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    • Tutorials 02-08: use row-major shader matrices

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  8. Commits on Oct 11, 2023

    • Shadows: updated the use of TransitionShaderResources (API254001)

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  9. Commits on Sep 18, 2023

    • Tutorials and Samples: manually convert PS output to Gamma space if sRGB back buffer is not supported

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  10. Commits on May 6, 2023

    • Removed trailing white spaces in copyright notices

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  11. Commits on Oct 6, 2022

    • Moved UseCombinedTextureSamplers and CombinedSamplerSuffix members from ShaderCreateInfo to ShaderDesc (API252006)

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  12. Commits on Jan 1, 2022

    • Updated copyright notice

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  13. Commits on Sep 6, 2021

    • Renamed BuffDesc.uiSizeInBytes->BuffDesc.Size

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  14. Commits on Sep 3, 2021

    • Updated API to use 64bit offsets for GPU memory

      azhirnovTheMostDiligent
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  15. Commits on Aug 16, 2021

    • Fix typos

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      luzpazTheMostDiligent
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  16. Commits on Jan 1, 2021

    • Updated copyright notice

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  17. Commits on Oct 19, 2020

    • Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)

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    • Renamed static samplers to immutable samplers (API240076)

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  18. Commits on Oct 15, 2020

    • Fixed compilation after PSO refactoring

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  19. Commits on Sep 15, 2020

    • Removed some unused code

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  20. Commits on Aug 31, 2020

    • fixed compilation

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  21. Commits on Apr 24, 2020

    • Tutorials (except 12): implemented swap chain pre-rotation handling

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  22. Commits on Apr 1, 2020

    • Updates to match API version 240056

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  23. Commits on Mar 4, 2020

    • Reworked sample initialization, added pointer to Imgui to the list of parameters to fix https://github.com/DiligentGraphics/DiligentEngine/issues/74

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  24. Commits on Jan 31, 2020

    • Renamed .h -> .hpp where appropriate

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  25. Commits on Jan 29, 2020

    • Updated to comply with new API

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  26. Commits on Jan 1, 2020

    • Updated copyright notice

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  27. Commits on Dec 27, 2019

    • Moved golden images to Tests\GoldenImages directory, switched to capture mode

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    • Updated golden images to use renderings from the CI server; disabled ImguiDemo test as it renders FPS counter that is not consistent

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  28. Commits on Dec 26, 2019

    • Added golen images and enabled golden image comparisons on the server

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  29. Commits on Dec 24, 2019

    • Updated usage of SetRenderTargets, ClearRenderTarget and ClearDepthStencil methods

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  30. Commits on Nov 26, 2019

    • clang-formatted Tutorials

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  31. Commits on Nov 11, 2019

    • Improved module structure

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