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GeezerVison is showing github.com — History for Tutorials/Tutorial03_Texturing-C - DiligentGraphics/DiligentSamples

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  1. Commits on Apr 27, 2025

    • CMake: reworked add_sample_app function

      TheMostDiligentTheMostDiligent
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  2. Commits on Mar 22, 2025

    • Do not call UpdateUI() when UI is not visible (close #160)

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  3. Commits on Dec 29, 2024

    • Use CreateGeometryPrimitiveBuffers function to create cube buffers

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  4. Commits on Dec 8, 2024

    • Bumped minimum CMake version to 3.10

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  5. Commits on Jul 17, 2024

    • Tutorials 02-19: use SHADER_COMPILE_FLAG_PACK_MATRIX_ROW_MAJOR flag instead of pragma pack_matrix

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    • Tutorials 02-08: use row-major shader matrices

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  6. Commits on Oct 11, 2023

    • Shadows: updated the use of TransitionShaderResources (API254001)

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  7. Commits on Jul 23, 2023

    • Tutorial03-C: few updates to match API 253008

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  8. Commits on May 6, 2023

    • Removed trailing white spaces in copyright notices

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  9. Commits on Oct 6, 2022

    • Moved UseCombinedTextureSamplers and CombinedSamplerSuffix members from ShaderCreateInfo to ShaderDesc (API252006)

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  10. Commits on May 1, 2022

    • Tutorila03: minor update to match API252002

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  11. Commits on Jan 1, 2022

    • Updated copyright notice

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  12. Commits on Sep 6, 2021

    • Renamed BuffDesc.uiSizeInBytes->BuffDesc.Size

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  13. Commits on Sep 3, 2021

    • Updated API to use 64bit offsets for GPU memory

      azhirnovTheMostDiligent
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  14. Commits on Aug 16, 2021

    • Fix typos

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      luzpazTheMostDiligent
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  15. Commits on May 16, 2021

    • Updated API to 240099; reworked GetEngineInitializationAttribs method

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  16. Commits on Apr 16, 2021

    • Updated Tutorial 03-C to match API240090

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  17. Commits on Jan 1, 2021

    • Updated copyright notice

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  18. Commits on Oct 19, 2020

    • Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)

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    • Renamed static samplers to immutable samplers (API240076)

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  19. Commits on Oct 15, 2020

    • Fixed compilation after PSO refactoring

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  20. Commits on Sep 15, 2020

    • Removed some unused code

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  21. Commits on Aug 31, 2020

    • fixed compilation

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  22. Commits on Apr 24, 2020

    • Tutorials (except 12): implemented swap chain pre-rotation handling

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  23. Commits on Apr 1, 2020

    • Updates to match API version 240056

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  24. Commits on Mar 4, 2020

    • Reworked sample initialization, added pointer to Imgui to the list of parameters to fix https://github.com/DiligentGraphics/DiligentEngine/issues/74

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  25. Commits on Feb 4, 2020

    • Tutorial03_Texturing-C: simplified default state descriptions

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    • Tutorial03_Texturing-C: fixed number of viewports

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    • Tutorial03_Texturing_C: nulling released objects (to fix orientation change on Android)

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  26. Commits on Feb 2, 2020

    • Added Tutorial03 - C

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