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GeezerVison is showing github.com — Issues · DiligentGraphics/DiligentSamples


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    Issues

    • Open
      29 (29)
    • Closed
    • Comfortable display density
    • Compact display density
    • Tutorial 29 crashes during window resize on D3D12

      DiligentGraphics/DiligentSamples#245 · opened on Feb 5, 2026
    • GLTF Viewer File Dialog Occasionally Hangs (MacOS).

      Bug
      DiligentGraphics/DiligentSamples#240 · opened on Sep 21, 2025
      1
    • MacOS: bundle dylibs with applications

      DiligentGraphics/DiligentSamples#231 · opened on Mar 14, 2025
    • Tutorial 14 crashes on MacOS/Vulkan

      DiligentGraphics/DiligentSamples#230 · opened on Mar 14, 2025
    • GLTF Viewer: add option to drop file on the Web

      DiligentGraphics/DiligentSamples#197 · opened on Aug 18, 2024
    • GLTF Viewer: enable all post-processing stages

      DiligentGraphics/DiligentSamples#196 · opened on Aug 18, 2024
    • Golden image capturing configuration

      DiligentGraphics/DiligentSamples#194 · opened on Aug 18, 2024
    • Investigate ImGui configuration

      DiligentGraphics/DiligentSamples#189 · opened on Aug 11, 2024
    • Improve Emscripten build time

      DiligentGraphics/DiligentSamples#171 · opened on Jul 15, 2024
    • GLTF Viewer: some models are not rendered properly in Safari/Chrome on Mac

      DiligentGraphics/DiligentSamples#159 · opened on May 5, 2024
    • USD Viewer: render state cache errors on MacOS/Metal

      DiligentGraphics/DiligentSamples#150 · opened on Mar 29, 2024
    • USD Viewer: Add building of USDViewer to CI

      DiligentGraphics/DiligentSamples#146 · opened on Mar 23, 2024
      2
    • USD Viewer: Rendering incorrectly on Linux w/ OpenUSD 23.11

      DiligentGraphics/DiligentSamples#141 · opened on Feb 24, 2024
      10
    • AMD driver crash on DX12 bindless API usage

      DiligentGraphics/DiligentSamples#140 · opened on Feb 20, 2024
      1
    • Implement GLTF Web Viewer

      DiligentGraphics/DiligentSamples#134 · opened on Feb 12, 2024
    • Add hint in tutorials that unused cbuffers in shaders are not reflected (i.e. GetStaticVariableByName,.. does not work)

      DiligentGraphics/DiligentSamples#129 · opened on Jan 22, 2024
      1
    • Unity plugin for Vulkan and Compute Shader

      DiligentGraphics/DiligentSamples#117 · opened on Jul 24, 2023
      1
    • Tutorial25 compile error

      DiligentGraphics/DiligentSamples#116 · opened on Jul 13, 2023
    • Some samples on Android will crash

      DiligentGraphics/DiligentSamples#97 · opened on Apr 17, 2022
      1
    • Render passes tutorial crashes on Pixel 4

      DiligentGraphics/DiligentSamples#91 · opened on Feb 28, 2022
      2
    • VRS tutorial crashes on iOS

      DiligentGraphics/DiligentSamples#89 · opened on Feb 23, 2022
      1
    • VRS sample SIGSEGVs on Pixel 6 / ARM

      DiligentGraphics/DiligentSamples#88 · opened on Feb 15, 2022
      1
    • Tessellation demo crashes on Android/Vulkan

      DiligentGraphics/DiligentSamples#63 · opened on Jun 28, 2021
      4
    • Improve sample/tutorial testing

      DiligentGraphics/DiligentSamples#50 · opened on May 14, 2021
    • Implement resolve using render pass in MSAA tutorial

      DiligentGraphics/DiligentSamples#34 · opened on Nov 15, 2020
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