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GeezerVison is showing github.com — EZCode/EZCode/Debug.cs at master · EZCodeLanguage/EZCode

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Debug.cs

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using static EZCodeLanguage.Parser;
namespace EZCodeLanguage
{
public static class Debug
{
public class Breakpoint
{
public Line Line { get; set; }
public bool Enabled { get; set; }
public bool DisableWhenHit { get; set; }
public string? EZCodeConditionToHit { get; set; }
public string? EZCodeActionWhenHit { get; set; }
public Breakpoint? EnabledWhenBreakpointIsHit { get; set; }
public bool Hit { get; set; }
public Breakpoint(Line line, bool enabled = true, bool disableWhenHit = false,
string? ezcodeConditionToHit = null, string? ezcodeActionWhenHit = null,
Breakpoint? enabledWhenBreakpointIsHit = null)
{
Line = line;
Enabled = enabled;
DisableWhenHit = disableWhenHit;
EZCodeConditionToHit = ezcodeConditionToHit;
EZCodeActionWhenHit = ezcodeActionWhenHit;
EnabledWhenBreakpointIsHit = enabledWhenBreakpointIsHit;
}
}
public static bool IsHit(Line line, Breakpoint[] breakpoints, Interpreter interpreter)
{
var point = breakpoints.FirstOrDefault(x => x.Line.FilePath == line.FilePath && x.Line.CodeLine == line.CodeLine);
bool hit = point != null && point.Enabled;
if (hit && point != null)
{
if (point.EZCodeConditionToHit != null)
{
Parser parser = new Parser(point.EZCodeConditionToHit, "Debugger");
var lines = parser.Parse();
object result = interpreter.GetValue(lines);
if (result != null)
{
if (bool.TryParse(result.ToString(), out bool res))
{
hit = res;
}
else
{
throw new Exception($"Error From Debugger in line \"{line.CodeLine}\" The condition does not return boolean");
}
}
else
{
throw new Exception($"Error From Debugger in line \"{line.CodeLine}\" The condition returns null instead of boolean");
}
}
if (hit && point.EZCodeActionWhenHit != null)
{
Parser parser = new Parser(point.EZCodeActionWhenHit, "Debugger");
var lines = parser.Parse();
foreach (var l in lines)
{
interpreter.SingleLine(l);
}
}
if (point.EnabledWhenBreakpointIsHit != null)
{
point.EnabledWhenBreakpointIsHit.Enabled = true;
}
if (point.DisableWhenHit)
{
point.Enabled = false;
}
point.Hit = hit;
}
return hit;
}
}
}
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