GeezerVison is showing github.com — - Updated Lightweight RP to '0.1.28' · Exh/ShaderGraph_ExampleLibrary@93def0c
File treeExpand file treeCollapse file tree Open diff view settings ShaderGraph_ExampleLibrary_Project Player/Materials-CustomShader
Expand file treeCollapse file tree Open diff view settings Collapse file Copy file name to clipboardExpand all lines: ShaderGraph_ExampleLibrary_Project/Assets/Particles/ParticleMat-BasicSoftCircle.mat +2Lines changed: 2 additions & 0 deletions | Original file line number | Diff line number | Diff line change |
|---|
@@ -61,6 +61,8 @@ Material: | 61 | 61 | m_Floats: | 62 | 62 | - Float_BCF5DA67: 0.4 | 63 | 63 | - Float_C2C53202: 0.8 | | 64 | + - Vector1_BCF5DA67: 0.37 | | 65 | + - Vector1_C2C53202: 0.5 | 64 | 66 | - _BumpScale: 1 | 65 | 67 | - _Cutoff: 0.5 | 66 | 68 | - _DetailNormalMapScale: 1 | |
Collapse file Copy file name to clipboardExpand all lines: ShaderGraph_ExampleLibrary_Project/Assets/Particles/ParticleMat-BasicSolidCircle.mat +2Lines changed: 2 additions & 0 deletions | Original file line number | Diff line number | Diff line change |
|---|
@@ -61,6 +61,8 @@ Material: | 61 | 61 | m_Floats: | 62 | 62 | - Float_2F1A942B: 0.8 | 63 | 63 | - Float_3261B1F4: 0.4 | | 64 | + - Vector1_2F1A942B: 0.5 | | 65 | + - Vector1_3261B1F4: 0.5 | 64 | 66 | - _BumpScale: 1 | 65 | 67 | - _Cutoff: 0.5 | 66 | 68 | - _DetailNormalMapScale: 1 | |
Collapse file Copy file name to clipboardExpand all lines: ShaderGraph_ExampleLibrary_Project/Assets/Particles/ParticleMat-Spiral.mat +10-3Lines changed: 10 additions & 3 deletions | Original file line number | Diff line number | Diff line change |
|---|
@@ -19,10 +19,17 @@ Material: | 19 | 19 | serializedVersion: 3 | 20 | 20 | m_TexEnvs: [] | 21 | 21 | m_Floats: | 22 | | - - Float_32B2A993: 0.1 | | 22 | + - Float_32B2A993: 0.17 | 23 | 23 | - Float_44C11B74: 0.82 | 24 | 24 | - Float_6B7B914B: -13.1 | 25 | 25 | - Float_75334D6: 100 | 26 | 26 | - Float_E94AAA37: 0.6 | 27 | | - - Float_FA6C3D7F: 6.85 | 28 | | - m_Colors: [] | | 27 | + - Float_FA6C3D7F: 15.67 | | 28 | + - Vector1_32B2A993: 0.1 | | 29 | + - Vector1_44C11B74: 1 | | 30 | + - Vector1_679EB819: 27.54 | | 31 | + - Vector1_75334D6: 100 | | 32 | + - Vector1_E94AAA37: 0.5 | | 33 | + - Vector1_FA6C3D7F: 10 | | 34 | + m_Colors: | | 35 | + - Vector2_29F1C11C: {r: 0.5, g: 0.08, b: 0, a: 0} |
Collapse file Copy file name to clipboardExpand all lines: ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader/ColorGradient/GunMat-ColorGradient.mat +5-81Lines changed: 5 additions & 81 deletions | Original file line number | Diff line number | Diff line change |
|---|
@@ -17,86 +17,10 @@ Material: | 17 | 17 | disabledShaderPasses: [] | 18 | 18 | m_SavedProperties: | 19 | 19 | serializedVersion: 3 | 20 | | - m_TexEnvs: | 21 | | - - Texture_3E0E5967: | 22 | | - m_Texture: {fileID: 0} | 23 | | - m_Scale: {x: 1, y: 1} | 24 | | - m_Offset: {x: 0, y: 0} | 25 | | - - Texture_553BB68: | 26 | | - m_Texture: {fileID: 0} | 27 | | - m_Scale: {x: 1, y: 1} | 28 | | - m_Offset: {x: 0, y: 0} | 29 | | - - Texture_B8E89B90: | 30 | | - m_Texture: {fileID: 0} | 31 | | - m_Scale: {x: 1, y: 1} | 32 | | - m_Offset: {x: 0, y: 0} | 33 | | - - Texture_C00DA9F9: | 34 | | - m_Texture: {fileID: 0} | 35 | | - m_Scale: {x: 1, y: 1} | 36 | | - m_Offset: {x: 0, y: 0} | 37 | | - - _BumpMap: | 38 | | - m_Texture: {fileID: 0} | 39 | | - m_Scale: {x: 1, y: 1} | 40 | | - m_Offset: {x: 0, y: 0} | 41 | | - - _DetailAlbedoMap: | 42 | | - m_Texture: {fileID: 0} | 43 | | - m_Scale: {x: 1, y: 1} | 44 | | - m_Offset: {x: 0, y: 0} | 45 | | - - _DetailMask: | 46 | | - m_Texture: {fileID: 0} | 47 | | - m_Scale: {x: 1, y: 1} | 48 | | - m_Offset: {x: 0, y: 0} | 49 | | - - _DetailNormalMap: | 50 | | - m_Texture: {fileID: 0} | 51 | | - m_Scale: {x: 1, y: 1} | 52 | | - m_Offset: {x: 0, y: 0} | 53 | | - - _EmissionMap: | 54 | | - m_Texture: {fileID: 0} | 55 | | - m_Scale: {x: 1, y: 1} | 56 | | - m_Offset: {x: 0, y: 0} | 57 | | - - _MainTex: | 58 | | - m_Texture: {fileID: 0} | 59 | | - m_Scale: {x: 1, y: 1} | 60 | | - m_Offset: {x: 0, y: 0} | 61 | | - - _MetallicGlossMap: | 62 | | - m_Texture: {fileID: 0} | 63 | | - m_Scale: {x: 1, y: 1} | 64 | | - m_Offset: {x: 0, y: 0} | 65 | | - - _OcclusionMap: | 66 | | - m_Texture: {fileID: 0} | 67 | | - m_Scale: {x: 1, y: 1} | 68 | | - m_Offset: {x: 0, y: 0} | 69 | | - - _ParallaxMap: | 70 | | - m_Texture: {fileID: 0} | 71 | | - m_Scale: {x: 1, y: 1} | 72 | | - m_Offset: {x: 0, y: 0} | 73 | | - - _SpecGlossMap: | 74 | | - m_Texture: {fileID: 0} | 75 | | - m_Scale: {x: 1, y: 1} | 76 | | - m_Offset: {x: 0, y: 0} | | 20 | + m_TexEnvs: [] | 77 | 21 | m_Floats: | 78 | | - - Float_4EEF0B5F: 0.63 | 79 | | - - Float_9EB52FEB: 0.64 | 80 | | - - _BumpScale: 1 | 81 | | - - _Cutoff: 0.5 | 82 | | - - _DetailNormalMapScale: 1 | 83 | | - - _DstBlend: 0 | 84 | | - - _GlossMapScale: 1 | 85 | | - - _Glossiness: 0.5 | 86 | | - - _GlossyReflections: 1 | 87 | | - - _Metallic: 0 | 88 | | - - _Mode: 0 | 89 | | - - _OcclusionStrength: 1 | 90 | | - - _Parallax: 0.02 | 91 | | - - _SmoothnessTextureChannel: 0 | 92 | | - - _SpecularHighlights: 1 | 93 | | - - _SrcBlend: 1 | 94 | | - - _UVSec: 0 | 95 | | - - _WorkflowMode: 1 | 96 | | - - _ZWrite: 1 | | 22 | + - Vector1_4EEF0B5F: 3 | | 23 | + - Vector1_9EB52FEB: 0.5 | 97 | 24 | m_Colors: | 98 | | - - Color_7C9AD720: {r: 1, g: 0.9728835, b: 0, a: 1} | 99 | | - - Color_F18C77F7: {r: 1, g: 0, b: 0, a: 1} | 100 | | - - _Color: {r: 1, g: 1, b: 1, a: 1} | 101 | | - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} | 102 | | - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} | | 25 | + - Color_7C9AD720: {r: 1, g: 0, b: 0.33732796, a: 1} | | 26 | + - Color_F18C77F7: {r: 1, g: 0.7052165, b: 0, a: 1} |
Collapse file Copy file name to clipboardExpand all lines: ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader/ColorGradient/PlayerMat-ColorGradient.mat +5-81Lines changed: 5 additions & 81 deletions | Original file line number | Diff line number | Diff line change |
|---|
@@ -17,86 +17,10 @@ Material: | 17 | 17 | disabledShaderPasses: [] | 18 | 18 | m_SavedProperties: | 19 | 19 | serializedVersion: 3 | 20 | | - m_TexEnvs: | 21 | | - - Texture_3E0E5967: | 22 | | - m_Texture: {fileID: 2800000, guid: 04de021bd91ba654488ac587e4c31e2b, type: 3} | 23 | | - m_Scale: {x: 1, y: 1} | 24 | | - m_Offset: {x: 0, y: 0} | 25 | | - - Texture_553BB68: | 26 | | - m_Texture: {fileID: 2800000, guid: 2da4b277e55414e498e12ef6bc54ee29, type: 3} | 27 | | - m_Scale: {x: 1, y: 1} | 28 | | - m_Offset: {x: 0, y: 0} | 29 | | - - Texture_B8E89B90: | 30 | | - m_Texture: {fileID: 2800000, guid: 206adb28e14acb0479ae315df5e1d743, type: 3} | 31 | | - m_Scale: {x: 1, y: 1} | 32 | | - m_Offset: {x: 0, y: 0} | 33 | | - - Texture_C00DA9F9: | 34 | | - m_Texture: {fileID: 2800000, guid: 39c790ced3e137243bff34375839baa9, type: 3} | 35 | | - m_Scale: {x: 1, y: 1} | 36 | | - m_Offset: {x: 0, y: 0} | 37 | | - - _BumpMap: | 38 | | - m_Texture: {fileID: 0} | 39 | | - m_Scale: {x: 1, y: 1} | 40 | | - m_Offset: {x: 0, y: 0} | 41 | | - - _DetailAlbedoMap: | 42 | | - m_Texture: {fileID: 0} | 43 | | - m_Scale: {x: 1, y: 1} | 44 | | - m_Offset: {x: 0, y: 0} | 45 | | - - _DetailMask: | 46 | | - m_Texture: {fileID: 0} | 47 | | - m_Scale: {x: 1, y: 1} | 48 | | - m_Offset: {x: 0, y: 0} | 49 | | - - _DetailNormalMap: | 50 | | - m_Texture: {fileID: 0} | 51 | | - m_Scale: {x: 1, y: 1} | 52 | | - m_Offset: {x: 0, y: 0} | 53 | | - - _EmissionMap: | 54 | | - m_Texture: {fileID: 0} | 55 | | - m_Scale: {x: 1, y: 1} | 56 | | - m_Offset: {x: 0, y: 0} | 57 | | - - _MainTex: | 58 | | - m_Texture: {fileID: 0} | 59 | | - m_Scale: {x: 1, y: 1} | 60 | | - m_Offset: {x: 0, y: 0} | 61 | | - - _MetallicGlossMap: | 62 | | - m_Texture: {fileID: 0} | 63 | | - m_Scale: {x: 1, y: 1} | 64 | | - m_Offset: {x: 0, y: 0} | 65 | | - - _OcclusionMap: | 66 | | - m_Texture: {fileID: 0} | 67 | | - m_Scale: {x: 1, y: 1} | 68 | | - m_Offset: {x: 0, y: 0} | 69 | | - - _ParallaxMap: | 70 | | - m_Texture: {fileID: 0} | 71 | | - m_Scale: {x: 1, y: 1} | 72 | | - m_Offset: {x: 0, y: 0} | 73 | | - - _SpecGlossMap: | 74 | | - m_Texture: {fileID: 0} | 75 | | - m_Scale: {x: 1, y: 1} | 76 | | - m_Offset: {x: 0, y: 0} | | 20 | + m_TexEnvs: [] | 77 | 21 | m_Floats: | 78 | | - - Float_4EEF0B5F: 0.79 | 79 | | - - Float_9EB52FEB: 0.64 | 80 | | - - _BumpScale: 1 | 81 | | - - _Cutoff: 0.5 | 82 | | - - _DetailNormalMapScale: 1 | 83 | | - - _DstBlend: 0 | 84 | | - - _GlossMapScale: 1 | 85 | | - - _Glossiness: 0.5 | 86 | | - - _GlossyReflections: 1 | 87 | | - - _Metallic: 0 | 88 | | - - _Mode: 0 | 89 | | - - _OcclusionStrength: 1 | 90 | | - - _Parallax: 0.02 | 91 | | - - _SmoothnessTextureChannel: 0 | 92 | | - - _SpecularHighlights: 1 | 93 | | - - _SrcBlend: 1 | 94 | | - - _UVSec: 0 | 95 | | - - _WorkflowMode: 1 | 96 | | - - _ZWrite: 1 | | 22 | + - Vector1_4EEF0B5F: 3 | | 23 | + - Vector1_9EB52FEB: 0.5 | 97 | 24 | m_Colors: | 98 | | - - Color_7C9AD720: {r: 1, g: 0.9728836, b: 0, a: 1} | 99 | | - - Color_F18C77F7: {r: 1, g: 0, b: 0, a: 1} | 100 | | - - _Color: {r: 1, g: 1, b: 1, a: 1} | 101 | | - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} | 102 | | - - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} | | 25 | + - Color_7C9AD720: {r: 1, g: 0, b: 0.33732796, a: 1} | | 26 | + - Color_F18C77F7: {r: 1, g: 0.7052165, b: 0, a: 1} |
Collapse file Copy file name to clipboardExpand all lines: ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader/ColorRim/GunMat-ColorRim.mat +1Lines changed: 1 addition & 0 deletions | Original file line number | Diff line number | Diff line change |
|---|
@@ -76,6 +76,7 @@ Material: | 76 | 76 | m_Offset: {x: 0, y: 0} | 77 | 77 | m_Floats: | 78 | 78 | - Float_D9008F3D: 1 | | 79 | + - Vector1_D9008F3D: 0.87 | 79 | 80 | - _BumpScale: 1 | 80 | 81 | - _Cutoff: 0.5 | 81 | 82 | - _DetailNormalMapScale: 1 | |
Collapse file Copy file name to clipboardExpand all lines: ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader/ColorRim/PlayerMat-ColorRim.mat +1Lines changed: 1 addition & 0 deletions | Original file line number | Diff line number | Diff line change |
|---|
@@ -104,6 +104,7 @@ Material: | 104 | 104 | m_Offset: {x: 0, y: 0} | 105 | 105 | m_Floats: | 106 | 106 | - Float_D9008F3D: 1 | | 107 | + - Vector1_D9008F3D: 0.87 | 107 | 108 | - _BumpScale: 1 | 108 | 109 | - _Cutoff: 0.5 | 109 | 110 | - _DetailNormalMapScale: 1 | |
Collapse file Copy file name to clipboardExpand all lines: ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader/PhaseInAndOut/GunMat-PhaseInAndOut.mat +3-1Lines changed: 3 additions & 1 deletion | Original file line number | Diff line number | Diff line change |
|---|
@@ -78,6 +78,8 @@ Material: | 78 | 78 | - Float_198FCEB9: 0 | 79 | 79 | - Float_A235A670: 1 | 80 | 80 | - Float_F753BD1D: 0.12 | | 81 | + - Vector1_A235A670: 0.2 | | 82 | + - Vector1_F753BD1D: 0.02 | 81 | 83 | - _BumpScale: 1 | 82 | 84 | - _Cutoff: 0.5 | 83 | 85 | - _DetailNormalMapScale: 1 | @@ -96,7 +98,7 @@ Material: | 96 | 98 | - _WorkflowMode: 1 | 97 | 99 | - _ZWrite: 1 | 98 | 100 | m_Colors: | 99 | | - - Color_C3BC14AD: {r: 1, g: 0, b: 0, a: 1} | | 101 | + - Color_C3BC14AD: {r: 0.46666664, g: 0.9921568, b: 0.5588941, a: 1} | 100 | 102 | - _Color: {r: 1, g: 1, b: 1, a: 1} | 101 | 103 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} | 102 | 104 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} |
Collapse file Copy file name to clipboardExpand all lines: ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader/PhaseInAndOut/PlayerMat-PhaseInAndOut.mat +3-1Lines changed: 3 additions & 1 deletion | Original file line number | Diff line number | Diff line change |
|---|
@@ -78,6 +78,8 @@ Material: | 78 | 78 | - Float_198FCEB9: -0.2 | 79 | 79 | - Float_A235A670: 0.27 | 80 | 80 | - Float_F753BD1D: 0.02 | | 81 | + - Vector1_A235A670: 0.2 | | 82 | + - Vector1_F753BD1D: 0.02 | 81 | 83 | - _BumpScale: 1 | 82 | 84 | - _Cutoff: 0.5 | 83 | 85 | - _DetailNormalMapScale: 1 | @@ -96,7 +98,7 @@ Material: | 96 | 98 | - _WorkflowMode: 1 | 97 | 99 | - _ZWrite: 1 | 98 | 100 | m_Colors: | 99 | | - - Color_C3BC14AD: {r: 0, g: 1, b: 0.2608924, a: 1} | | 101 | + - Color_C3BC14AD: {r: 0.46666664, g: 0.9921568, b: 0.5588941, a: 1} | 100 | 102 | - _Color: {r: 1, g: 1, b: 1, a: 1} | 101 | 103 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} | 102 | 104 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} |
Collapse file Copy file name to clipboardExpand all lines: ShaderGraph_ExampleLibrary_Project/Assets/Player/Materials-CustomShader/Sliced/PlayerMat-Sliced.mat +3Lines changed: 3 additions & 0 deletions | Original file line number | Diff line number | Diff line change |
|---|
@@ -78,6 +78,9 @@ Material: | 78 | 78 | - Float_1CBCCE5F: 5.56 | 79 | 79 | - Float_1CFC2E95: 0.3 | 80 | 80 | - Float_B08694A8: -0.92 | | 81 | + - Vector1_1CBCCE5F: 0.4 | | 82 | + - Vector1_1CFC2E95: 0.5 | | 83 | + - Vector1_B08694A8: 4.01 | 81 | 84 | - _BumpScale: 1 | 82 | 85 | - _Cutoff: 0.5 | 83 | 86 | - _DetailNormalMapScale: 1 | |
|