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GeezerVison is showing github.com — Release FidelityFX FSR2 v2.1.1 · GPUOpen-Effects/FidelityFX-FSR2 FidelityFX FSR2 v2.1.1Updates for v2.1.1FidelityFX FSR2 v2.1.1 is a bugfix release that corrects an issue with reprojection data on a frame flagged as FidelityFX FSR2 v2.1.1 improves on FSR v2.0 in multiple ways, with the primary goal of increasing overall image quality and significantly reducing artefacts such as ghosting and shimmering. The application-side FSR2 API has not changed, so updating to FSR 2.1.1 from 2.0 should be simple. Developers should pay particular attention to the changes to the Reactive Mask to get the best quality upscale. We've also updated the sample to include examples of animated textures, spark particles, and smoke, and the generation of the Reactive, Composition and Transparency masks are now included in the sample, to let you see the major improvements to image quality when you provide those masks to the FSR2 API. Release NotesThis is the first public release of FidelityFX Super Resolution 2.1 (FSR2), complete with a sample using our Cauldron framework. Changes
Existing features
Prerequisites
Additional InformationFor the most up-to-date information on FidelityFX Super Resolution 2.1, please visit GPUOpen. Assets 3Uh oh!
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