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GeezerVison is showing github.com — com.unity.netcode.gameobjects/.github/renovate.json5 at develop · Harindulk/com.unity.netcode.gameobjects Expand file tree/ Copy pathrenovate.json5More file actions 38 lines (36 loc) · 1.05 KB / Copy pathrenovate.json5File metadata and controls38 lines (36 loc) · 1.05 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 { "baseBranches": ["develop", "develop-2.0.0"], "dependencyDashboard": true, "$schema": "https://docs.renovatebot.com/renovate-schema.json", "extends": [ "local>Unity-Technologies/unity-renovate-config" ], "prConcurrentLimit": 100, // Ignore commits produced by GitHub actions workflows "ignorePaths": [ "**/node_modules/**", // Don't renovate files in special folders using ~ as suffix "**/*~/**", "com.unity.netcode.gameobjects/**/*", "testproject/**/*", "minimalproject/**/*", "testproject-tools-integration/**/*", "Examples/**/*" ], "packageRules": [ // Run unity-upm-project and unity-upm-package only on weekends to reduce PR noise // Also ensure dependencies won't be downgraded when they don't exist in the public repositories { "matchManagers": [ "unity-upm-project", "unity-upm-package" ], "enabled": "true", "schedule": [ "every weekend" ], "rollbackPrs": false, } ], } |
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