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GeezerVison is showing github.com — Draw polygon by pinventado · Pull Request #10 · ILXL/cpputils

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@pinventado

@pinventado pinventado commented Feb 10, 2021

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I hope I do the library justice :)

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pinventado added 2 commits February 10, 2021 08:53
@pinventado
Initial DrawPolygon implementation
7ca2918
@pinventado
Fixed point drawing bugs and created unittest
fa984c6
@pinventado
pinventado requested a review from dektar February 10, 2021 17:23
dektar
dektar requested changes Feb 10, 2021
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@dektar dektar left a comment

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It'll be nice to have this functionality! Some comments below.

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Comment thread graphics/image.h Resolved

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Comment thread graphics/image.h Resolved

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Comment thread graphics/image.h Resolved

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Comment thread graphics/image.h
* |color|. Each vertex is represented by it's x and y coordinate, and are
* listed sequentially in the vector. For example, a polygon with three
* vertices (0, 0), (0, 2), (2,1) is represented as a vector of integers
* {0, 0, 0, 2, 2, 1}. The last vertex will connect with the first vertex in

@dektar dektar Feb 10, 2021

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It's a little hard to read this polygon vector, especially for large numbers of vertices. What do you think of making a simple graphics::Point class and having a std::vectorgraphics::Point instead?

You could also add a DrawTriangle that takes int x1, int y1, int x2, int y2, int x3, int y3 as that's probably the most common polygon that would be used.

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Comment thread graphics/test/image_unittest.cc
}
}
std::vector<int> points = {20, 20, 20, 22, 22, 21};
image.DrawPolygon(points, red);

@dektar dektar Feb 10, 2021

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can you add some polygon-speicifc tests: first, that drawing a polygon clockwise is the same as drawing the same thing counterclockwise? second, if drawing a rect is the same as drawing a polygon with four points?

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pinventado added 2 commits February 10, 2021 16:57
@pinventado
Use const references
d382e64
@pinventado
Use const references and fix typos
4021860
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@dektar dektar dektar requested changes

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@pinventado @dektar
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