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GeezerVison is showing github.com — ProgrammingLearning/Corrections/Correction_JavaScript.js at master · P1kachu/ProgrammingLearning Expand file tree/ Copy pathCorrection_JavaScript.jsMore file actions 210 lines (168 loc) · 6.93 KB / Copy pathCorrection_JavaScript.jsFile metadata and controls210 lines (168 loc) · 6.93 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 // // Javascript Correction // // Created by faizaanceg on 05/11/15. // Copyright (c) 2015 faizaanceg. All rights reserved. // // Reviewed by: // - No one yet. // // Part One: // FIXME: Declare variables // Declare two variables: an integer named "age", and a string named "name" with corresponding values (your name and age) var age = 20 var name = "Faizaan" // FIXME: Print // Print the following sentence in the console "You are NAME and you are AGE years old !". Don't forget to add a newline at the end console.log("You are", name, "and you are", age, "years old!") // FIXME: Concatenation // Create a new string variable called "hello" which value is "Hello ". Add "name" at the end of "hello" (Concatenation) then print it var hello = 'Hello ' hello = hello + name console.log (hello) // FIXME: Array // create a new string array called "shoppingList", with three elements of your choice. Create an int variable containing the number of // elements in "shoppingList" (using a function of the array/using the array) var shoppingList = ["Sugar", "Honey", "Donuts"] var noOfElts = shoppingList.length console.log (noOfElts) // FIXME: For-loop - Integer // Create a simple for-loop for an integer "i" going from 1 to 10 that prints the value of "i" for(var i = 0; i < 10 ; i++) console.log(i) // FIXME: For-loop - shoppingList // Create a for loop that iterate through "shoppingList" and prints each element. for(var i = 0; i < noOfElts ; i++) console.log(shoppingList[i]) // FIXME: Foreach-loop // Do the same with a foreach-loop. shoppingList.forEach(function(value) { console.log(value) }) // FIXME: If-statement // Modify the first for-loop (with i from 1 to 10) such that it console.logs "(value of i) is even" when "i" is divisible // by 2 (You may want to learn more about "modulo" (%)). Else, print "(value of i) is odd". for(var i = 0 ; i < 10; i++) if (i % 2) console.log (i + " is odd") else console.log (i + " is even") // FIXME: Sum Up // Create a string variable called "element" with the value of your choice. Then create a for-loop that checks if "shoppingList" contains // "element". If yes, print "You have to buy (value of element) !", and stop the loop (search how to stop a loop). // If not, print "Nope, you don't need (value of "element")". var element = "Tea" var res = shoppingList.some(function (value) { return (value === element) }) if (!res) console.log ("You have to buy", element,"!") else console.log ("Nope, you don't need", element) // Part Two: // FIXME: Functions - Ascii // Create a function that returns nothing and which doesn't takes any parameter. It should just be named "TriForce" // and print the TriForce symbol (one triangle over two other ones, can be found on internet) with "TRIFORCE" // Don't forget to call the function ! function Triforce(){ console.log (" /\\ ") console.log (" /__\\ ") console.log (" /\\ /\\ ") console.log ("/__\\/__\\ ") console.log (" TRIFORCE ") } Triforce() // FIXME: Functions - One parameter // Create a function that takes a string as parameter and returns "Hello (value of string) !" function Hello(str) { return "Hello " + str + "!" } console.log(Hello("Faizaan")) // FIXME: Functions - Multiple parameters // Create a function that takes two integers as parameters and returns the addition of these two. // You can do the same with multiplication, subtraction and division. function Addition(a, b) { return a+b } function Subtraction(a, b) { return a-b } function Multiplication(a, b){ return a*b } function Division(a, b) { return a/b } console.log (Addition(18,24)) console.log (Division(336,8)) console.log (Multiplication(12,3.5)) console.log (Subtraction(44,2)) // FIXME: User entry // Create a string variable that takes what the user enter in the console as value. Then print "You entered (value of string)" process.stdin.resume(); process.stdin.setEncoding('utf8'); var util = require('util'); process.stdin.on('data', function (text) { var input = util.inspect(text) console.log('You entered ' + input) process.stdin.end() }) // FIXME: While loop // Create a while loop that takes a number and divides it by 2 until it is less than 3 var number = 100 while (number >= 3) { console.log (number) number/=2 } // FIXME: do-While loop // Do the same with a do-while loop number = 100 do { console.log (number) if (number < 3) break number/=2 } while(true) // FIXME: Random generator // Create a function that returns a random number function rdmGen() { return Math.random() } console.log (rdmGen()) // FIXME: Random generator with bounds // Create another function that returns a random number between two bounds given as parameters. function rdmGenBounds(min, max) { return Math.floor(Math.random() * (max - min)) + min } console.log (rdmGenBounds(0, 5)) // FIXME: Multidimensional array // Create a two dimensional int array of 3 columns and 3 rows. Use 2 for-loops to add a random number // between 1 and 9 in each of the 9 rooms. // You may use one of the two previously created function. // Then print them such that they appear like this (with [x1,x9] being the 9 random integers): // {x1,x2,x3,} // {x4,x5,x6,} // {x7,x8,x9,} var array = [Array(3), Array(3), Array(3)] for (var i in array) { console._stdout.write("{") for (var j in array){ array[i][j] = rdmGenBounds(1, 9) console._stdout.write(String(array[i][j]) + ",") //Strongly not advised. This is just to print without \n. } console.log ("}") } // FIXME: Switch // Create a Switch that takes an integer "a" and return a sentence regarding the value of a // (Create 3 statements for 3 specific values and a functionault one) function Switch(input) { switch (input) { case 0: console.log ("You typed zero.") break; case 1: console.log ("Hello! This is one!") break; case 2: console.log ("Goodbye two!") break default: console.log ("You think this is a game, #!$%#? Use 0, 1 or 2") } } Switch(1) // FIXME: logic Gates // Create 7 functions for each logic gates (and, or, not, nand, nor, xnor, xor). // Each function takes two booleans (or 0 and 1) as parameters and returns the result of the logic gate. // (or You can do it with a switch and only one function) // Logic gates are already well represented in JS. So, here they are represented in NAND logic. function nand(a, b) { return !(a&b) } function not(a) { return nand(a,a) } function and(a, b) { return nand(nand(a, b), nand(a, b) ) } function or(a, b) { return nand(not(a), not(b) ) } function xnor(a, b) { return not(xor(a, b)) } function xor(a, b) { return nand(nand(a, nand(a, b)), nand( nand(a, b), b)) } function nor(a, b) { return nand(or(a, b), or(a, b)) } // FIXME - Reverse // Create a function that reverse a string (basic method) function reverseString(str) { return str.split('').reverse().join('') } console.log (reverseString("Hello")) |
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