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GeezerVison is showing github.com — There's not `set_game_state` function that takes a DesiredGameState as input · Issue #46 · RLBot/python-interface Open Labels documentationImprovements or additions to documentationImprovements or additions to documentation DescriptionCurrently we only have def set_game_state( self, balls: dict[int, flat.DesiredBallState] = {}, cars: dict[int, flat.DesiredCarState] = {}, match_info: flat.DesiredMatchInfo | None = None, commands: list[str] = [], ): """ Sets the game to the desired state. Through this it is possible to manipulate the position, velocity, and rotations of cars and balls, and more. See wiki for a full break down and examples. """ game_state = fill_desired_game_state(balls, cars, match_info, commands) self._game_interface.send_msg(game_state) but I might have constructed the DesiredGameState elsewhere Activity
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