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GeezerVison is showing github.com — Netcode.IO.NET/Netcode.IO.NET/Core/ConnectTokenData.cs at master · RainsSoft/Netcode.IO.NET Expand file tree/ Copy pathConnectTokenData.csMore file actions 58 lines (46 loc) · 1.21 KB / Copy pathConnectTokenData.csFile metadata and controls58 lines (46 loc) · 1.21 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 using System; using System.Net; using NetcodeIO.NET.Utils.IO; namespace NetcodeIO.NET { internal enum NetcodeAddressType : byte { None = 0, IPv4 = 1, IPv6 = 2, } internal class ConnectTokenServerEntry { private static byte[] tempIPV4 = new byte[4]; private static byte[] tempIPV6 = new byte[16]; public NetcodeAddressType AddressType; public IPEndPoint Endpoint; public void ReadData(ByteArrayReaderWriter stream) { byte addressVal = stream.ReadByte(); // if address type is not 1 or 2, data is not valid if (addressVal != 1 && addressVal != 2) throw new FormatException(); this.AddressType = (NetcodeAddressType)addressVal; IPAddress ip = null; if (this.AddressType == NetcodeAddressType.IPv4) { stream.ReadBytesIntoBuffer(tempIPV4, 4); ip = new IPAddress(tempIPV4); } else { stream.ReadBytesIntoBuffer(tempIPV6, 16); ip = new IPAddress(tempIPV6); } var port = stream.ReadUInt16(); this.Endpoint = new IPEndPoint(ip, port); } public void WriteData(ByteArrayReaderWriter stream) { stream.Write((byte)this.AddressType); stream.Write(this.Endpoint.Address.GetAddressBytes()); stream.Write((ushort)this.Endpoint.Port); } } } |
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