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GeezerVison is showing github.com — Silverback/LevelEditor/Sound/AudioBuffer.cs at master · SilverbackSoPra/Silverback Expand file tree/ Copy pathAudioBuffer.csMore file actions 52 lines (38 loc) · 995 Bytes / Copy pathAudioBuffer.csFile metadata and controls52 lines (38 loc) · 995 Bytes 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 using OpenTK.Audio.OpenAL; using System; namespace LevelEditor.Sound { public sealed class AudioBuffer : IDisposable { private readonly int mBufferId; private Wave mWave; private bool mDisposed = false; public AudioBuffer(string wavFilename) { mBufferId = AL.GenBuffer(); mWave = new Wave(wavFilename); AL.BufferData(mBufferId, mWave.GetFormat(), mWave.mData, mWave.mData.Length, mWave.mSampleRate); } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } private void Dispose(bool disposing) { if (mDisposed) { return; } if (disposing) { AL.DeleteBuffer(mBufferId); } mDisposed = true; } public int GetId() { return mBufferId; } } } |
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