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GeezerVison is showing github.com — livecode/Makefile at develop · Skipis/livecode Expand file tree/ Copy pathMakefileMore file actions 198 lines (146 loc) · 5.5 KB / Copy pathMakefileFile metadata and controls198 lines (146 loc) · 5.5 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 # Copyright (C) 2015 LiveCode Ltd. # # This file is part of LiveCode. # # LiveCode is free software; you can redistribute it and/or modify it under # the terms of the GNU General Public License v3 as published by the Free # Software Foundation. # # LiveCode is distributed in the hope that it will be useful, but WITHOUT ANY # WARRANTY; without even the implied warranty of MERCHANTABILITY or # FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License # for more details. # # You should have received a copy of the GNU General Public License # along with LiveCode. If not see <http://www.gnu.org/licenses/>. # Usually, you'll just want to type "make all". ################################################################ # Tools that Make calls XCODEBUILD ?= xcodebuild WINE ?= wine EMMAKE ?= emmake # Some magic to control which versions of iOS we try to build. N.b. you may # also need to modify the buildbot configuration IPHONEOS_VERSIONS ?= 8.2 9.2 9.3 IPHONESIMULATOR_VERSIONS ?= 6.1 7.1 8.2 9.2 9.3 IOS_SDKS ?= \ $(addprefix iphoneos,$(IPHONEOS_VERSIONS)) \ $(addprefix iphonesimulator,$(IPHONESIMULATOR_VERSIONS)) # Choose the correct build type MODE ?= debug # Where to run the build command depends on community vs commercial ifeq ($(BUILD_EDITION),commercial) BUILD_SUBDIR := BUILD_PROJECT := livecode-commercial else BUILD_SUBDIR := /livecode BUILD_PROJECT := livecode endif include Makefile.common ################################################################ .DEFAULT: all all: all-$(guess_platform) check: check-$(guess_platform) check-common-%: $(MAKE) -C tests bin_dir=../$*-bin $(MAKE) -C ide/tests bin_dir=../../$*-bin $(MAKE) -C extensions bin_dir=../$*-bin ################################################################ # Linux rules ################################################################ LINUX_ARCHS = x86_64 x86 config-linux-%: ./config.sh --platform linux-$* compile-linux-%: $(MAKE) -C build-linux-$*/livecode default check-linux-%: $(MAKE) -C build-linux-$*/livecode check $(MAKE) check-common-linux-$* all-linux-%: $(MAKE) config-linux-$* $(MAKE) compile-linux-$* $(addsuffix -linux,all config compile check): %: %-$(guess_linux_arch) ################################################################ # Android rules ################################################################ ANDROID_ARCHS = armv6 config-android-%: ./config.sh --platform android-$* compile-android-%: $(MAKE) -C build-android-$*/livecode default check-android-%: $(MAKE) -C build-android-$*/livecode check all-android-%: $(MAKE) config-android-$* $(MAKE) compile-android-$* $(addsuffix -android,all config compile check): %: %-armv6 ################################################################ # Mac rules ################################################################ config-mac: ./config.sh --platform mac compile-mac: $(XCODEBUILD) -project "build-mac$(BUILD_SUBDIR)/$(BUILD_PROJECT).xcodeproj" -configuration $(BUILDTYPE) -target default check-mac: $(XCODEBUILD) -project "build-mac$(BUILD_SUBDIR)/$(BUILD_PROJECT).xcodeproj" -configuration $(BUILDTYPE) -target check $(MAKE) check-common-mac all-mac: $(MAKE) config-mac $(MAKE) compile-mac ################################################################ # iOS rules ################################################################ all-ios-%: $(MAKE) config-ios-$* $(MAKE) compile-ios-$* config-ios-%: ./config.sh --platform ios --generator-output build-ios-$*/livecode -Dtarget_sdk=$* compile-ios-%: $(XCODEBUILD) -project "build-ios-$*$(BUILD_SUBDIR)/$(BUILD_PROJECT).xcodeproj" -configuration $(BUILDTYPE) -target default check-ios-%: $(XCODEBUILD) -project "build-ios-$*$(BUILD_SUBDIR)/$(BUILD_PROJECT).xcodeproj" -configuration $(BUILDTYPE) -target check # Dummy targets to prevent our build system from building iOS 5.1 simulator config-ios-iphonesimulator5.1: @echo "Skipping iOS simulator 5.1 (no longer supported)" compile-ios-iphonesimulator5.1: @echo "Skipping iOS simulator 5.1 (no longer supported)" check-ios-iphonesimulator5.1: @echo "Skipping iOS simulator 5.1 (no longer supported)" # Provide some synonyms for "latest iOS SDK" $(addsuffix -ios-iphoneos,all config compile check): %: %$(lastword $(IPHONEOS_VERSIONS)) @true $(addsuffix -ios-iphonesimulator,all config compile check): %: %$(lastword ($IPHONESIMULATOR_VERSIONS)) @true all_ios_subplatforms = iphoneos iphonesimulator $(IOS_SDKS) all-ios: $(addprefix all-ios-,$(IOS_SDKS)) config-ios: $(addprefix config-ios-,$(IOS_SDKS)) compile-ios: $(addprefix compile-ios-,$(IOS_SDKS)) check-ios: $(addprefix check-ios-,$(IOS_SDKS)) ################################################################ # Windows rules ################################################################ config-win-%: ./config.sh --platform win-$* compile-win-%: # windows builds occur under Wine cd build-win-$* && $(WINE) /K ../make.cmd check-win-%: # windows builds occur under Wine cd build-win-$* && $(WINE) /K ../make.cmd check $(MAKE) check-common-win-$* all-win-%: $(MAKE) config-win-$* $(MAKE) compile-win-$* $(addsuffix -win,all config compile): %: %-x86 ################################################################ # Emscripten rules ################################################################ config-emscripten: $(EMMAKE) ./config.sh --platform emscripten compile-emscripten: $(EMMAKE) $(MAKE) -C build-emscripten/livecode default check-emscripten: $(EMMAKE) $(MAKE) -C build-emscripten/livecode check all-emscripten: $(MAKE) config-emscripten $(MAKE) compile-emscripten |
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