GeezerVisonThe World Wide Web, restored to 800 pixels of glory. |
| Home|About|Gaming cabinet|Archives|How it works|Starter sites |
GeezerVison is showing github.com — ByteConvert_cpp/examples/int_to_bytes.cpp at master · SloCompTech/ByteConvert_cpp Expand file tree/ Copy pathint_to_bytes.cppMore file actions 53 lines (47 loc) · 1.48 KB / Copy pathint_to_bytes.cppFile metadata and controls53 lines (47 loc) · 1.48 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 #include <cstdint> #include <cstring> #include <memory> #include <ByteConvert/ByteConvert.hpp> int main() { // Variable we will change into bytes int val = 2; // Array of bytes we expect to get back uint8_t block[sizeof(int)]; memset(block,0,sizeof(int)-1); block[sizeof(int)-1] = 2; // Convert variable to bytes size_t result_size = 0; // Size of block, we get back (you can pass nullptr if you know size of result) uint8_t* result = ByteConvert::to_block(val, &result_size); // Check result if (result_size != sizeof(int)) { // Error delete[] result; return -1; } for (size_t i = 0; i < result_size; i++) { if (result[i] != block[i]) { // Error: result and expected result don't match delete[] result; return -2; } } // Clear result !!! It was allocated to heap so we need to manualy free it !!!!!! delete[] result; // Same as above, just implemented with smart pointers, which is safer std::unique_ptr<uint8_t[]> result1(ByteConvert::to_block(val, &result_size)); // Check result if (result_size != sizeof(int)) { // Error return -3; } for (size_t i = 0; i < result_size; i++) { if (result1[i] != block[i]) { // Error: result and expected result don't match return -4; } } // No need to free result1, because it clears itself when it goes out of scope // Success return 0; } |
| You are visitor 01402503 — GeezerVison does not store the pages you look up. Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required. |