GeezerVison is showing github.com — Bump mapbox-gl from 1.13.2 to 3.17.0 by dependabot[bot] · Pull Request #562 · SuperMap/iClient-JavaScript
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Bumps mapbox-gl from 1.13.2 to 3.17.0.
Release notes
Sourced from mapbox-gl's releases.
v3.17.0
Features and improvements ✨
- Add experimental ESM support.
- Make
line-emissive-strength data-driven.
- Remove experimental flag from the
extra_bounds property of raster and vector sources.
- Remove experimental flag from
model layer.
- Remove experimental flag from
building layer.
- Improve vector icons rasterization performance.
- Improve shadow rendering performance.
- Improve
building layer performance.
- Improve shader initialization performance.
Bug fixes 🐞
- Fix polygon rendering for dynamic GeoJSON sources.
- Fix
raster-array layers not working on iOS < 18.4.
- Fix a performance issue for symbol layers with zero fade duration and static camera.
- Fix occasional WebGL texture warnings when rendering terrain.
- Fix features not being localized in dynamic filters when a worldview is set.
- Fix an issue with clipping models on Standard.
- Fix an issue with models flashing on
setData.
- Fix an issue with incorrect scoping of models added during runtime.
- Fix line patterns not elevating properly on HD roads.
- Sanitize attributions in
AttributionControl.
- Correctly support filtered features in appearances.
- Fix an issue occuring when expressions are used in appearances.
- Fix appearance optimization that resulted in wrong appearances being rendered.
- Fix appearance icons not changing when feature state changed multiple times.
- Improve TypeScript types.
v3.17.0-beta.2
Features and improvements ✨
- Make
line-emissive-strength data-driven.
- Remove experimental flag from the
extra_bounds property of raster and vector sources.
- Various performance improvements.
Bug fixes 🐞
- Fix features not being localized in dynamic filters when a worldview is set.
- Correctly support filtered features in appearances.
- Fix an issue occuring when expressions are used in appearances.
v3.17.0-beta.1
Features and improvements ✨
- Experimental ESM support.
- Remove experimental flag from model layer.
- Conflate building parts together as a whole building.
... (truncated)
Changelog
Sourced from mapbox-gl's changelog.
3.17.0
Features and improvements ✨
- Add experimental ESM support.
- Make
line-emissive-strength data-driven.
- Remove experimental flag from the
extra_bounds property of raster and vector sources.
- Remove experimental flag from
model layer.
- Remove experimental flag from
building layer.
- Improve vector icons rasterization performance.
- Improve shadow rendering performance.
- Improve
building layer performance.
- Improve shader initialization performance.
Bug fixes 🐞
- Fix polygon rendering for dynamic GeoJSON sources.
- Fix
raster-array layers not working on iOS < 18.4.
- Fix a performance issue for symbol layers with zero fade duration and static camera.
- Fix occasional WebGL texture warnings when rendering terrain.
- Fix features not being localized in dynamic filters when a worldview is set.
- Fix an issue with clipping models on Standard.
- Fix an issue with models flashing on
setData.
- Fix an issue with incorrect scoping of models added during runtime.
- Fix line patterns not elevating properly on HD roads.
- Sanitize attributions in
AttributionControl.
- Correctly support filtered features in appearances.
- Fix an issue occuring when expressions are used in appearances.
- Fix appearance optimization that resulted in wrong appearances being rendered.
- Fix appearance icons not changing when feature state changed multiple times.
- Improve TypeScript types.
3.16.0
Features and improvements ✨
- Introduce experimental Appearances API for managing layer styling based on feature state.
- Add
Map setLayerProperty that combines setLayoutProperty & setPaintProperty into one method for convenience.
- Add support for node/material overrides & other improvements to
model source and layer.
- Various improvements & fixes for upcoming 3D features (indoor, procedural buildings & elevated roads).
- Add response headers to the
sourcedata event data.
- Improve TypeScript types for style specification.
Bug fixes 🐞
- Fix raster particle layer not rendering correctly on styles with emissive light.
- Fix icons of different sizes rendering incorrectly in appearances.
- Fix worldview filtering with dynamic expressions.
- Improve accuracy of
queryRenderedFeatures for model layers.
- Fix a bug with heatmap sometimes disappearing after switching projection.
... (truncated)
Commits
9fa8566 v3.17.0
243bc6f Fix polygon rendering for dynamic GeoJSON sources
987ded3 Fix raster array not working on iOS < 18.4
10ed84a Update test tiles for HD road data to match up-to-date elevation IDs on routes
8d4637b Procedural building improvements and optimisations (internal-8406)
d8c8424 Fix continuous label placement for static camera (internal-8335)
84786a4 Add render test for icon-size applied to an icon with a small stretch area
562041f Add render test to check that appearance without icon-size falls back to icon...
d89d0d8 Add render tests to test appearances in combination with zero icon-size.
d35d6bb Add render test for icon-size dependent on coalesce images expression.
- Additional commits viewable in compare view
Maintainer changes
This version was pushed to npm by mbx-npm-02-production, a new releaser for mapbox-gl since your current version.

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