GeezerVisonThe World Wide Web, restored to 800 pixels of glory. |
| Home|About|Gaming cabinet|Archives|How it works|Starter sites |
GeezerVison is showing github.com — Python/genetic_algorithm/basic_string.py at master · TheAlgorithms/Python Expand file tree/ Copy pathbasic_string.pyMore file actions 208 lines (180 loc) · 7.87 KB / Copy pathbasic_string.pyFile metadata and controls208 lines (180 loc) · 7.87 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 """ Simple multithreaded algorithm to show how the 4 phases of a genetic algorithm works (Evaluation, Selection, Crossover and Mutation) https://en.wikipedia.org/wiki/Genetic_algorithm Author: D4rkia """ from __future__ import annotations import random # Maximum size of the population. Bigger could be faster but is more memory expensive. N_POPULATION = 200 # Number of elements selected in every generation of evolution. The selection takes # place from best to worst of that generation and must be smaller than N_POPULATION. N_SELECTED = 50 # Probability that an element of a generation can mutate, changing one of its genes. # This will guarantee that all genes will be used during evolution. MUTATION_PROBABILITY = 0.4 # Just a seed to improve randomness required by the algorithm. random.seed(random.randint(0, 1000)) def evaluate(item: str, main_target: str) -> tuple[str, float]: """ Evaluate how similar the item is with the target by just counting each char in the right position >>> evaluate("Helxo Worlx", "Hello World") ('Helxo Worlx', 9.0) """ score = len([g for position, g in enumerate(item) if g == main_target[position]]) return (item, float(score)) def crossover(parent_1: str, parent_2: str) -> tuple[str, str]: """ Slice and combine two strings at a random point. >>> random.seed(42) >>> crossover("123456", "abcdef") ('12345f', 'abcde6') """ random_slice = random.randint(0, len(parent_1) - 1) child_1 = parent_1[:random_slice] + parent_2[random_slice:] child_2 = parent_2[:random_slice] + parent_1[random_slice:] return (child_1, child_2) def mutate(child: str, genes: list[str]) -> str: """ Mutate a random gene of a child with another one from the list. >>> random.seed(123) >>> mutate("123456", list("ABCDEF")) '12345A' """ child_list = list(child) if random.uniform(0, 1) < MUTATION_PROBABILITY: child_list[random.randint(0, len(child)) - 1] = random.choice(genes) return "".join(child_list) # Select, crossover and mutate a new population. def select( parent_1: tuple[str, float], population_score: list[tuple[str, float]], genes: list[str], ) -> list[str]: """ Select the second parent and generate new population >>> random.seed(42) >>> parent_1 = ("123456", 8.0) >>> population_score = [("abcdef", 4.0), ("ghijkl", 5.0), ("mnopqr", 7.0)] >>> genes = list("ABCDEF") >>> child_n = int(min(parent_1[1] + 1, 10)) >>> population = [] >>> for _ in range(child_n): ... parent_2 = population_score[random.randrange(len(population_score))][0] ... child_1, child_2 = crossover(parent_1[0], parent_2) ... population.extend((mutate(child_1, genes), mutate(child_2, genes))) >>> len(population) == (int(parent_1[1]) + 1) * 2 True """ pop = [] # Generate more children proportionally to the fitness score. child_n = int(parent_1[1] * 100) + 1 child_n = 10 if child_n >= 10 else child_n for _ in range(child_n): parent_2 = population_score[random.randint(0, N_SELECTED)][0] child_1, child_2 = crossover(parent_1[0], parent_2) # Append new string to the population list. pop.append(mutate(child_1, genes)) pop.append(mutate(child_2, genes)) return pop def basic(target: str, genes: list[str], debug: bool = True) -> tuple[int, int, str]: """ Verify that the target contains no genes besides the ones inside genes variable. >>> from string import ascii_lowercase >>> basic("doctest", ascii_lowercase, debug=False)[2] 'doctest' >>> genes = list(ascii_lowercase) >>> genes.remove("e") >>> basic("test", genes) Traceback (most recent call last): ... ValueError: ['e'] is not in genes list, evolution cannot converge >>> genes.remove("s") >>> basic("test", genes) Traceback (most recent call last): ... ValueError: ['e', 's'] is not in genes list, evolution cannot converge >>> genes.remove("t") >>> basic("test", genes) Traceback (most recent call last): ... ValueError: ['e', 's', 't'] is not in genes list, evolution cannot converge """ # Verify if N_POPULATION is bigger than N_SELECTED if N_POPULATION < N_SELECTED: msg = f"{N_POPULATION} must be bigger than {N_SELECTED}" raise ValueError(msg) # Verify that the target contains no genes besides the ones inside genes variable. not_in_genes_list = sorted({c for c in target if c not in genes}) if not_in_genes_list: msg = f"{not_in_genes_list} is not in genes list, evolution cannot converge" raise ValueError(msg) # Generate random starting population. population = [] for _ in range(N_POPULATION): population.append("".join([random.choice(genes) for i in range(len(target))])) # Just some logs to know what the algorithms is doing. generation, total_population = 0, 0 # This loop will end when we find a perfect match for our target. while True: generation += 1 total_population += len(population) # Random population created. Now it's time to evaluate. # (Option 1) Adding a bit of concurrency can make everything faster, # # import concurrent.futures # population_score: list[tuple[str, float]] = [] # with concurrent.futures.ThreadPoolExecutor( # max_workers=NUM_WORKERS) as executor: # futures = {executor.submit(evaluate, item, target) for item in population} # concurrent.futures.wait(futures) # population_score = [item.result() for item in futures] # # but with a simple algorithm like this, it will probably be slower. # (Option 2) We just need to call evaluate for every item inside the population. population_score = [evaluate(item, target) for item in population] # Check if there is a matching evolution. population_score = sorted(population_score, key=lambda x: x[1], reverse=True) if population_score[0][0] == target: return (generation, total_population, population_score[0][0]) # Print the best result every 10 generation. # Just to know that the algorithm is working. if debug and generation % 10 == 0: print( f"\nGeneration: {generation}" f"\nTotal Population:{total_population}" f"\nBest score: {population_score[0][1]}" f"\nBest string: {population_score[0][0]}" ) # Flush the old population, keeping some of the best evolutions. # Keeping this avoid regression of evolution. population_best = population[: int(N_POPULATION / 3)] population.clear() population.extend(population_best) # Normalize population score to be between 0 and 1. population_score = [ (item, score / len(target)) for item, score in population_score ] # This is selection for i in range(N_SELECTED): population.extend(select(population_score[int(i)], population_score, genes)) # Check if the population has already reached the maximum value and if so, # break the cycle. If this check is disabled, the algorithm will take # forever to compute large strings, but will also calculate small strings in # a far fewer generations. if len(population) > N_POPULATION: break if __name__ == "__main__": target_str = ( "This is a genetic algorithm to evaluate, combine, evolve, and mutate a string!" ) genes_list = list( " ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklm" "nopqrstuvwxyz.,;!?+-*#@^'èéòà€ù=)(&%$£/\\" ) generation, population, target = basic(target_str, genes_list) print( f"\nGeneration: {generation}\nTotal Population: {population}\nTarget: {target}" ) |
| You are visitor 01402503 — GeezerVison does not store the pages you look up. Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required. |