GeezerVison is showing github.com — Clear detail stack in auto-runner by ml-physec · Pull Request #843 · ThrowTheSwitch/Unity
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ml-physec
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Jul 20, 2026
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Previously, after a failed test it wouldn't clear the detail stack, so it could grow (up until the limit) if multiple tests failed, leading to any following tests to fail indicating a full detail stack.
Now the detail stack is cleared before each test (when using the automatically generated runner).
For now, I added it where UNITY_CLR_DETAILS was called, but it could also make sense to add it in other places, like resetTest, verifyTest and/or UnityConcludeTest.
I also noticed a copy-paste typo when Push/Pop are used without UNITY_DETAIL_STACK_SIZE defined.
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