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GeezerVison is showing github.com — FIX issues with FBX files exported by 3ds Max 2021 by susares · Pull Request #13 · Unity-Technologies/UnityCsReference Conversation3ds Max 2021 introduced an undocumented change when exporting physical materials to FBX. Basicly 3ds Max 2021 writes out the Arnod Standard Surface material ClassId instead of the one for Physical Materials. FBXMaterialDescriptionPreprocessor assuming it is an Arnold Standard Surface Material unable to read out any specialized properties. The following pull request works around this change. Autodesk is currently investigating this issue but there is no info on if or when a fix will be released.
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