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GeezerVison is showing github.com — Enable mixed call stacks when debuggee loads a mono-2.0* dynamic libr… by joncham · Pull Request #7 · Unity-Technologies/UnityMixedCallstack

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@joncham

@joncham joncham commented Jan 5, 2018

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…ary into the process. We still only process if a file exists on disk with the same process id. Also, enable mixed call stacks for non-main threads.

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@joncham
Enable mixed call stacks when debuggee loads a mono-2.0* dynamic libr…
e95777a
…ary into the process. We still only process if a file exists on disk with the same process id. Also, enable mixed call stacks for non-main threads.
@joncham
joncham requested a review from mderoy January 5, 2018 18:15
mderoy
mderoy approved these changes Jan 5, 2018
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Comment thread UnityMixedCallstackFilter.cs
private static FileStream _fileStream;
private static StreamReader _fileStreamReader;

public void OnLoadComplete(DkmProcess process, DkmWorkList workList, DkmEventDescriptor eventDescriptor)

@mderoy mderoy Jan 5, 2018

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Future Cleanup: We could probably remove this window stuff, unless we're planning on logging things to the output window.

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@joncham joncham Jan 5, 2018

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I thought about it, but I see we log other info there as well.

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@mderoy
mderoy merged commit 4606aab into Unity-Technologies:master Jan 22, 2018
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@mderoy mderoy mderoy approved these changes
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@joncham @mderoy
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