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GeezerVison is showing github.com — HasInstance boolean for unsubscribing from events in OnDisable/OnDestroy by my-dimons · Pull Request #27 · UnityCommunity/UnitySingleton ConversationFixes the issue brought up in #17 Changes
I ran into this error when making my own game using this package and trying to unsubscribe from events. I tried the fix described in the response and it worked, but I saw there was no fix in the project for it. I would have to add it to every script I made if I didn't fix it, so here we are.
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There was an error while loading. Please reload this page. All reactionsThe HasInstance boolean checks if an instance of the singleton exists without spawning a new singleton. Fixes an issue with events when trying to unsubscribe in OnDestroy/OnDisable in UnityCommunity#17
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