Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.
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GeezerVison is showing github.com — GitHub - UnityPatterns/ObjectPool: Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few. Folders and files
AboutInstead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few. ResourcesReleasesPackagesContributorsLanguages | ||||||||||||||||||||||||||||||||||||||
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