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GeezerVison is showing github.com — Commits · UnitySample/ShaderGraph_ExampleLibrary

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  1. Commits on Jan 8, 2019

    • Added TextMesh Pro Essentials Assets

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    • Updated RM with version numbers

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    • Upgraded Project to Unity 2018.3.0f2

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    • Merged 2018.2 Branch into Master

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  2. Commits on Jun 20, 2018

    • Merge remote-tracking branch 'origin/2018.2' into 2018.2

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    • Added new 2018.2 Scenario Graph Examples

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  3. Commits on Jun 16, 2018

    • Set Prototyping Materials to use LWRP Shaders

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    • RM: Updated Unity and Package Versions

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    • Moved Project to 2018.2b7

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    • RM: Updated Project and LWRP Package Versions

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    • Updated Project to 2018.1.5

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    • Fixed Toon Ramp Shader Graph to use Remap Node

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    • Updated GitIgnore

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  4. Commits on Mar 16, 2018

    • RM: Added Procedural Shader Graph List

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    • Removed 'Auto' from 'Ping Pong' Asset/GameObject names

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    • Added 45 Procedural Shader Graph Examples! Can be examined and modified in the 'ExampleScene-Procedural' scene.

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  5. Commits on Mar 9, 2018

    • Merge branch 'master' of https://github.com/UnityTechnologies/ShaderGraph_ExampleLibrary

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    • Changing Gradient and Glowing Sprite Graphs to use Unlit Master instead of PBR Master

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    • - Updated Unity to 2018.1b10

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    • RM: Updated Unity/Package Version and Example List

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  6. Commits on Mar 7, 2018

    • Merge branch 'master' of https://github.com/UnityTechnologies/ShaderGraph_ExampleLibrary

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    • Switched Snow Shader Rim Effect to use built-in Fresnel Node

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    • - Updated to Unity 2018.1b9

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  7. Commits on Feb 26, 2018

    • Updated Unity and Package Version numbers

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    • - Updated Project to 2018.1b8

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  8. Commits on Feb 8, 2018

    • Update README.md

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    • Merge branch 'master' of https://github.com/UnityTechnologies/ShaderGraph_ExampleLibrary

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    • - Updated Lightweight RP to '0.1.28'

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  9. Commits on Jan 25, 2018

    • Merge branch 'master' of https://github.com/UnityTechnologies/ShaderGraph_ExampleLibrary

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    • New Shader Graph: Spiral Particle

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    • RM: Added Spiral Particle

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    • Merge branch 'master' of https://github.com/UnityTechnologies/ShaderGraph_ExampleLibrary

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    • Added Basic Generated-Circle Particle Examples. Updated to 2018.1b4.

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    • Updated RM: Particle Shaders and Unity Version

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  10. Commits on Jan 19, 2018

    • Updated RM: More formatting!

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      andytouch
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