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GeezerVison is showing github.com — JavaScriptKit/Sources/JavaScriptEventLoop/JobQueue.swift at main · admirsaheta/JavaScriptKit Expand file tree/ Copy pathJobQueue.swiftMore file actions 125 lines (104 loc) · 4.23 KB / Copy pathJobQueue.swiftFile metadata and controls125 lines (104 loc) · 4.23 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 // This file contains the job queue implementation for JavaScriptEventLoop. // It manages job insertion and execution based on priority, ensuring thread safety and performance. import _CJavaScriptEventLoop import os.lock /// Represents the state of the job queue. @available(macOS 10.15, iOS 13.0, watchOS 6.0, tvOS 13.0, *) struct QueueState: Sendable { /// The head of the job queue. fileprivate var headJob: UnownedJob? = nil /// Indicates if the queue is actively processing jobs. fileprivate var isSpinning: Bool = false } @available(macOS 14.0, iOS 17.0, watchOS 10.0, tvOS 17.0, *) extension JavaScriptEventLoop { /// A lock to synchronize queue access using `os_unfair_lock` for lightweight thread safety. private static var queueLock = os_unfair_lock_s() /// Inserts a job into the queue and ensures jobs are processed. /// - Parameter job: The job to add to the queue. func insertJobQueue(job newJob: UnownedJob) { os_unfair_lock_lock(&JavaScriptEventLoop.queueLock) defer { os_unfair_lock_unlock(&JavaScriptEventLoop.queueLock) } insertJob(newJob) if !queueState.isSpinning { queueState.isSpinning = true JavaScriptEventLoop.shared.queueMicrotask { self.runAllJobs() } } } /// Inserts a job into the queue at the correct priority position. /// - Parameter job: The job to insert into the queue. private func insertJob(_ newJob: UnownedJob) { var current = queueState.headJob var previous: UnownedJob? = nil while let cur = current, cur.rawPriority >= newJob.rawPriority { previous = cur current = cur.nextInQueue().pointee } newJob.nextInQueue().pointee = current if let prev = previous { prev.nextInQueue().pointee = newJob } else { queueState.headJob = newJob } } /// Processes all jobs in the queue until it is empty. func runAllJobs() { assert(queueState.isSpinning, "runAllJobs called while queueState.isSpinning is false.") while let job = claimNextFromQueue() { executeJob(job) } queueState.isSpinning = false } /// Executes a specific job. /// - Parameter job: The job to execute. private func executeJob(_ job: UnownedJob) { #if compiler(>=5.9) job.runSynchronously(on: self.asUnownedSerialExecutor()) #else job._runSynchronously(on: self.asUnownedSerialExecutor()) #endif } /// Removes and returns the next job from the queue. /// - Returns: The next job in the queue, or `nil` if the queue is empty. func claimNextFromQueue() -> UnownedJob? { os_unfair_lock_lock(&JavaScriptEventLoop.queueLock) defer { os_unfair_lock_unlock(&JavaScriptEventLoop.queueLock) } guard let job = queueState.headJob else { return nil } queueState.headJob = job.nextInQueue().pointee return job } } @available(macOS 10.15, iOS 13.0, watchOS 6.0, tvOS 13.0, *) fileprivate extension UnownedJob { /// Converts the job to its internal implementation. /// - Returns: A raw pointer to the job's internal structure. private func asImpl() -> UnsafeMutablePointer<_CJavaScriptEventLoop.Job> { unsafeBitCast(self, to: UnsafeMutablePointer<_CJavaScriptEventLoop.Job>.self) } /// The job's priority flags. var flags: JobFlags { JobFlags(bits: asImpl().pointee.Flags) } /// The raw priority value of the job. var rawPriority: UInt32 { flags.priority } /// Retrieves a pointer to the next job in the queue. /// - Returns: A pointer to the next job, or `nil` if there are no further jobs. func nextInQueue() -> UnsafeMutablePointer<UnownedJob?> { withUnsafeMutablePointer(to: &asImpl().pointee.SchedulerPrivate.0) { rawNextJobPtr in UnsafeMutableRawPointer(rawNextJobPtr).bindMemory(to: UnownedJob?.self, capacity: 1) } } } /// Represents job flags including priority. fileprivate struct JobFlags { /// The raw bit representation of the flags. var bits: UInt32 = 0 /// Extracts the priority value from the flags. var priority: UInt32 { (bits & 0xFF00) >> 8 } } |
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