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GeezerVison is showing github.com — STLSourceCodeNote/2_STL_allocator/2_2_2_memory at master · codebugTao/STLSourceCodeNote Expand file tree/ Copy path2_2_2_memoryMore file actions 134 lines (109 loc) · 3.69 KB / Copy path2_2_2_memoryFile metadata and controls134 lines (109 loc) · 3.69 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 /* * Copyright (c) 1997-1999 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Silicon Graphics makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * */ #ifndef __SGI_STL_MEMORY #define __SGI_STL_MEMORY #include <stl_algobase.h> #include <stl_alloc.h> // 这里定义有一、二级配置器,彼此合作。配置器名为 alloc。 #include <stl_construct.h> // 这里定义有全域函式construct()和 destroy(),负责物件的建构和解构。它们隶属于 STL 标准规范。 #include <stl_tempbuf.h> #include <stl_uninitialized.h> // 这里定义有全域函式,用来充填(fill)或复制(copy)大块内存内容,它们也都隶属于 STL 标准规范 #include <stl_raw_storage_iter.h> __STL_BEGIN_NAMESPACE #if defined(__SGI_STL_USE_AUTO_PTR_CONVERSIONS) && \ defined(__STL_MEMBER_TEMPLATES) template<class _Tp1> struct auto_ptr_ref { _Tp1* _M_ptr; auto_ptr_ref(_Tp1* __p) : _M_ptr(__p) {} }; #endif template <class _Tp> class auto_ptr { private: _Tp* _M_ptr; public: typedef _Tp element_type; explicit auto_ptr(_Tp* __p = 0) __STL_NOTHROW : _M_ptr(__p) {} auto_ptr(auto_ptr& __a) __STL_NOTHROW : _M_ptr(__a.release()) {} #ifdef __STL_MEMBER_TEMPLATES template <class _Tp1> auto_ptr(auto_ptr<_Tp1>& __a) __STL_NOTHROW : _M_ptr(__a.release()) {} #endif /* __STL_MEMBER_TEMPLATES */ auto_ptr& operator=(auto_ptr& __a) __STL_NOTHROW { if (&__a != this) { delete _M_ptr; _M_ptr = __a.release(); } return *this; } #ifdef __STL_MEMBER_TEMPLATES template <class _Tp1> auto_ptr& operator=(auto_ptr<_Tp1>& __a) __STL_NOTHROW { if (__a.get() != this->get()) { delete _M_ptr; _M_ptr = __a.release(); } return *this; } #endif /* __STL_MEMBER_TEMPLATES */ // Note: The C++ standard says there is supposed to be an empty throw // specification here, but omitting it is standard conforming. Its // presence can be detected only if _Tp::~_Tp() throws, but (17.4.3.6/2) // this is prohibited. ~auto_ptr() { delete _M_ptr; } _Tp& operator*() const __STL_NOTHROW { return *_M_ptr; } _Tp* operator->() const __STL_NOTHROW { return _M_ptr; } _Tp* get() const __STL_NOTHROW { return _M_ptr; } _Tp* release() __STL_NOTHROW { _Tp* __tmp = _M_ptr; _M_ptr = 0; return __tmp; } void reset(_Tp* __p = 0) __STL_NOTHROW { if (__p != _M_ptr) { delete _M_ptr; _M_ptr = __p; } } // According to the C++ standard, these conversions are required. Most // present-day compilers, however, do not enforce that requirement---and, // in fact, most present-day compilers do not support the language // features that these conversions rely on. #if defined(__SGI_STL_USE_AUTO_PTR_CONVERSIONS) && \ defined(__STL_MEMBER_TEMPLATES) public: auto_ptr(auto_ptr_ref<_Tp> __ref) __STL_NOTHROW : _M_ptr(__ref._M_ptr) {} auto_ptr& operator=(auto_ptr_ref<_Tp> __ref) __STL_NOTHROW { if (__ref._M_ptr != this->get()) { delete _M_ptr; _M_ptr = __ref._M_ptr; } return *this; } template <class _Tp1> operator auto_ptr_ref<_Tp1>() __STL_NOTHROW { return auto_ptr_ref<_Tp1>(this->release()); } template <class _Tp1> operator auto_ptr<_Tp1>() __STL_NOTHROW { return auto_ptr<_Tp1>(this->release()); } #endif /* auto ptr conversions && member templates */ }; __STL_END_NAMESPACE #endif /* __SGI_STL_MEMORY */ // Local Variables: // mode:C++ // End: |
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