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GeezerVison is showing github.com — cpp3ds/include/cpp3ds/System/Sleep.hpp at master · cpp3ds/cpp3ds

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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2014 Laurent Gomila ([email protected])
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef CPP3DS_SLEEP_HPP
#define CPP3DS_SLEEP_HPP
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <cpp3ds/System/Time.hpp>
namespace cpp3ds
{
////////////////////////////////////////////////////////////
/// \ingroup system
/// \brief Make the current thread sleep for a given duration
///
/// cpp3ds::sleep is the best way to block a program or one of its
/// threads, as it doesn't consume any CPU power.
///
/// \param duration Time to sleep
///
////////////////////////////////////////////////////////////
void sleep(Time duration);
} // namespace cpp3ds
#endif
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