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/*
* Cppcheck - A tool for static C/C++ code analysis
* Copyright (C) 2007-2025 Cppcheck team.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <filesettings.h>
#include "fixture.h"
#include "frontend.h"
#include "settings.h"
#include "standards.h"
#include <list>
#include <string>
class TestFrontend : public TestFixture {
public:
TestFrontend() : TestFixture("TestFrontend") {}
private:
void run() override {
TEST_CASE(applyLangFS);
TEST_CASE(applyLangFiles);
}
void applyLangFS() const {
const char xmldata[] = R"(<def format="2"><markup ext=".ml" reporterrors="false"/></def>)";
const Settings s = settingsBuilder().libraryxml(xmldata).build();
const std::list<FileSettings> fs = {
{"nolang", Standards::Language::None, 0 },
{"c", Standards::Language::None, 0 }, // TODO: should be C - FileSettings are currently expected to not be pre-identified
{"cpp", Standards::Language::None, 0 }, // TODO: should be CPP - FileSettings arecurrently expected to not be pre-identified
{"nolang.c", Standards::Language::None, 0 },
{"nolang.cpp", Standards::Language::None, 0 },
{"nolang.ml", Standards::Language::None, 0 }
};
// no language to enforce - identify only
{
std::list<FileSettings> fs1 = fs;
frontend::applyLang(fs1, s, Standards::Language::None);
auto it = fs1.cbegin();
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP); // unknown defaults to C++
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP); // unknown defaults to C++
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP); // unknown defaults to C++
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C);
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP);
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C); // markup files are always C
}
// language to enforce (C)
{
std::list<FileSettings> fs1 = fs;
frontend::applyLang(fs1, s, Standards::Language::C);
auto it = fs1.cbegin();
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C);
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C);
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C);
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C);
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C);
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C); // markup files are always C
}
// language to enforce (C++)
{
std::list<FileSettings> fs1 = fs;
frontend::applyLang(fs1, s, Standards::Language::CPP);
auto it = fs1.cbegin();
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP);
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP);
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP);
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP);
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::CPP);
ASSERT_EQUALS_ENUM((it++)->file.lang(), Standards::Language::C); // markup files are always C
}
}
void applyLangFiles() const
{
const char xmldata[] = R"(<def format="2"><markup ext=".ml" reporterrors="false"/></def>)";
const Settings s = settingsBuilder().libraryxml(xmldata).build();
const std::list<FileWithDetails> fs = {
{"nolang", Standards::Language::None, 0 },
{"c", Standards::Language::C, 0 },
{"cpp", Standards::Language::CPP, 0 },
{"nolang.c", Standards::Language::None, 0 },
{"nolang.cpp", Standards::Language::None, 0 },
{"nolang.ml", Standards::Language::None, 0 }
};
// no language to enforce - identify only
{
std::list<FileWithDetails> fs1 = fs;
frontend::applyLang(fs1, s, Standards::Language::None);
auto it = fs1.cbegin();
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP); // unknown defaults to C++
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C); // markup files are always C
}
// language to enforce (C)
{
std::list<FileWithDetails> fs1 = fs;
frontend::applyLang(fs1, s, Standards::Language::C);
auto it = fs1.cbegin();
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C); // markup files are always C
}
// language to enforce (C++)
{
std::list<FileWithDetails> fs1 = fs;
frontend::applyLang(fs1, s, Standards::Language::CPP);
auto it = fs1.cbegin();
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::CPP);
ASSERT_EQUALS_ENUM((it++)->lang(), Standards::Language::C); // markup files are always C
}
}
};
REGISTER_TEST(TestFrontend)
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