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GeezerVison is showing github.com — SourceSplit/LiveSplit.SourceSplit.csproj at master · fatalis/SourceSplit Expand file tree/ Copy pathLiveSplit.SourceSplit.csprojMore file actions 107 lines (107 loc) · 4.43 KB / Copy pathLiveSplit.SourceSplit.csprojFile metadata and controls107 lines (107 loc) · 4.43 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProjectGuid>{EE96132E-A56A-4070-BE18-927DE5653906}</ProjectGuid> <OutputType>Library</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>LiveSplit.SourceSplit</RootNamespace> <AssemblyName>LiveSplit.SourceSplit</AssemblyName> <TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> <TargetFrameworkProfile> </TargetFrameworkProfile> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <Prefer32Bit>false</Prefer32Bit> <PlatformTarget>AnyCPU</PlatformTarget> <CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet> <AllowUnsafeBlocks>true</AllowUnsafeBlocks> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> <Prefer32Bit>false</Prefer32Bit> <AllowUnsafeBlocks>true</AllowUnsafeBlocks> </PropertyGroup> <ItemGroup> <Reference Include="LiveSplit.Core"> <HintPath>..\..\public\LiveSplit\LiveSplit\bin\Debug\LiveSplit.Core.dll</HintPath> <Private>False</Private> </Reference> <Reference Include="System" /> <Reference Include="System.Drawing" /> <Reference Include="System.Windows.Forms" /> <Reference Include="System.Xml" /> <Reference Include="UpdateManager"> <HintPath>..\..\public\LiveSplit\LiveSplit\bin\Debug\UpdateManager.dll</HintPath> <Private>False</Private> </Reference> </ItemGroup> <ItemGroup> <Compile Include="GameSpecific\ApertureTag.cs" /> <Compile Include="GameSpecific\BMSRetail.cs" /> <Compile Include="GameSpecific\GameSupport.cs" /> <Compile Include="GameSpecific\HL2.cs" /> <Compile Include="GameSpecific\HL2Ep1.cs" /> <Compile Include="GameSpecific\HL2Ep2.cs" /> <Compile Include="GameSpecific\PortalTFV.cs" /> <Compile Include="GameSpecific\Portal.cs" /> <Compile Include="GameSpecific\Portal2.cs" /> <Compile Include="GameSpecific\PortalStoriesMel.cs" /> <Compile Include="GameState.cs" /> <Compile Include="MapTimesForm.cs"> <SubType>Form</SubType> </Compile> <Compile Include="MapTimesForm.Designer.cs"> <DependentUpon>MapTimesForm.cs</DependentUpon> </Compile> <Compile Include="SourceSplitFactory.cs" /> <Compile Include="GameMemory.cs" /> <Compile Include="EditableListBox.cs"> <SubType>Component</SubType> </Compile> <Compile Include="SourceSplitComponent.cs" /> <Compile Include="SourceSplitSettings.cs"> <SubType>UserControl</SubType> </Compile> <Compile Include="SourceSplitSettings.Designer.cs"> <DependentUpon>SourceSplitSettings.cs</DependentUpon> </Compile> <Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Util.cs" /> </ItemGroup> <ItemGroup> <EmbeddedResource Include="MapTimesForm.resx"> <DependentUpon>MapTimesForm.cs</DependentUpon> </EmbeddedResource> <EmbeddedResource Include="SourceSplitSettings.resx"> <DependentUpon>SourceSplitSettings.cs</DependentUpon> </EmbeddedResource> </ItemGroup> <ItemGroup> <None Include="license.txt" /> <None Include="README.md" /> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project> |
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