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GeezerVison is showing github.com — leetcode/348. Design Tic-Tac-Toe at master · feiteng/leetcode Expand file tree/ Copy path348. Design Tic-Tac-ToeMore file actions 41 lines (37 loc) · 1.22 KB / Copy path348. Design Tic-Tac-ToeFile metadata and controls41 lines (37 loc) · 1.22 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 class TicTacToe { /** Initialize your data structure here. */ int[][] grid; int n; int[] rows, cols; int d1 = 0, d2 = 0; public TicTacToe(int n) { this.n = n; grid = new int[n][n]; rows = new int[n]; cols = new int[n]; } /** Player {player} makes a move at ({row}, {col}). @param row The row of the board. @param col The column of the board. @param player The player, can be either 1 or 2. @return The current winning condition, can be either: 0: No one wins. 1: Player 1 wins. 2: Player 2 wins. */ public int move(int row, int col, int player) { grid[row][col] = player; int add = player == 1 ? 1 : -1; rows[row] += add; cols[col] += add; if(row == col) d1 += add; if(row + col == n - 1) d2 += add; if(rows[row] == n || cols[col] == n || d1 == n || d2 == n) return player; if(rows[row] == -n || cols[col] == -n || d1 == -n || d2 == -n) return player; return 0; } } /** * Your TicTacToe object will be instantiated and called as such: * TicTacToe obj = new TicTacToe(n); * int param_1 = obj.move(row,col,player); */ |
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