GV

GeezerVison

The World Wide Web, restored to 800 pixels of glory.

Home|About|Gaming cabinet|Archives|How it works|Starter sites

On this site

  • Sign in
  • ActionsCI/CD and automation
  • CodespacesCloud development environments
  • All Features
  • Documentation
  • Training
  • Certifications
  • Build with Copilot
  • Customize Copilot
  • Integrations
  • Trending repos
  • GitHub Sponsors
  • Developer articles
  • Enterprises

This view

  • Original page
  • New address

GeezerVison is showing github.com — Issues · godotjs/javascript


Change the issues type filter

Issues

New issue
Search issues
is:issue state:open
is:issue state:open
Clear filter
Search

    Issues

    • Open
      39 (39)
    • Closed
    • Comfortable display density
    • Compact display density
    • Collision Result GC Leading to Engine Crash in GodotJS

      godotjs/javascript#216 · opened on Oct 26, 2024
      1
    • Remove godot form global scope, make it as an esmodule.

      godotjs/javascript#212 · opened on Sep 27, 2024
      1
    • TextEdit can be focused when running game

      godotjs/javascript#206 · opened on Sep 20, 2024 · Stable 4.1
    • 4.2+ support

      godotjs/javascript#193 · opened on May 27, 2024
      5
    • Creating an object in js lost all built-in function links

      godotjs/javascript#191 · opened on Jan 30, 2024 · Stable 4.1
      1
    • Global pollution

      godotjs/javascript#187 · opened on Jan 11, 2024
      3
    • Can I add this to an existing godot install?

      godotjs/javascript#180 · opened on Nov 20, 2023 · GDExtension
      1
    • Close issues that refer to Godot Engine 3 but don't exist in Godot Engine 4

      godotjs/javascript#173 · opened on Oct 10, 2023 · Stable 4.1
      1
    • How to extend from Scene

      godotjs/javascript#136 · opened on Aug 16, 2022
      2
    • 可以在3.5支持安卓编辑器吗?

      godotjs/javascript#134 · opened on Aug 13, 2022
      4
    • Debugger Issue

      godotjs/javascript#133 · opened on Aug 11, 2022
    • get_node() function should have generics in TypeScript

      godotjs/javascript#126 · opened on May 31, 2022
    • Template binaries give different errors than Editor binaries *export guide included*

      godotjs/javascript#125 · opened on May 10, 2022 · Stable 4.1
      1
    • Custom Resources through ECMAScript

      godotjs/javascript#124 · opened on Apr 23, 2022 · Stable 4.1
      2
    • Unable to rebind ECMAScript instance from godot object in threaded worker.js

      godotjs/javascript#108 · opened on Aug 15, 2021
      3
    • Please add support for object= load("res://script.jsx").new() (instantiating loaded class)

      godotjs/javascript#107 · opened on Aug 9, 2021
      2
    • Need help for android (No loader found for jsx files).

      godotjs/javascript#106 · opened on Jul 6, 2021
      1
    • Debuggin works only with javascript, not typescript

      godotjs/javascript#104 · opened on May 30, 2021
      5
    • Question! Performance on Web

      godotjs/javascript#101 · opened on Apr 29, 2021
    • TypeScript typings do not support strict mode

      godotjs/javascript#97 · opened on Apr 2, 2021
    • Typescript complains when trying to use operators such as += on Vector2

      godotjs/javascript#96 · opened on Mar 24, 2021
      3
    • godot.ResourceSaver.save

      godotjs/javascript#92 · opened on Mar 9, 2021
    • OSX Binary wont launch

      godotjs/javascript#91 · opened on Mar 6, 2021
      2
    • Profiling support?

      godotjs/javascript#88 · opened on Feb 13, 2021
      1
    • How do the Godot APIs get registered in JS?

      godotjs/javascript#85 · opened on Dec 24, 2020
      1
    You are visitor 01402503 — GeezerVison does not store the pages you look up.
    Best viewed with Netscape Navigator 4.7 or Internet Explorer 6 at 800×600. No cookies required.