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GeezerVison is showing github.com — livecode/buildbot.py at develop · livecode/livecode
This repository was archived by the owner on Aug 31, 2021. It is now read-only.
Expand file tree/ Copy pathbuildbot.pyMore file actions executable file ·269 lines (225 loc) · 9.07 KB / Copy pathbuildbot.pyFile metadata and controlsexecutable file ·269 lines (225 loc) · 9.07 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 #!/usr/bin/env python # Copyright (C) 2017 LiveCode Ltd. # # This file is part of LiveCode. # # LiveCode is free software; you can redistribute it and/or modify it under # the terms of the GNU General Public License v3 as published by the Free # Software Foundation. # # LiveCode is distributed in the hope that it will be useful, but WITHOUT ANY # WARRANTY; without even the implied warranty of MERCHANTABILITY or # FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License # for more details. # # You should have received a copy of the GNU General Public License # along with LiveCode. If not see <http://www.gnu.org/licenses/>. # This file contains rules used by the LiveCode Buildbot installation # at <https://vulcan.livecode.com/> # # Tasks that may be run on Windows workers must be implemented in this # file. Other tasks may be implemented in buildbot.mk, and this # script redirects to that Makefile. All buildbot operations should # occur via this script, so that buildbot does not invoke # platform-specific tools directly. import sys import subprocess import os import platform as _platform import shutil import tarfile import uuid # LiveCode build configuration script import config import fetch # The set of build tasks that this branch supports BUILDBOT_TARGETS = ('fetch', 'config', 'compile', 'bin-archive', 'bin-extract', 'dist-notes', 'dist-docs', 'dist-server', 'dist-tools', 'dist-upload', 'distmac-archive', 'distmac-extract', 'distmac-disk') SKIP_EXIT_STATUS = 88 def usage(exit_status): print( """Perform continuous integration and release build steps. Usage: buildbot.py TARGET Environment variables: BUILD_EDITION LiveCode edition name ("commercial" or "community") BUILD_PLATFORM The target platform for build (e.g. "ios") BUILD_SUBPLATFORM The target subplatform (e.g. "iphoneos10.2") Many tasks are deferred to the "buildbot.mk" Makefile and the "config.py" configuration script. Refer to these for other environment variables that may affect the build. """) sys.exit(exit_status) def error(message): print("ERROR: " + message) sys.exit(1) def get_target_triple(): return os.environ.get('BUILD_TARGET_TRIPLE') def get_build_platform(): platform = (os.environ.get('BUILD_PLATFORM'), os.environ.get('BUILD_SUBPLATFORM')) if platform[0] is None: error('You must set $BUILD_PLATFORM') return platform def get_buildtype(): return os.environ.get('BUILDTYPE', 'Debug') def get_build_edition(): return os.environ.get('BUILD_EDITION', 'community') def check_target_triple(): # Check that this branch can actually be built for the specified platform triple = get_target_triple() if not triple in config.BUILDBOT_PLATFORM_TRIPLES: print('Buildbot build for "{}" platform is not supported'.format(triple)) sys.exit(SKIP_EXIT_STATUS) ################################################################ # Defer to buildbot.mk ################################################################ def exec_buildbot_make(target): args = ["make", "-f", "buildbot.mk", target] print(' '.join(args)) sys.exit(subprocess.call(args)) ################################################################ # Fetch prebuilts ################################################################ def exec_fetch(args): print('fetch.py ' + ' '.join(args)) sys.exit(fetch.fetch(args)) def do_fetch(): check_target_triple() exec_fetch(['--target', get_target_triple()]) ################################################################ # Configure with gyp ################################################################ def exec_configure(args): print('config.py ' + ' '.join(args)) sys.exit(config.configure(args)) def do_configure(): check_target_triple() platform, subplatform = get_build_platform() if platform == 'ios': if subplatform is None: error('You must set $BUILD_SUBPLATFORM for iOS builds') exec_configure(['--platform', 'ios', '--generator-output', 'build-{}-{}/livecode'.format(platform, subplatform), '-Dtarget_sdk=' + subplatform]) else: exec_configure(['--platform', platform]) return 0 ################################################################ # Compile ################################################################ def exec_make(target): args = ['make', target] print(' '.join(args)) sys.exit(subprocess.call(args)) # mspdbsrv is the service used by Visual Studio to collect debug # data during compilation. One instance is shared by all C++ # compiler instances and threads. It poses a unique challenge in # several ways: # # - If not running when the build job starts, the build job will # automatically spawn it as soon as it needs to emit debug symbols. # There's no way to prevent this from happening. # # - The build job _doesn't_ automatically clean it up when it finishes # # - By default, mspdbsrv inherits its parent process' file handles, # including (unfortunately) some log handles owned by Buildbot. This # can prevent Buildbot from detecting that the compile job is finished # # - If a compile job starts and detects an instance of mspdbsrv already # running, by default it will reuse it. So, if you have a compile # job A running, and start a second job B, job B will use job A's # instance of mspdbsrv. If you kill mspdbsrv when job A finishes, # job B will die horribly. To make matters worse, the version of # mspdbsrv should match the version of Visual Studio being used. # # This class works around these problems: # # - It sets the _MSPDBSRV_ENDPOINT_ to a value that's probably unique to # the build, to prevent other builds on the same machine from sharing # the same mspdbsrv endpoint # # - It launches mspdbsrv with _all_ file handles closed, so that it # can't block the build from being detected as finished. # # - It explicitly kills mspdbsrv after the build job has finished. # # - It wraps all of this into a context manager, so mspdbsrv gets killed # even if a Python exception causes a non-local exit. class UniqueMspdbsrv(object): def __enter__(self): os.environ['_MSPDBSRV_ENDPOINT_'] = str(uuid.uuid4()) mspdbsrv_exe = os.path.join(config.get_program_files_x86(), 'Microsoft Visual Studio\\2017\\BuildTools\\VC\\Tools\\MSVC\\14.10.25017\\bin\\HostX86\\x86\\mspdbsrv.exe') args = [mspdbsrv_exe, '-start', '-shutdowntime', '-1'] print(' '.join(args)) self.proc = subprocess.Popen(args, close_fds=True) return self def __exit__(self, type, value, traceback): self.proc.terminate() return False def exec_msbuild(platform): # Run the make.cmd batch script; it's run using Wine if this is # not actually a Windows system. cwd = 'build-' + platform if _platform.system() == 'Windows': with UniqueMspdbsrv() as mspdbsrv: args = ['cmd', '/C', '..\\make.cmd'] print(' '.join(args)) result = subprocess.call(args, cwd=cwd) sys.exit(result) else: args = ['wine', 'cmd', '/K', '..\\make.cmd'] print(' '.join(args)) exit_status = sys.exit(subprocess.call(args, cwd=cwd)) # Clean up any Wine processes that are still hanging around. # This is important in case the build fails. args = ['wineserver', '-k', '-w'] subprocess.call(args, cwd=cwd) sys.exit(exit_status) def do_compile(): check_target_triple() platform, subplatform = get_build_platform() if platform.startswith('win-'): return exec_msbuild(platform) else: # Just defer to the top level Makefile if platform == 'ios': if subplatform is None: error('You must set $BUILD_SUBPLATFORM for iOS builds') target = 'compile-{}-{}'.format(platform, subplatform) else: target = 'compile-' + platform return exec_make(target) ################################################################ # Archive / extract built binaries ################################################################ def do_bin_archive(): platform, subplatform = get_build_platform() bindir = platform + '-bin' shutil.make_archive(bindir, 'bztar', '.', bindir) ################################################################ # Main entry point ################################################################ def buildbot_task(target): # Check that this branch supports performing the requested buildbot task if not target in BUILDBOT_TARGETS: print('Buildbot build step "{}" is not supported'.format(target)) sys.exit(SKIP_EXIT_STATUS) if target == 'fetch': return do_fetch() elif target == 'config': return do_configure() elif target == 'compile': return do_compile() elif target == 'bin-archive': return do_bin_archive() else: return exec_buildbot_make(target) if __name__ == '__main__': if len(sys.argv) < 2: error("You must specify a buildbot target stage") sys.exit(buildbot_task(sys.argv[1])) |
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