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GeezerVison is showing github.com — ClassicComputerScienceProblemsInPython/Chapter8/tictactoe_ai.py at master · lots/ClassicComputerScienceProblemsInPython

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# tictactoe_ai.py
# From Classic Computer Science Problems in Python Chapter 8
# Copyright 2018 David Kopec
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from minimax import find_best_move
from tictactoe import TTTBoard
from board import Move, Board
board: Board = TTTBoard()
def get_player_move() -> Move:
player_move: Move = Move(-1)
while player_move not in board.legal_moves:
play: int = int(input("Enter a legal square (0-8):"))
player_move = Move(play)
return player_move
if __name__ == "__main__":
# main game loop
while True:
human_move: Move = get_player_move()
board = board.move(human_move)
if board.is_win:
print("Human wins!")
break
elif board.is_draw:
print("Draw!")
break
computer_move: Move = find_best_move(board)
print(f"Computer move is {computer_move}")
board = board.move(computer_move)
print(board)
if board.is_win:
print("Computer wins!")
break
elif board.is_draw:
print("Draw!")
break
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