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GeezerVison is showing github.com — History for code - masterfeizz/ioQuake3DS

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  1. Commits on Oct 30, 2022

    • Rework memory allocations

      masterfeizzmasterfeizz
      committed
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    • Remove select() warning when offline.

      masterfeizzmasterfeizz
      committed
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  2. Commits on Oct 26, 2022

    • Enable wide mode

      masterfeizzmasterfeizz
      committed
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    • Increase render thread stack size for openarena

      masterfeizzmasterfeizz
      committed
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    • Reimplement SMP support

      masterfeizzmasterfeizz
      committed
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  3. Commits on Oct 25, 2022

    • Fix virtual keyboard input

      masterfeizzmasterfeizz
      committed
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    • Fix for picaGL update

      masterfeizzmasterfeizz
      committed
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    • Update compiler definitions (__3DS__)

      masterfeizzmasterfeizz
      committed
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  4. Commits on Oct 18, 2022

    • Fix 2D rendering issues

      masterfeizzmasterfeizz
      committed
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    • Fix compilation in newer version of devkitARM

      masterfeizzmasterfeizz
      committed
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  5. Commits on May 3, 2020

    • Fix for picaGL update

      masterfeizzmasterfeizz
      committed
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  6. Commits on Aug 30, 2019

    • Added OpenArena support

      masterfeizzmasterfeizz
      committed
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    • Added circlepad input support

      masterfeizzmasterfeizz
      committed
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    • Fix audio issue

      masterfeizzmasterfeizz
      committed
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  7. Commits on Aug 25, 2019

    • Initial support for O3DS

      masterfeizzmasterfeizz
      committed
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    • Fix touchscreen keyboard

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      masterfeizzmasterfeizz
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    • Networking fix

      masterfeizzmasterfeizz
      committed
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  8. Commits on Feb 25, 2019

    • Initial 3DS port

      masterfeizzmasterfeizz
      committed
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  9. Commits on Feb 6, 2019

    • Add r_parallaxMapShadows.

      SmileTheorySmileTheory
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  10. Commits on Dec 22, 2018

    • OpenGL2: r_cubemapping 2 for box cubemap parallax.

      SmileTheorySmileTheory
      committed
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  11. Commits on Dec 14, 2018

    • Prevent Q_IsColorString from asserting on negative ascii chars

      kungfoomantimangus
      kungfooman
      authored and
      timangus
      committed
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  12. Commits on Oct 17, 2018

    • Make Team Arena prevTeamMember command loop around player list

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      zturtlemanzturtleman
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  13. Commits on Oct 2, 2018

    • Make s_info command display channels instead of stereo

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      zturtlemanzturtleman
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    • Fix SDL audio playback with 16-bit stereo sound

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      zturtlemanzturtleman
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  14. Commits on Sep 30, 2018

    • Disable pulseaudio capture regardless of SDL version

      Show description for 93dd14c
      zturtlemanzturtleman
      committed
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    • Allow binds to use hex values for all key codes

      zturtlemanzturtleman
      committed
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  15. Commits on Sep 15, 2018

    • Fix predicting entity origin on rotating mover

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      zturtlemanzturtleman
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  16. Commits on Sep 13, 2018

    • Fix SDL audio playback with surround sound

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      zturtlemanzturtleman
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  17. Commits on Sep 12, 2018

    • Improve finding obelisk entitynum for bot AI

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      zturtlemanzturtleman
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  18. Commits on Aug 29, 2018

    • Fix loading favorites as initial source in server browser

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      zturtlemanzturtleman
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  19. Commits on Aug 2, 2018

    • Calculate bounds for unanimated IQM models

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      zturtlemanzturtleman
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  20. Commits on Jul 31, 2018

    • Fix axis returned by IQM's LerpTag

      Show description for 1994801
      zturtlemanzturtleman
      committed
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  21. Commits on Jul 27, 2018

    • OpenGL2: Add GPU vertex skinning for IQM models

      Show description for 11337c9
      zturtlemanzturtleman
      committed
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    • Improve IQM CPU vertex skinning performance

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      zturtlemanzturtleman
      committed
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    • Improve IQM loading

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      zturtlemanzturtleman
      committed
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