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GeezerVison is showing github.com — com.unity.netcode.gameobjects/.editorconfig at develop · menevis/com.unity.netcode.gameobjects Expand file tree/ Copy path.editorconfigMore file actions 132 lines (115 loc) · 6.89 KB / Copy path.editorconfigFile metadata and controls132 lines (115 loc) · 6.89 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 root = true [*] charset = utf-8 max_line_length = off [*.cs] # spacing rules end_of_line = lf insert_final_newline = true trim_trailing_whitespace = true indent_style = space indent_size = 4 # Code style defaults dotnet_diagnostic.IDE0001.severity = error # Simplify name dotnet_diagnostic.IDE0002.severity = error # Simplify member access dotnet_diagnostic.IDE0004.severity = error # Remove unnecessary cast dotnet_diagnostic.IDE0005.severity = error # Remove unnecessary import dotnet_diagnostic.IDE0035.severity = error # Remove unreachable code dotnet_diagnostic.IDE0043.severity = error # Format string contains invalid placeholder dotnet_diagnostic.IDE0063.severity = error # Use simple 'using' statement csharp_style_var_when_type_is_apparent = true:error dotnet_style_require_accessibility_modifiers = always:error # Sort using directives with System.* appearing first dotnet_sort_system_directives_first = true:error dotnet_separate_import_directive_groups = false:error csharp_using_directive_placement = outside_namespace:error # Order modifiers dotnet_diagnostic.IDE0036.severity = error csharp_preferred_modifier_order = public,private,protected,internal,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,volatile,async:error # Add braces dotnet_diagnostic.IDE0011.severity = error csharp_prefer_braces = true:error # Avoid "this." if not necessary dotnet_style_qualification_for_field = false:error dotnet_style_qualification_for_property = false:error dotnet_style_qualification_for_method = false:error dotnet_style_qualification_for_event = false:error # Use language keywords instead of framework type names for type references dotnet_style_predefined_type_for_locals_parameters_members = true:error dotnet_style_predefined_type_for_member_access = true:error # Enforce more modern language features when available dotnet_style_object_initializer = true:error dotnet_style_collection_initializer = true:error dotnet_style_coalesce_expression = true:error dotnet_style_null_propagation = true:error dotnet_style_explicit_tuple_names = true:error # naming rules # namespace Unity.Netcode { ... } # public class NetworkObject { ... } # public void Spawn(...) { ... } dotnet_naming_symbols.usertypes_naming_symbols.applicable_kinds = namespace, class, struct, enum, property, method, field, event, delegate, local_function dotnet_naming_symbols.usertypes_naming_symbols.applicable_accessibilities = public, internal dotnet_naming_style.usertypes_naming_style.capitalization = pascal_case dotnet_naming_rule.usertypes_naming_rule.symbols = usertypes_naming_symbols dotnet_naming_rule.usertypes_naming_rule.style = usertypes_naming_style dotnet_naming_rule.usertypes_naming_rule.severity = error # public void ChangeOwnership(ulong newOwnerClientId) { ... } # ulong[] targetClientIds = clientRpcParams.Send.TargetClientIds; dotnet_naming_symbols.paramlocal_naming_symbols.applicable_kinds = parameter, local dotnet_naming_symbols.paramlocal_naming_symbols.applicable_accessibilities = * dotnet_naming_style.paramlocal_naming_style.capitalization = camel_case dotnet_naming_rule.paramlocal_naming_rule.symbols = paramlocal_naming_symbols dotnet_naming_rule.paramlocal_naming_rule.style = paramlocal_naming_style dotnet_naming_rule.paramlocal_naming_rule.severity = error # interface INetworkSerializable dotnet_naming_symbols.interface_naming_symbols.applicable_kinds = interface dotnet_naming_symbols.interface_naming_symbols.applicable_accessibilities = public, internal dotnet_naming_style.interface_naming_style.required_prefix = I dotnet_naming_style.interface_naming_style.capitalization = pascal_case dotnet_naming_rule.interface_naming_rule.symbols = interface_naming_symbols dotnet_naming_rule.interface_naming_rule.style = interface_naming_style dotnet_naming_rule.interface_naming_rule.severity = error # class NetworkVariable<T> # class NetworkDictionary<TKey, TValue> dotnet_naming_symbols.typeparam_naming_symbols.applicable_kinds = type_parameter dotnet_naming_symbols.typeparam_naming_symbols.applicable_accessibilities = public, internal dotnet_naming_style.typeparam_naming_style.required_prefix = T dotnet_naming_style.typeparam_naming_style.capitalization = pascal_case dotnet_naming_rule.typeparam_naming_rule.symbols = typeparam_naming_symbols dotnet_naming_rule.typeparam_naming_rule.style = typeparam_naming_style dotnet_naming_rule.typeparam_naming_rule.severity = error # const int k_MaxCount dotnet_naming_symbols.constant_naming_symbols.applicable_kinds = field dotnet_naming_symbols.constant_naming_symbols.applicable_accessibilities = private, protected, protected_internal, private_protected dotnet_naming_symbols.constant_naming_symbols.required_modifiers = const dotnet_naming_style.constant_naming_style.required_prefix = k_ dotnet_naming_style.constant_naming_style.capitalization = pascal_case dotnet_naming_rule.constant_naming_rule.symbols = constant_naming_symbols dotnet_naming_rule.constant_naming_rule.style = constant_naming_style dotnet_naming_rule.constant_naming_rule.severity = error # static readonly Vector3 k_DefaultLength dotnet_naming_symbols.staticreadonly_naming_symbols.applicable_kinds = field dotnet_naming_symbols.staticreadonly_naming_symbols.applicable_accessibilities = private, protected, protected_internal, private_protected dotnet_naming_symbols.staticreadonly_naming_symbols.required_modifiers = static, readonly dotnet_naming_style.staticreadonly_naming_style.required_prefix = k_ dotnet_naming_style.staticreadonly_naming_style.capitalization = pascal_case dotnet_naming_rule.staticreadonly_naming_rule.symbols = staticreadonly_naming_symbols dotnet_naming_rule.staticreadonly_naming_rule.style = staticreadonly_naming_style dotnet_naming_rule.staticreadonly_naming_rule.severity = error # static int s_SharedCount dotnet_naming_symbols.staticfield_naming_symbols.applicable_kinds = field dotnet_naming_symbols.staticfield_naming_symbols.applicable_accessibilities = private, protected, protected_internal, private_protected dotnet_naming_symbols.staticfield_naming_symbols.required_modifiers = static dotnet_naming_style.staticfield_naming_style.required_prefix = s_ dotnet_naming_style.staticfield_naming_style.capitalization = pascal_case dotnet_naming_rule.staticfield_naming_rule.symbols = staticfield_naming_symbols dotnet_naming_rule.staticfield_naming_rule.style = staticfield_naming_style dotnet_naming_rule.staticfield_naming_rule.severity = error # int m_CurrentCount dotnet_naming_symbols.memberfield_naming_symbols.applicable_kinds = field dotnet_naming_symbols.memberfield_naming_symbols.applicable_accessibilities = private, protected, protected_internal, private_protected dotnet_naming_style.memberfield_naming_style.required_prefix = m_ dotnet_naming_style.memberfield_naming_style.capitalization = pascal_case dotnet_naming_rule.memberfield_naming_rule.symbols = memberfield_naming_symbols dotnet_naming_rule.memberfield_naming_rule.style = memberfield_naming_style dotnet_naming_rule.memberfield_naming_rule.severity = error |
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