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GeezerVison is showing github.com — com.unity.netcode.gameobjects/pvpExceptions.json at develop · menevis/com.unity.netcode.gameobjects Expand file tree/ Copy pathpvpExceptions.jsonMore file actions 2682 lines (2682 loc) · 303 KB / Copy pathpvpExceptions.jsonFile metadata and controls2682 lines (2682 loc) · 303 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 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949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 { "exempts": { "PVP-41-1": { "errors": [ "CHANGELOG.md: line 9: Unreleased section is not allowed for public release" ] }, "PVP-300-4": { "errors": [ "Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper." ] }, "PVP-151-1": { "errors": [ "Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: undocumented", "Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void OnNetworkSpawn(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void RegisterAndLabelNetworkObject(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void DeRegisterNetworkObject(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void OnLostOwnership(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void OnGainedOwnership(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void OnNetworkDespawn(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ObjectNameIdentifier: void OnDestroy(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: TimedOut: undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: bool OnHasConditionBeenReached(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: bool HasConditionBeenReached(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void OnStarted(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void Started(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void OnFinished(): undocumented", "Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void Finished(bool): undocumented", "Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: undocumented", "Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: bool HasConditionBeenReached(): missing <returns>", "Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: void Finished(bool): missing <param name=\"timedOut\">", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: float GetDeltaVarianceThreshold(): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: float EulerDelta(float, float): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: Vector3 EulerDelta(Vector3, Vector3): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool ApproximatelyEuler(float, float): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(float, float): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Vector2, Vector2): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Vector3, Vector3): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Quaternion, Quaternion): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool ApproximatelyEuler(Vector3, Vector3): undocumented", "Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: Vector3 GetRandomVector3(float, float): undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: AllMessagesReceived: undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: NumberOfMessagesReceived: undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: string GetHooksStillWaiting(): undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: bool OnHasConditionBeenReached(): undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: void OnFinished(): undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: void Reset(): undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: .ctor(List<MessageHookEntry>): undocumented", "Unity.Netcode.TestHelpers.Runtime.ReceiptType: undocumented", "Unity.Netcode.TestHelpers.Runtime.ReceiptType: Received: undocumented", "Unity.Netcode.TestHelpers.Runtime.ReceiptType: Handled: undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: m_NetworkManager: undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: void Initialize(): undocumented", "Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: .ctor(NetworkManager, ReceiptType): undocumented", "Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: undocumented", "Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: OnServerRpcAction: undocumented", "Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: OnClientRpcAction: undocumented", "Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: void MyServerRpc(): undocumented", "Unity.Netcode.TestHelpers.Runtime.Metrics.RpcTestComponent: void MyClientRpc(ClientRpcParams): undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: RealTimeSinceStartup: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: UnscaledTime: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: UnscaledDeltaTime: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: DeltaTime: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticRealTimeSinceStartup: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticUnscaledTime: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticUnscaledDeltaTime: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticDeltaTime: undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: void TimeTravel(double): undocumented", "Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: void Reset(): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: DefaultMinFrames: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: DefaultTimeout: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: NetworkManagerInstances: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void RegisterHandlers(NetworkManager, bool): missing <param name=\"networkManager\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void RegisterHandlers(NetworkManager, bool): missing <param name=\"serverSideSceneManager\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: NetworkManager CreateServer(bool): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Create(int, out NetworkManager, out NetworkManager[], int, bool, bool): missing <param name=\"useMockTransport\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Create(int, out NetworkManager, out NetworkManager[], int, bool, bool): missing <returns>", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): missing <param name=\"useMockTransport\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): missing <returns>", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void StopOneClient(NetworkManager, bool): missing <param name=\"destroy\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: uint GetNextGlobalIdHashValue(): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IsNetcodeIntegrationTestRunning: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void RegisterNetcodeIntegrationTest(bool): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: GameObject CreateNetworkObjectPrefab(string, NetworkManager, params NetworkManager[]): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void MarkAsSceneObjectRoot(GameObject, NetworkManager, NetworkManager[]): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnected(NetworkManager, ResultWrapper<bool>, float): missing <param name=\"timeout\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnected(NetworkManager, ResultWrapper<bool>, float): missing <returns>", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnected(NetworkManager[], ResultWrapper<bool>, float): XML is not well-formed: An identifier was expected", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnectedToServer(NetworkManager, ResultWrapper<bool>, float): missing <param name=\"timeout\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnectedToServer(NetworkManager, ResultWrapper<bool>, float): missing <returns>", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): missing <param name=\"clientCount\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): missing <param name=\"timeout\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): missing <returns>", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(ulong, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <param name=\"timeout\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(ulong, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <returns>", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <param name=\"timeout\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <returns>", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void GetNetworkObjectByRepresentationWithTimeTravel(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, int): missing <param name=\"maxTries\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForCondition(Func<bool>, ResultWrapper<bool>, float, int): missing <param name=\"timeout\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForCondition(Func<bool>, ResultWrapper<bool>, float, int): missing <returns>", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: uint GetGlobalObjectIdHash(NetworkObject): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers.MessageHandleCheck: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers.BeforeClientStartCallback: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers.ResultWrapper<T>: missing <typeparam name=\"T\">", "Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers.ResultWrapper<T>: Result: undocumented", "Unity.Netcode.RuntimeTests.NetcodeLogAssert: undocumented", "Unity.Netcode.RuntimeTests.NetcodeLogAssert: .ctor(bool, bool): undocumented", "Unity.Netcode.RuntimeTests.NetcodeLogAssert: void AddLog(string, string, LogType): undocumented", "Unity.Netcode.RuntimeTests.NetcodeLogAssert: void OnTearDown(): undocumented", "Unity.Netcode.RuntimeTests.NetcodeLogAssert: void Dispose(): undocumented", "Unity.Netcode.RuntimeTests.NetcodeLogAssert: void LogWasNotReceived(LogType, string): undocumented", "Unity.Netcode.RuntimeTests.NetcodeLogAssert: void LogWasNotReceived(LogType, Regex): undocumented", "Unity.Netcode.RuntimeTests.NetcodeLogAssert: void LogWasReceived(LogType, string): undocumented", "Unity.Netcode.RuntimeTests.NetcodeLogAssert: void LogWasReceived(LogType, Regex): undocumented", "Unity.Netcode.RuntimeTests.NetcodeLogAssert: bool HasLogBeenReceived(LogType, string): undocumented", "Unity.Netcode.RuntimeTests.NetcodeLogAssert: void Reset(): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: NetworkManagerObject: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: NetworkManagerGameObject: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: InstantiatedGameObjects: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: InstantiatedNetworkObjects: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: CurrentNetworkManagerMode: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: bool StartNetworkManager(out NetworkManager, NetworkManagerOperatingMode, NetworkConfig): missing <param name=\"networkManager\">", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: void ShutdownNetworkManager(): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: bool BuffersMatch(int, long, byte[], byte[]): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper.NetworkManagerOperatingMode: None: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper.NetworkManagerOperatingMode: Host: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper.NetworkManagerOperatingMode: Server: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper.NetworkManagerOperatingMode: Client: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper<T>: XML is not well-formed: End tag 'summary' does not match the start tag 'T'", "Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper<T>: OnValueChanged: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper<T>: .ctor(NetworkVariableBase): undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper<T>.OnMyValueChangedDelegateHandler: undocumented", "Unity.Netcode.TestHelpers.Runtime.NetworkVariableBaseHelper: .ctor(NetworkVariableBase): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: k_DefaultTimeOutWaitPeriod: undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: m_IsStarted: undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: TimedOut: undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: float GetTimeElapsed(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: void OnStart(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: void Start(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: void OnStop(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: void Stop(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: bool OnHasTimedOut(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: bool HasTimedOut(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: .ctor(float): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: int GetFrameCount(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: void OnStop(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: bool OnHasTimedOut(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: void OnStart(): undocumented", "Unity.Netcode.TestHelpers.Runtime.TimeoutFrameCountHelper: .ctor(float, uint): undocumented", "Unity.Netcode.EditorTests.ArithmeticTests: undocumented", "Unity.Netcode.EditorTests.ArithmeticTests: void TestCeil(): undocumented", "Unity.Netcode.EditorTests.ArithmeticTests: void TestZigZag(): undocumented", "Unity.Netcode.EditorTests.BuildTests: undocumented", "Unity.Netcode.EditorTests.BuildTests: DefaultBuildScenePath: undocumented", "Unity.Netcode.EditorTests.BuildTests: void BasicBuildTest(): undocumented", "Unity.Netcode.EditorTests.DisconnectMessageTests: undocumented", "Unity.Netcode.EditorTests.DisconnectMessageTests: void EmptyDisconnectReason(): undocumented", "Unity.Netcode.EditorTests.DisconnectMessageTests: void DisconnectReason(): undocumented", "Unity.Netcode.EditorTests.DisconnectMessageTests: void DisconnectReasonTooLong(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void TestReset(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void NormalUsage(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void MessageLoss(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void AddFirstMeasurement(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void JumpToEachValueIfDeltaTimeTooBig(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void JumpToLastValueFromStart(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void TestBufferSizeLimit(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void TestUpdatingInterpolatorWithNoData(): undocumented", "Unity.Netcode.EditorTests.InterpolatorTests: void TestDuplicatedValues(): undocumented", "Unity.Netcode.EditorTests.DisconnectOnSendTests: undocumented", "Unity.Netcode.EditorTests.DisconnectOnSendTests: void SetUp(): undocumented", "Unity.Netcode.EditorTests.DisconnectOnSendTests: void TearDown(): undocumented", "Unity.Netcode.EditorTests.DisconnectOnSendTests: void WhenDisconnectIsCalledDuringSend_NoErrorsOccur(): undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests: undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests: void SetUp(): undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests: void TearDown(): undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests: void WhenPacketsAreCorrupted_TheyDontGetProcessed(TypeOfCorruption): undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: OffsetPlus: undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: OffsetMinus: undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: CorruptBytes: undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: Truncated: undocumented", "Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: AdditionalGarbageData: undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: void SetUp(): undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: void TearDown(): undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: void WhenHandlingAMessage_ReceiveMethodIsCalled(): undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: void WhenHandlingIncomingData_ReceiveIsNotCalledBeforeProcessingIncomingMessageQueue(): undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: void WhenReceivingAMessageAndProcessingMessageQueue_ReceiveMethodIsCalled(): undocumented", "Unity.Netcode.EditorTests.MessageReceivingTests: void WhenReceivingMultipleMessagesAndProcessingMessageQueue_ReceiveMethodIsCalledMultipleTimes(): undocumented", "Unity.Netcode.EditorTests.MessageRegistrationTests: undocumented", "Unity.Netcode.EditorTests.MessageRegistrationTests: void WhenCreatingMessageSystem_OnlyProvidedTypesAreRegistered(): undocumented", "Unity.Netcode.EditorTests.MessageRegistrationTests: void WhenCreatingMessageSystem_BoundTypeMessageHandlersAreRegistered(): undocumented", "Unity.Netcode.EditorTests.MessageRegistrationTests: void MessagesGetPrioritizedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void SetUp(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void TearDown(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessage_SerializeIsCalled(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessage_NothingIsSentBeforeProcessingSendQueue(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenProcessingSendQueue_MessageIsSent(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMultipleMessages_MessagesAreBatched(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenNotExceedingBatchSize_NewBatchesAreNotCreated(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingBatchSize_NewBatchesAreCreated(int): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingPerClientBatchSizeLessThanDefault_NewBatchesAreCreated(int): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingPerClientBatchSizeGreaterThanDefault_OnlyOneNewBatcheIsCreated(int): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingMTUSizeWithFragmentedDelivery_NewBatchesAreNotCreated(int): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenSwitchingDelivery_NewBatchesAreCreated(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenSwitchingChannel_NewBatchesAreNotCreated(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessaged_SentDataIsCorrect(): undocumented", "Unity.Netcode.EditorTests.MessageSendingTests: void WhenReceivingAMessageWithoutAHandler_ExceptionIsLogged(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: SentVersion: undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: ReceivedVersion: undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void SetUp(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void TearDown(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void CheckPostSendExpectations(int, int): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void CheckPostReceiveExpectations(int, int): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV0_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV1_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV2_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV0_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV1_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV2_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV0_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV1_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV2_DataIsReceivedCorrectly(): undocumented", "Unity.Netcode.EditorTests.NetworkBehaviourTests: undocumented", "Unity.Netcode.EditorTests.NetworkBehaviourTests: void HasNetworkObjectTest(): undocumented", "Unity.Netcode.EditorTests.NetworkBehaviourTests: void AccessNetworkObjectTest(): undocumented", "Unity.Netcode.EditorTests.NetworkBehaviourTests: void GivenClassDerivesFromNetworkBehaviour_GetTypeNameReturnsCorrectValue(): undocumented", "Unity.Netcode.EditorTests.NetworkBehaviourTests: void GivenClassDerivesFromNetworkBehaviourDerivedClass_GetTypeNameReturnsCorrectValue(): undocumented", "Unity.Netcode.EditorTests.NetworkBehaviourTests.DerivedNetworkBehaviour: undocumented", "Unity.Netcode.EditorTests.NetworkBehaviourTests.EmptyNetworkBehaviour: undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void NetworkObjectNotAllowed(NetworkObjectPlacement): undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void NestedNetworkObjectPrefabCheck(): undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenNetworkConfigContainsOldPrefabList_TheyMigrateProperlyToTheNewList(): undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenModifyingPrefabListUsingNetworkManagerAPI_ModificationIsLocal(): undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenModifyingPrefabListUsingPrefabsAPI_ModificationIsLocal(): undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenModifyingPrefabListUsingPrefabsListAPI_ModificationIsShared(): undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenCallingInitializeAfterAddingAPrefabUsingPrefabsAPI_ThePrefabStillExists(): undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenShuttingDownAndReinitializingPrefabs_RuntimeAddedPrefabsStillExists(): undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenCallingInitializeMultipleTimes_NothingBreaks(): undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests: void WhenThereAreUninitializedElementsInPrefabsList_NoErrors(): undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests.NetworkObjectPlacement: undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests.NetworkObjectPlacement: Root: undocumented", "Unity.Netcode.EditorTests.NetworkManagerConfigurationTests.NetworkObjectPlacement: Child: undocumented", "Unity.Netcode.EditorTests.NetworkObjectTests: undocumented", "Unity.Netcode.EditorTests.NetworkObjectTests: void NetworkManagerOverrideTest(): undocumented", "Unity.Netcode.EditorTests.NetworkObjectTests: void GetBehaviourIndexNone(int): undocumented", "Unity.Netcode.EditorTests.NetworkObjectTests: void GetBehaviourIndexOne(): undocumented", "Unity.Netcode.EditorTests.NetworkObjectTests.EmptyNetworkBehaviour: undocumented", "Unity.Netcode.EditorTests.NetworkObjectTests.EmptyMonoBehaviour: undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void SetUp(): undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void TearDown(): undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void WhenGenerateDefaultNetworkPrefabsIsEnabled_AddingAPrefabUpdatesDefaultPrefabList(): undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void WhenGenerateDefaultNetworkPrefabsIsEnabled_RemovingAPrefabUpdatesDefaultPrefabList(): undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void WhenGenerateDefaultNetworkPrefabsIsNotEnabled_AddingAPrefabDoesNotUpdateDefaultPrefabList(): undocumented", "Unity.Netcode.EditorTests.NetworkPrefabProcessorTests: void WhenGenerateDefaultNetworkPrefabsIsNotEnabled_RemovingAPrefabDoesNotUpdateDefaultPrefabList(): undocumented", "Unity.Netcode.EditorTests.NetworkVar.NetworkVarTests: undocumented", "Unity.Netcode.EditorTests.NetworkVar.NetworkVarTests: void TestAssignmentUnchanged(): undocumented", "Unity.Netcode.EditorTests.NetworkVar.NetworkVarTests: void TestAssignmentChanged(): undocumented", "Unity.Netcode.EditorTests.NetworkVar.NetworkVarTests.NetworkVarComponent: undocumented", "Unity.Netcode.EditorTests.NetworkVar.NetworkVarTests.NetworkVarComponent: NetworkVariable: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeTest(T): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeTestSafe(T): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeArrayTest(T[]): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeArrayTestSafe(T[]): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeNativeArrayTest(NativeArray<T>): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeNativeArrayTestSafe(NativeArray<T>): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: TestStruct GetTestStruct(): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseTypeTest(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseArrayTypeTest(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseNativeArrayTypeTest(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: A: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: B: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: C: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: D: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: E: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: F: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: G: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: H: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: I: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: J: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: K: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: WriteDirect: undocumented", "Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: WriteSafe: undocumented", "Unity.Netcode.EditorTests.BitCounterTests: undocumented", "Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBitsIn64BitValue_ResultMatchesHighBitSetPlusOne(int): undocumented", "Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBitsIn32BitValue_ResultMatchesHighBitSetPlusOne(int): undocumented", "Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBytesIn64BitValue_ResultMatchesHighBitSetOver8PlusOne(int): undocumented", "Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBytesIn32BitValue_ResultMatchesHighBitSetOver8PlusOne(int): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestReadingOneBit(): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestTryBeginReadBits(): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBits(): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBitsToLongs(): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBytesToLongs(uint): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBytesToLongsMisaligned(uint): undocumented", "Unity.Netcode.EditorTests.BitReaderTests: void TestReadingBitsThrowsIfTryBeginReadNotCalled(): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestWritingOneBit(): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestTryBeginWriteBits(): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBits(): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBitsFromLongs(): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBytesFromLongs(uint): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBytesFromLongsMisaligned(uint): undocumented", "Unity.Netcode.EditorTests.BitWriterTests: void TestWritingBitsThrowsIfTryBeginWriteNotCalled(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestIsReaderIsWriter(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestGetUnderlyingStructs(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingValues(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingBytes(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingArrays(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingStrings(bool): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingValuesPreChecked(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingBytesPreChecked(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingArraysPreChecked(): undocumented", "Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingStringsPreChecked(bool): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking64BitsUnsigned(): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking64BitsSigned(): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking32BitsUnsigned(): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking32BitsSigned(): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking16BitsUnsigned(): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking16BitsSigned(): undocumented", "Unity.Netcode.EditorTests.BytePackerTests: void TestPackingBasicTypes(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.BytePackerTests.WriteType: undocumented", "Unity.Netcode.EditorTests.BytePackerTests.WriteType: WriteDirect: undocumented", "Unity.Netcode.EditorTests.BytePackerTests.WriteType: WriteAsObject: undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeTest(T): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeTestSafe(T): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeArrayTest(T[]): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeArrayTestSafe(T[]): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeNativeArrayTest(NativeArray<T>): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeNativeArrayTestSafe(NativeArray<T>): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingUnmanagedType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingArrayOfUnmanagedElementType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingNativeArrayOfUnmanagedElementType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void RunFixedStringTest(T, int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString32Bytes_ValueIsReadCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString64Bytes_ValueIsReadCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString128Bytes_ValueIsReadCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString512Bytes_ValueIsReadCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString4096Bytes_ValueIsReadCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingString_ValueMatchesWhatWasWritten(bool, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingPartialValue_ValueMatchesWhatWasWritten(int, int): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferReaderInitializedFromFastBufferWriterContainingValue_WhenCallingToArray_ReturnedArrayMatchesContentOfWriter(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyArraySegment_LengthIsZero(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyArray_LengthIsZero(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyNativeArray_LengthIsZero(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyFastBufferWriter_LengthIsZero(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyBuffer_LengthIsZero(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingNewFastBufferReader_IsInitializedIsTrue(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenDisposingFastBufferReader_IsInitializedIsFalse(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenUsingDefaultFastBufferReader_IsInitializedIsFalse(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueAfterCallingTryBeginWriteWithTooFewBytes_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytePastBoundaryMarkedByTryBeginWrite_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingTryBeginRead_TheAllowedReadPositionIsMarkedRelativeToCurrentPosition(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingAfterSeeking_TheNewReadComesFromTheCorrectPosition(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingTryBeginReadInternal_AllowedReadPositionDoesNotMoveBackward(): undocumented", "Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenUsingArraySegment_ConstructorHonorsArraySegmentConfiguration(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeTest(T): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeTestSafe(T): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeArrayTest(T[]): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeArrayTestSafe(T[]): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeNativeArrayTest(NativeArray<T>): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeNativeArrayTestSafe(NativeArray<T>): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingUnmanagedType_ValueIsWrittenCorrectly(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingArrayOfUnmanagedElementType_ArrayIsWrittenCorrectly(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingNativeArrayOfUnmanagedElementType_NativeArrayIsWrittenCorrectly(Type, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingString_ValueIsWrittenCorrectly(bool, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void RunFixedStringTest(T, int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString32Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString64Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString128Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString512Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString4096Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingPartialValueWithCountAndOffset_ValueIsWrittenCorrectly(int, int): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingToArray_ReturnedArrayContainsCorrectData(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueAfterCallingTryBeginWriteWithTooFewBytes_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytePastBoundaryMarkedByTryBeginWrite_OverflowExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingTryBeginWrite_TheAllowedWritePositionIsMarkedRelativeToCurrentPosition(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingAfterSeeking_TheNewWriteGoesToTheCorrectPosition(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenSeekingForward_LengthUpdatesToNewPosition(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenSeekingBackward_LengthDoesNotChange(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToSpecificPositionAheadOfWritePosition_LengthIsUpdatedAndPositionIsNot(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToSpecificPositionBehindWritePosition_BothLengthAndPositionAreUpdated(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToCurrentPosition_LengthIsUpdated(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_CapacityIsCorrect(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_MaxCapacityIsCorrect(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_IsInitializedIsTrue(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenDisposingFastBufferWriter_IsInitializedIsFalse(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenUsingDefaultFastBufferWriter_IsInitializedIsFalse(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWritePastBoundsForNonGrowingWriter_TryBeginWriteReturnsFalse(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryBeginWriteReturnsFalse_WritingThrowsOverflowException(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryBeginWriteReturnsFalseAndOverflowExceptionIsThrown_DataIsNotAffected(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWritePastBoundsForGrowingWriter_BufferGrowsWithoutLosingData(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWriteExactlyAtBoundsForGrowingWriter_BufferDoesntGrow(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenBufferGrows_MaxCapacityIsNotExceeded(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenBufferGrowthRequiredIsMoreThanDouble_BufferGrowsEnoughToContainRequestedValue(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryingToWritePastMaxCapacity_GrowthDoesNotOccurAndTryBeginWriteReturnsFalse(): undocumented", "Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingTryBeginWriteInternal_AllowedWritePositionDoesNotMoveBackward(): undocumented", "Unity.Netcode.EditorTests.UserBitReaderAndBitWriterTests_NCCBUG175: undocumented", "Unity.Netcode.EditorTests.UserBitReaderAndBitWriterTests_NCCBUG175: void WhenBitwiseWritingMoreThan8Bits_ValuesAreCorrect(): undocumented", "Unity.Netcode.EditorTests.UserBitReaderAndBitWriterTests_NCCBUG175: void WhenBitwiseReadingMoreThan8Bits_ValuesAreCorrect(): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void TestFailCreateInvalidTime(double, uint): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void TestTimeAsFloat(double, float, uint): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void TestToFixedTime(double, double, uint): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeCreate(double, double, double): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeDefault(): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeAddFloatTest(double): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeSubFloatTest(double): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeAddNetworkTimeTest(double): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeSubNetworkTimeTest(double): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTimeAdvanceTest(): undocumented", "Unity.Netcode.EditorTests.NetworkTimeTests: void NetworkTickAdvanceTest(): undocumented", "Unity.Netcode.EditorTests.ServerNetworkTimeSystemTests: undocumented", "Unity.Netcode.EditorTests.TimingTestHelper: List<float> GetRandomTimeSteps(float, float, float, int): undocumented", "Unity.Netcode.EditorTests.TimingTestHelper: void ApplySteps(NetworkTimeSystem, NetworkTickSystem, List<float>, StepCheckDelegate): undocumented", "Unity.Netcode.EditorTests.TimingTestHelper: void ApplySteps(NetworkTimeSystem, NetworkTickSystem, List<float>, StepCheckResetDelegate): undocumented", "Unity.Netcode.EditorTests.TimingTestHelper.StepCheckDelegate: undocumented", "Unity.Netcode.EditorTests.TimingTestHelper.StepCheckResetDelegate: undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_EmptyReader(): undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_SingleMessage(): undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_MultipleMessages(): undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PartialMessage(): undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToFilledQueue(): undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToPartiallyFilledQueue(): undocumented", "Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToEmptyQueue(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void InitializeTestMessage(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_EmptyOnCreation(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_NotCreatedAfterDispose(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_InitialCapacityLessThanMaximum(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_ReturnValue(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_IncreasesLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_SucceedsAfterConsume(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_GrowsDataIfNeeded(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_DoesNotGrowDataPastMaximum(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_TrimsDataAfterGrowing(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_ReturnValue(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_NoopIfNoPushedMessages(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_NoopIfNotEnoughCapacity(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_SinglePushedMessage(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_MultiplePushedMessages(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_PartialPushedMessages(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_StopOnSoftMaxBytes(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_NoopIfNoData(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityMoreThanLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityLessThanLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityEqualToLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_MaxBytesGreaterThanCapacity(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_LessThanLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_ExactLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_MoreThanLength(): undocumented", "Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_TrimsDataOnEmpty(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_BasicInitServer_IPv4(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_BasicInitClient_IPv4(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_BasicInitServer_IPv6(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_BasicInitClient_IPv6(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_NoRestartServer(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_NoRestartClient(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_NotBothServerAndClient(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_RestartSucceedsAfterFailure(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_StartServerWithoutAddresses(): undocumented", "Unity.Netcode.EditorTests.UnityTransportTests: void UnityTransport_StartClientFailsWithBadAddress(): undocumented", "Unity.Netcode.EditorTests.XXHashTests: undocumented", "Unity.Netcode.EditorTests.XXHashTests: void TestXXHash32Short(): undocumented", "Unity.Netcode.EditorTests.XXHashTests: void TestXXHash32Long(): undocumented", "Unity.Netcode.EditorTests.XXHashTests: void TestXXHas64Short(): undocumented", "Unity.Netcode.EditorTests.XXHashTests: void TestXXHash64Long(): undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator OnSetup(): undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningBeforeAddingPrefab_SpawnFails(): undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterAddingServerPrefabButBeforeAddingClientPrefab_SpawnFails(): undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterAddingPrefabOnServerAndClient_SpawnSucceeds(): undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterRemovingPrefabOnClient_SpawnFails(): undocumented", "Unity.Netcode.RuntimeTests.AddNetworkPrefabTest.EmptyComponent: undocumented", "Unity.Netcode.RuntimeTests.ClientApprovalDenied: undocumented", "Unity.Netcode.RuntimeTests.ClientApprovalDenied: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.ClientApprovalDenied: void OnNewClientCreated(NetworkManager): undocumented", "Unity.Netcode.RuntimeTests.ClientApprovalDenied: bool ShouldWaitForNewClientToConnect(NetworkManager): undocumented", "Unity.Netcode.RuntimeTests.ClientApprovalDenied: IEnumerator ClientDeniedAndDisconnectionNotificationTest(): missing <returns>", "Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: undocumented", "Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: void Setup(): undocumented", "Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: IEnumerator ClientFailsToConnect(): undocumented", "Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: void TearDown(): undocumented", "Unity.Netcode.RuntimeTests.EmbeddedManagedNetworkSerializableType: undocumented", "Unity.Netcode.RuntimeTests.EmbeddedManagedNetworkSerializableType: Int: undocumented", "Unity.Netcode.RuntimeTests.EmbeddedManagedNetworkSerializableType: void NetworkSerialize(BufferSerializer<T>): undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: Str: undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: Ints: undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: Embedded: undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: InMemoryValue: undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: void NetworkSerialize(BufferSerializer<T>): undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: bool Equals(ManagedNetworkSerializableType): undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: bool Equals(object): undocumented", "Unity.Netcode.RuntimeTests.ManagedNetworkSerializableType: int GetHashCode(): undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: Str: undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: Int: undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: InMemoryValue: undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: void NetworkSerialize(BufferSerializer<T>): undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: bool Equals(UnmanagedNetworkSerializableType): undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: bool Equals(object): undocumented", "Unity.Netcode.RuntimeTests.UnmanagedNetworkSerializableType: int GetHashCode(): undocumented", "Unity.Netcode.RuntimeTests.UnmanagedTemplateNetworkSerializableType<T>: undocumented", "Unity.Netcode.RuntimeTests.UnmanagedTemplateNetworkSerializableType<T>: Value: undocumented", "Unity.Netcode.RuntimeTests.UnmanagedTemplateNetworkSerializableType<T>: void NetworkSerialize(BufferSerializer<TReaderWriterType>): undocumented", "Unity.Netcode.RuntimeTests.ManagedTemplateNetworkSerializableType<T>: undocumented", "Unity.Netcode.RuntimeTests.ManagedTemplateNetworkSerializableType<T>: Value: undocumented", "Unity.Netcode.RuntimeTests.ManagedTemplateNetworkSerializableType<T>: void NetworkSerialize(BufferSerializer<TReaderWriterType>): undocumented", "Unity.Netcode.RuntimeTests.NetworkVisibilityComponent: undocumented", "Unity.Netcode.RuntimeTests.NetworkVisibilityComponent: void Hide(): undocumented", "Unity.Netcode.RuntimeTests.NetworkVisibilityComponent: bool HandleCheckObjectVisibility(ulong): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: .ctor(ApprovalTimedOutTypes): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnSetup(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnTearDown(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnStartedServerAndClients(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator ValidateApprovalTimeout(): undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: ClientDoesNotRequest: undocumented", "Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: ServerDoesNotRespond: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: ClientRpcCalled: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: void SendTestClientRpc(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: ClientInstances: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: ClientInstances: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: TestNetworkVariable: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: void Awake(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: ClientInstances: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: ClientRpcCalled: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: TestNetworkVariable: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void Awake(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void SendTestClientRpc(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_EnableTimeTravel: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_SetupIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_TearDownIsACoroutine: undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnInlineSetup(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnInlineTearDown(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnNewClientCreated(NetworkManager): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnTimeTravelServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAnRpcArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADespawnArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAChangeOwnershipMessageArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenANetworkVariableDeltaMessageArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenASpawnMessageArrivesBeforeThePrefabIsAvailable_ItIsDeferred(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAnRpcIsDeferred_ItIsProcessedOnSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADespawnIsDeferred_ItIsProcessedOnSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAChangeOwnershipMessageIsDeferred_ItIsProcessedOnSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenANetworkVariableDeltaMessageIsDeferred_ItIsProcessedOnSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenASpawnMessageIsDeferred_ItIsProcessedOnAddPrefab(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleSpawnTriggeredMessagesAreDeferred_TheyAreAllProcessedOnSpawn(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleAddPrefabTriggeredMessagesAreDeferred_TheyAreAllProcessedOnAddNetworkPrefab(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenSpawnTriggeredMessagesAreDeferredBeforeThePrefabIsAdded_AddingThePrefabCausesThemToBeProcessed(): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAMessageIsDeferredForMoreThanTheConfiguredTime_ItIsRemoved(int): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleMessagesForTheSameObjectAreDeferredForMoreThanTheConfiguredTime_TheyAreAllRemoved(int): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleMessagesForDifferentObjectsAreDeferredForMoreThanTheConfiguredTime_TheyAreAllRemoved(int): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADeferredMessageIsRemoved_OtherMessagesForSameObjectAreRemoved(int): undocumented", "Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADeferredMessageIsRemoved_OtherMessagesForDifferentObjectsAreNotRemoved(int): undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests: .ctor(OwnerPersistence): undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests: IEnumerator OnSetup(): undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests: IEnumerator ClientPlayerDisconnected(ClientDisconnectType): undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: DestroyWithOwner: undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: DontDestroyWithOwner: undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: ServerDisconnectsClient: undocumented", "Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: ClientDisconnectsFromServer: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTest: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: ClientInstancesSpawned: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: MyNetworkVariable: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: MyNetworkList: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: ValueOnClient: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: ExpectedSize: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: SpawnCount: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: void OnNetworkDespawn(): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: void Changed(int, int): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableObject: void ListChanged(NetworkListEvent<int>): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator WaitForSpawnCount(int): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: bool VerifyLists(): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator RefreshGameObects(int): undocumented", "Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator HiddenVariableTest(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestUpdated: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestUpdated: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestUpdated: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestUpdated: IEnumerator OnServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestUpdated: IEnumerator MyFirstIntegationTest(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestExtended: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestExtended: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestExtended: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestExtended: .ctor(HostOrServer): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestExtended: IEnumerator OnServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestExtended: IEnumerator MyFirstIntegationTest(): undocumented", "Unity.Netcode.RuntimeTests.ExampleTestComponent: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestPlayers: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestPlayers: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestPlayers: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestPlayers: IEnumerator OnServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestPlayers: void TestClientRelativePlayers(): undocumented", "Unity.Netcode.RuntimeTests.SpawnTest: undocumented", "Unity.Netcode.RuntimeTests.SpawnTest: TotalSpawned: undocumented", "Unity.Netcode.RuntimeTests.SpawnTest: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.SpawnTest: void OnNetworkDespawn(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator OnServerAndClientsConnected(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator TestRelativeNetworkObjects(): undocumented", "Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator TestDespawnNetworkObjects(): undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: .ctor(): undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionApprovedToAlreadyConnectedClient_ConnectionApprovedMessageIsRejected(): undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionRequestToAnyClient_ConnectionRequestMessageIsRejected(): undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionRequestFromAlreadyConnectedClient_ConnectionRequestMessageIsRejected(): undocumented", "Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionApprovedFromAnyClient_ConnectionApprovedMessageIsRejected(): undocumented", "Unity.Netcode.RuntimeTests.NetworkListChangedTestComponent: undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: ExpectedPreviousValue: undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: ExpectedValue: undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: AddDone: undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: MyNetworkList: undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.ListChangedObject: void Changed(NetworkListEvent<int>): undocumented", "Unity.Netcode.RuntimeTests.NetworkListChangedTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkListChangedTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkListChangedTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkListChangedTests: IEnumerator NetworkListChangedTest(): undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonObject: undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonTests: undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonTests: void OnClientDisconnectCallback(ulong): undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonTests: IEnumerator DisconnectReasonTest(): undocumented", "Unity.Netcode.RuntimeTests.DisconnectReasonTests: IEnumerator DisconnectExceptionTest(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator NamedMessageIsReceivedOnClientWithContent(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: void NamedMessageIsReceivedOnHostWithContent(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: void NullOrEmptyNamedMessageDoesNotThrowException(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator NamedMessageIsReceivedOnMultipleClientsWithContent(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator WhenSendingNamedMessageToAll_AllClientsReceiveIt(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: void WhenSendingNamedMessageToNullClientList_ArgumentNullExceptionIsThrown(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: void ErrorMessageIsPrintedWhenAttemptingToSendNamedMessageWithTooBigBuffer(): undocumented", "Unity.Netcode.RuntimeTests.NamedMessageTests: void NamedMessageHandlerIsUnregisteredWithoutException(): undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: IEnumerator UnnamedMessageIsReceivedOnClientWithContent(): undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: void UnnamedMessageIsReceivedOnHostWithContent(): undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: IEnumerator UnnamedMessageIsReceivedOnMultipleClientsWithContent(): undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: IEnumerator WhenSendingUnnamedMessageToAll_AllClientsReceiveIt(): undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: void WhenSendingNamedMessageToNullClientList_ArgumentNullExceptionIsThrown(): undocumented", "Unity.Netcode.RuntimeTests.UnnamedMessageTests: void ErrorMessageIsPrintedWhenAttemptingToSendUnnamedMessageWithTooBigBuffer(): undocumented", "Unity.Netcode.RuntimeTests.NestedNetworkManagerTests: undocumented", "Unity.Netcode.RuntimeTests.NestedNetworkManagerTests: void CheckNestedNetworkManager(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: bool CanStartServerAndClients(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: IEnumerator OnSetup(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: IEnumerator ValidatedDisableddNetworkBehaviourWarning(): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: IEnumerator ValidateNoSpam(): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: IEnumerator ValidateDeleteChildNetworkBehaviour(): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: void OnPlayerPrefabGameObjectCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests: IEnumerator OnNetworkDespawnInvokedWhenClientDisconnects(): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests.SimpleNetworkBehaviour: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests.SimpleNetworkBehaviour: OnNetworkDespawnCalled: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourGenericTests.SimpleNetworkBehaviour: void OnNetworkDespawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests: bool CanStartServerAndClients(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests: IEnumerator OnSetup(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests: void OnNewClientCreated(NetworkManager): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests: IEnumerator OnNetworkPreAndPostSpawn(): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests.NetworkBehaviourPreSpawn: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests.NetworkBehaviourPreSpawn: ValueToSet: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests.NetworkBehaviourPreSpawn: OnNetworkPreSpawnCalled: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests.NetworkBehaviourPreSpawn: NetworkVarValueMatches: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests.NetworkBehaviourPreSpawn: TestNetworkVariable: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests.NetworkBehaviourPreSpawn: void OnNetworkPreSpawn(ref NetworkManager): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests.NetworkBehaviourPreSpawn: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests.NetworkBehaviourPostSpawn: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests.NetworkBehaviourPostSpawn: OnNetworkPostSpawnCalled: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests.NetworkBehaviourPostSpawn: ValueSet: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests.NetworkBehaviourPostSpawn: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourPrePostSpawnTests.NetworkBehaviourPostSpawn: void OnNetworkPostSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetVarContainer: GameObject CreatePrefabGameObject(NetVarCombinationTypes): missing <param name=\"netVarsToCheck\">", "Unity.Netcode.RuntimeTests.NetVarContainer: NumberOfNetVarsToCheck: undocumented", "Unity.Netcode.RuntimeTests.NetVarContainer: ValueToSetNetVarTo: undocumented", "Unity.Netcode.RuntimeTests.NetVarContainer: bool HaveAllValuesChanged(int): missing <param name=\"valueToCheck\">", "Unity.Netcode.RuntimeTests.NetVarContainer: bool HaveAllValuesChanged(int): missing <returns>", "Unity.Netcode.RuntimeTests.NetVarContainer: bool AreNetVarsDirty(): missing <returns>", "Unity.Netcode.RuntimeTests.NetVarContainer: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetVarContainer.NetVarsToCheck: undocumented", "Unity.Netcode.RuntimeTests.NetVarContainer.NetVarsToCheck: One: undocumented", "Unity.Netcode.RuntimeTests.NetVarContainer.NetVarsToCheck: Two: undocumented", "Unity.Netcode.RuntimeTests.NetVarCombinationTypes: FirstType: undocumented", "Unity.Netcode.RuntimeTests.NetVarCombinationTypes: SecondType: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourUpdaterTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourUpdaterTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourUpdaterTests: NetVarValueToSet: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourUpdaterTests: bool CanStartServerAndClients(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourUpdaterTests: IEnumerator BehaviourUpdaterAllTests(bool, NetVarCombinationTypes, int, int): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkManagerCustomMessageManagerTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerCustomMessageManagerTests: void CustomMessageManagerAssigned(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerCustomMessageManagerTests: IEnumerator VerifyCustomMessageShutdownOrder(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator InstantiatedAndDestroyingNotifications(): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnServerStoppedCalledWhenServerStops(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnClientStoppedCalledWhenClientStops(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnClientAndServerStoppedCalledWhenHostStops(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnServerStartedCalledWhenServerStarts(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnClientStartedCalledWhenClientStarts(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnClientAndServerStartedCalledWhenHostStarts(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator OnPreShutdownCalledWhenShuttingDown(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerEventsTests: IEnumerator Teardown(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerSceneManagerTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerSceneManagerTests: void SceneManagerAssigned(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: void ClientDoesNotStartWhenTransportFails(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: void HostDoesNotStartWhenTransportFails(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: void ServerDoesNotStartWhenTransportFails(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests: IEnumerator ShutsDownWhenTransportFails(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: FailOnStart: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: FailOnNextPoll: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: bool StartClient(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: bool StartServer(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: NetworkEvent PollEvent(out ulong, out ArraySegment<byte>, out float): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: ServerClientId: undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void Send(ulong, ArraySegment<byte>, NetworkDelivery): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void Initialize(NetworkManager): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void Shutdown(): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: ulong GetCurrentRtt(ulong): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void DisconnectRemoteClient(ulong): undocumented", "Unity.Netcode.RuntimeTests.NetworkManagerTransportTests.FailedTransport: void DisconnectLocalClient(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: IEnumerator TestNetworkObjectClientDestroy(ClientDestroyObject): missing <param name=\"clientDestroyObject\">", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: IEnumerator TestNetworkObjectClientDestroy(ClientDestroyObject): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: IEnumerator OnTearDown(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests.ClientDestroyObject: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests.ClientDestroyObject: ShuttingDown: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests.ClientDestroyObject: ActiveSession: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: m_PrefabToSpawn: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: .ctor(HostOrServer): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectDontDestroyWithOwnerTests: IEnumerator DontDestroyWithOwnerTest(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: IEnumerator ChangeOwnershipOwnedObjectsAddTest(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectNetworkClientOwnedObjectsTests: IEnumerator WhenOwnershipIsChanged_OwnershipValuesUpdateCorrectly(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests: .ctor(HostOrServer): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests: IEnumerator TestNetworkObjectDespawnOnShutdown(): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests.InstanceType: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests.InstanceType: Server: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnNetworkDespawnTests.InstanceType: Client: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: void OnNewClientCreated(NetworkManager): missing <param name=\"networkManager\">", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator ObserverSpawnTests(ObserverTestTypes, bool): missing <param name=\"sceneManagement\">", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator ObserverSpawnTests(ObserverTestTypes, bool): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator InstantiateDestroySpawnNotCalled(): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator OnTearDown(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: void DynamicallySpawnedNoSceneOriginException(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests.ObserverTestTypes: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests.ObserverTestTypes: WithObservers: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests.ObserverTestTypes: WithoutObservers: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: OnLostOwnershipFired: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: OnGainedOwnershipFired: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: void OnLostOwnership(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: void OnGainedOwnership(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipComponent: void ResetFlags(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: .ctor(HostOrServer): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: void TestPlayerIsOwned(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: IEnumerator TestOwnershipCallbacks(OwnershipChecks): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: IEnumerator TestOwnershipCallbacksSeveralClients(OwnershipChecks): missing <param name=\"ownershipChecks\">", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: IEnumerator TestOwnershipCallbacksSeveralClients(OwnershipChecks): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests: IEnumerator TestOwnedObjectCounts(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests.OwnershipChecks: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests.OwnershipChecks: Change: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectOwnershipTests.OwnershipChecks: Remove: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests: IEnumerator WhenManyObjectsAreSpawnedAtOnce_AllAreReceived(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent: SpawnedObjects: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSpawnManyObjectsTests.SpawnObjecTrackingComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: NumberOfClients: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: .ctor(VariableLengthSafety, HostOrServer): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: void OnCreatePlayerPrefab(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: void OnServerAndClientsCreated(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: void OnNewClientCreated(NetworkManager): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: IEnumerator NetworkObjectDeserializationFailure(): undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: IEnumerator NetworkBehaviourSynchronization(): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests: IEnumerator NetworkBehaviourOnSynchronize(): missing <returns>", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests.VariableLengthSafety: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests.VariableLengthSafety: DisableNetVarSafety: undocumented", "Unity.Netcode.RuntimeTests.NetworkObjectSynchronizationTests.VariableLengthSafety: EnabledNetVarSafety: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: ServerSpawnCount: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: ClientSpawnCount: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: void ResetSpawnCount(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: NetworkVariableData1: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: NetworkVariableData2: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: NetworkVariableData3: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: NetworkVariableData4: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithNetworkVariables: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: NetworkVariableData1: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: NetworkVariableData2: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: NetworkVariableData3: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: NetworkVariableData4: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourWithOwnerNetworkVariables: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: NumberOfFailureTypes: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: ServerSpawnCount: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: ClientSpawnCount: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: void ResetBehaviour(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: void AssignNextFailureType(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent: void OnSynchronize(ref BufferSerializer<T>): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: None: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: DuringWriting: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: DuringReading: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: DontReadAnything: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: ThrowWriteSideException: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourSynchronizeFailureComponent.FailureTypes: ThrowReadSideException: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent: CustomSerializationData: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent: void OnSynchronize(ref BufferSerializer<T>): undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: Value1: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: Value2: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: Value3: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: Value4: undocumented", "Unity.Netcode.RuntimeTests.NetworkBehaviourOnSynchronizeComponent.SomeCustomSerializationData: void NetworkSerialize(BufferSerializer<T>): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefabHandlerTests: void NetworkPrefabHandlerClass(): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefabHandlerTests: void Setup(): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefabHandlerTests: void TearDown(): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefaInstanceHandler: NetworkObject Instantiate(ulong, Vector3, Quaternion): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefaInstanceHandler: void Destroy(NetworkObject): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefaInstanceHandler: bool StillHasInstances(): undocumented", "Unity.Netcode.RuntimeTests.NetworkPrefaInstanceHandler: .ctor(NetworkObject): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: ClientTargetedNetworkObjects: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: ClientIdToTarget: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: Silent: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: ValueAfterOwnershipChange: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: ObjectsPerClientId: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: ClientIdsRpcCalledOn: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: NetworkObject GetNetworkObjectById(ulong): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void OnNetworkSpawn(): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void OnNetworkDespawn(): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: MyNetworkVariable: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: MyListSetOnSpawn: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: MyOwnerReadNetworkVariable: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: MyList: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: NetworkManagerOfInterest: undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void OnGainedOwnership(): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void OwnerReadChanged(int, int): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void Changed(int, int): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void SomeRandomClientRPC(): undocumented", "Unity.Netcode.RuntimeTests.ShowHideObject: void TriggerRpc(): undocumented", "Unity.Netcode.RuntimeTests.NetworkShowHideTests: undocumented", "Unity.Netcode.RuntimeTests.NetworkShowHideTests: NumberOfClients: undocumented", |
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