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GeezerVison is showing github.com — Issues · microsoft/DirectXMath


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    Issues

    • Open
      17 (17)
    • Closed
    • Comfortable display density
    • Compact display density
    • XMStoreXDecN4 rounds only x on SSE and ARM-NEON; y, z, w are floored

      microsoft/DirectXMath#364 · opened on Nov 12, 2026
    • DirectXMath as a C++ module

      microsoft/DirectXMath#349 · opened on Sep 28, 2026
    • Double-precision extension library

      microsoft/DirectXMath#328 · opened on Jul 20, 2026
    • Request for a way to get SimpleMath without DirectX Tool Kit

      microsoft/DirectXMath#327 · opened on Jul 17, 2026
      1
    • Project feedback

      microsoft/DirectXMath#326 · opened on Jul 16, 2026
      2
    • Clean out AArch32 (ARMv7) ARM32 code paths

      microsoft/DirectXMath#309 · opened on May 14, 2026
    • Consider Supporting Clang Language Extensions

      microsoft/DirectXMath#299 · opened on May 5, 2026
    • Support for WebAssembly SIMD Intrinsics (v128) and Rust Integration

      microsoft/DirectXMath#248 · opened on May 6, 2025
      6
    • Proposal to add a vector projection function

      microsoft/DirectXMath#166 · opened on Jul 11, 2023
      2
    • Add matrix functions for generating infinite reversed-z perspective projection matrix

      microsoft/DirectXMath#158 · opened on Jan 29, 2023
      5
    • DirectXMath Matrix Stack should have option to maintain inverse

      microsoft/DirectXMath#140 · opened on Oct 25, 2021
    • Revisit XMVector*Orthogonal

      microsoft/DirectXMath#73 · opened on Jun 14, 2018
      1
    • Improve FFTUnswizzle performance

      microsoft/DirectXMath#42 · opened on Jan 19, 2017
    • Add XMVectorRound half away from zero alternative

      microsoft/DirectXMath#39 · opened on Oct 25, 2016
      2
    • BoundingOrientedBox::CreateFromPoints solver suffers from numeric problems

      microsoft/DirectXMath#13 · opened on May 24, 2016
      2
    • Add XMVector[3/4]TransformTranspose(Stream)

      microsoft/DirectXMath#11 · opened on May 24, 2016
    • Add XMMatrixInverseTranspose

      microsoft/DirectXMath#9 · opened on May 24, 2016
      2
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