GeezerVison is showing github.com — Moving DynamicColor back to struct by mischreiber · Pull Request #2150 · microsoft/fluentui-apple
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Platforms Impacted
Description of changes
We were running into a very rare crash when simultaneously accessing the same Fluent color on multiple threads. There appears to be some cacheing issue when creating a UIColor that wraps a dynamic SwiftUI Color when the resolver is a class instead of a struct.
In the meantime, a quick fix is to change it back to a struct (I don't even remember why it was a class in the first place).
This does do away with Objective-C support for DynamicColor, but that was pretty short lived anyway :)
Binary change
(how is our binary size impacted -- see https://github.com/microsoft/fluentui-apple/wiki/Size-Comparison)
Verification
Verified that we can create 100,000 Fluent colors simultaneously without crashing (before this change, it would crash 100% at that scale).
Pull request checklist
This PR has considered:
- Light and Dark appearances
- iOS supported versions (all major versions greater than or equal current target deployment version)
- VoiceOver and Keyboard Accessibility
- Internationalization and Right to Left layouts
- Different resolutions (1x, 2x, 3x)
- Size classes and window sizes (iPhone vs iPad, notched devices, multitasking, different window sizes, etc)
- iPad Pointer interaction
- SwiftUI consumption (validation or new demo scenarios needed)
- Objective-C exposure (provide it only if needed)
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huwilkes
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