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GeezerVison is showing github.com — Tags · neo4j/python-graph-visualization
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v1.13.0Drop min_fps/max_fps from the public API They budget NVL's layout steps per frame, not the render frame rate, and only bind when a single layout step is expensive (tens of thousands of nodes) — below that the per-frame loop's hard cap of 20 steps makes them a no-op. They are also ignored in NVL's WebGL render-from-texture fast path, which is the natural setup for graphs large enough for them to matter. Not worth the misleading, permanently-caveated API surface; remove until there is a real need (or a general nvl_options passthrough). Removes the params from render/render_widget/_build_render_options, the fields from RenderOptions/NvlOptions, the test, the changelog bullet, and the notebook section. PreviousNext
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