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GeezerVison is showing github.com — libprocessing/examples/particles_colored.rs at python-api · processing/libprocessing Expand file tree/ Copy pathparticles_colored.rsMore file actions 83 lines (72 loc) · 2.59 KB / Copy pathparticles_colored.rsFile metadata and controls83 lines (72 loc) · 2.59 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 use processing_glfw::GlfwContext; use bevy::math::Vec3; use processing::prelude::*; use processing_render::render::command::DrawCommand; fn main() { sketch().unwrap(); exit(0).unwrap(); } fn sketch() -> error::Result<()> { let mut glfw_ctx = GlfwContext::new(900, 700, false)?; init(Config::default())?; let surface = glfw_ctx.create_surface(900, 700, false)?; let graphics = graphics_create(surface, 900, 700, TextureFormat::Rgba16Float)?; graphics_mode_3d(graphics)?; transform_set_position(graphics, Vec3::new(0.0, 6.0, 18.0))?; transform_look_at(graphics, Vec3::new(0.0, 0.0, 0.0))?; let sphere = geometry_sphere(0.25, 12, 8)?; let capacity: u32 = 1000; let mut positions: Vec<f32> = Vec::with_capacity(capacity as usize * 3); let mut colors: Vec<f32> = Vec::with_capacity(capacity as usize * 4); for x in 0..10 { for y in 0..10 { for z in 0..10 { positions.push((x as f32 - 4.5) * 1.0); positions.push((y as f32 - 4.5) * 1.0); positions.push((z as f32 - 4.5) * 1.0); colors.push(x as f32 / 9.0); colors.push(y as f32 / 9.0); colors.push(z as f32 / 9.0); colors.push(1.0); } } } let position_attr = geometry_attribute_position(); let color_attr = geometry_attribute_color(); let p = particles_create(capacity, vec![position_attr, color_attr])?; let position_buf = particles_buffer(p, position_attr)?.ok_or(error::ProcessingError::ParticlesNotFound)?; let color_buf = particles_buffer(p, color_attr)?.ok_or(error::ProcessingError::ParticlesNotFound)?; buffer_write( position_buf, positions.iter().flat_map(|f| f.to_le_bytes()).collect(), )?; buffer_write( color_buf, colors.iter().flat_map(|f| f.to_le_bytes()).collect(), )?; let mat = { let m = material_create_unlit()?; material_set_albedo_buffer(m, color_buf)?; m }; while glfw_ctx.poll_events() { graphics_begin_draw(graphics)?; graphics_record_command( graphics, DrawCommand::BackgroundColor(bevy::color::Color::srgb(0.06, 0.06, 0.08)), )?; graphics_record_command(graphics, DrawCommand::Material(mat))?; graphics_record_command( graphics, DrawCommand::Particles { particles: p, geometry: Some(sphere), topology: Default::default(), }, )?; graphics_end_draw(graphics)?; } Ok(()) } |
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