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GeezerVison is showing github.com — libprocessing/examples/stroke_3d.rs at python-api · processing/libprocessing Expand file tree/ Copy pathstroke_3d.rsMore file actions 171 lines (148 loc) · 5.08 KB / Copy pathstroke_3d.rsFile metadata and controls171 lines (148 loc) · 5.08 KB 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 use processing_glfw::GlfwContext; use bevy::math::{Vec2, Vec3}; use processing::prelude::*; use processing_render::render::command::DrawCommand; fn main() { sketch().unwrap(); exit(0).unwrap(); } fn sketch() -> error::Result<()> { let mut glfw_ctx = GlfwContext::new(600, 400, false)?; init(Config::default())?; let surface = glfw_ctx.create_surface(600, 400, false)?; let graphics = graphics_create(surface, 600, 400, TextureFormat::Rgba16Float)?; graphics_mode_3d(graphics)?; transform_set_position(graphics, Vec3::new(200.0, 150.0, 350.0))?; transform_look_at(graphics, Vec3::new(0.0, 0.0, 0.0))?; let _light = light_create_directional(graphics, bevy::color::Color::srgb(0.9, 0.85, 0.8), 800.0)?; let mut angle: f32 = 0.0; while glfw_ctx.poll_events() { graphics_begin_draw(graphics)?; graphics_record_command( graphics, DrawCommand::BackgroundColor(bevy::color::Color::srgb(0.08, 0.08, 0.12)), )?; // thin wireframe box graphics_record_command(graphics, DrawCommand::PushMatrix)?; graphics_record_command( graphics, DrawCommand::Translate(Vec2::new(-80.0, 0.0).extend(0.0)), )?; graphics_record_command( graphics, DrawCommand::Rotate { angle, axis: Vec3::Z, }, )?; graphics_record_command( graphics, DrawCommand::Fill(bevy::color::Color::srgb(0.3, 0.4, 0.7)), )?; graphics_record_command( graphics, DrawCommand::StrokeColor(bevy::color::Color::srgb(1.0, 1.0, 1.0)), )?; graphics_record_command(graphics, DrawCommand::StrokeWeight(1.0))?; graphics_record_command( graphics, DrawCommand::Box { width: 60.0, height: 60.0, depth: 60.0, }, )?; graphics_record_command(graphics, DrawCommand::PopMatrix)?; // thick wireframe box graphics_record_command(graphics, DrawCommand::PushMatrix)?; graphics_record_command(graphics, DrawCommand::Translate(Vec2::ZERO.extend(0.0)))?; graphics_record_command( graphics, DrawCommand::Rotate { angle: angle * 0.7, axis: Vec3::Z, }, )?; graphics_record_command( graphics, DrawCommand::Fill(bevy::color::Color::srgb(0.7, 0.3, 0.4)), )?; graphics_record_command( graphics, DrawCommand::StrokeColor(bevy::color::Color::srgb(1.0, 0.9, 0.2)), )?; graphics_record_command(graphics, DrawCommand::StrokeWeight(3.0))?; graphics_record_command( graphics, DrawCommand::Box { width: 50.0, height: 70.0, depth: 50.0, }, )?; graphics_record_command(graphics, DrawCommand::PopMatrix)?; // thick wireframe sphere graphics_record_command(graphics, DrawCommand::PushMatrix)?; graphics_record_command( graphics, DrawCommand::Translate(Vec2::new(80.0, 0.0).extend(0.0)), )?; graphics_record_command( graphics, DrawCommand::Rotate { angle: angle * 0.5, axis: Vec3::Z, }, )?; graphics_record_command( graphics, DrawCommand::Fill(bevy::color::Color::srgb(0.3, 0.7, 0.4)), )?; graphics_record_command( graphics, DrawCommand::StrokeColor(bevy::color::Color::srgb(0.9, 0.4, 1.0)), )?; graphics_record_command(graphics, DrawCommand::StrokeWeight(2.0))?; graphics_record_command( graphics, DrawCommand::Sphere { radius: 35.0, sectors: 16, stacks: 12, }, )?; graphics_record_command(graphics, DrawCommand::PopMatrix)?; // wireframe-only sphere (no fill) graphics_record_command(graphics, DrawCommand::PushMatrix)?; graphics_record_command( graphics, DrawCommand::Translate(Vec2::new(160.0, 0.0).extend(0.0)), )?; graphics_record_command( graphics, DrawCommand::Rotate { angle: -angle * 0.3, axis: Vec3::Z, }, )?; graphics_record_command(graphics, DrawCommand::NoFill)?; graphics_record_command( graphics, DrawCommand::StrokeColor(bevy::color::Color::srgb(0.2, 0.8, 1.0)), )?; graphics_record_command(graphics, DrawCommand::StrokeWeight(1.5))?; graphics_record_command( graphics, DrawCommand::Sphere { radius: 30.0, sectors: 24, stacks: 16, }, )?; graphics_record_command(graphics, DrawCommand::PopMatrix)?; graphics_end_draw(graphics)?; angle += 0.015; } Ok(()) } |
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