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GeezerVison is showing github.com — History for src/style.cpp - realthunder/solvespace

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  1. Commits on Jun 11, 2016

    • Load actual factory default, not saved style, when requested.

      Evil-Spiritwhitequark
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  2. Commits on May 7, 2016

    • DXF: implement import.

      Evil-Spiritwhitequark
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  3. Commits on May 4, 2016

    • Refactor file filters to not use preprocessor magic.

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  4. Commits on Apr 16, 2016

    • Refactor Style::LoadFactoryDefaults.

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  5. Commits on Apr 15, 2016

    • Allow rendering solid outlines using a distinct style.

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    • Allow rendering hidden solid edges using a distinct style.

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    • Remove overlapping line segments when exporting a 2d view.

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  6. Commits on Apr 8, 2016

    • Make normals and workplanes non-stylable.

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  7. Commits on Mar 5, 2016

    • Allow changing text size for default styles.

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    • Eliminate DEFAULT_TEXT_HEIGHT from drawing code.

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    • Implement stippled line styles from ISO 128.

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  8. Commits on Mar 4, 2016

    • Extract Style::FillDefaultStyle.

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  9. Commits on Feb 19, 2016

    • Remove extraneous instances of .c_str().

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  10. Commits on Feb 12, 2016

    • Use size_t for indexing where appropriate.

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  11. Commits on Jan 27, 2016

    • Don't calculate halfRow for ShowEditControl manually.

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    • Update remaining sprintf calls with a stack buffer to use ssprintf.

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  12. Commits on Jan 13, 2016

    • Simplify file saving code.

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    • Replace NameStr with std::string.

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    • Rasterize non-ASCII glyphs in the UI.

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    • Use Unicode-aware fopen and remove on Windows.

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    • Rewrite all path handling with std::string.

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    • Replace all ZERO and memset with C++11 brace-initialization.

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  13. Commits on Dec 28, 2015

    • Use C++ std::{min,max,swap} instead of custom ones.

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  14. Commits on Jul 10, 2015

    • Rename RgbColor to RgbaColor.

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    • Add support for transparent solids.

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    • Add a GTK2/3 port.

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    • Trim trailing whitespace.

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  15. Commits on Jul 5, 2015

    • Work around poor line rendering with Intel Mesa-based drivers.

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  16. Commits on Dec 2, 2013

    • Renamed the RGB() macro to RGBi() to avoid collisions with Microsoft

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  17. Commits on Nov 19, 2013

    • Moved most of the source into a src/ subdirectory

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